This project aims to develop a system that enables a robotic arm to play table tennis using artificial intelligence and computer vision techniques. The robotic arm will detect the position and speed of the ball with the help of high-speed cameras and sensors, executing appropriate stroke movements. Control algorithms will be optimized using machine learning and inverse kinematics principles. This project represents an innovative combination of robotics, automation, and AI technologies.
Updated 2025-04-22 20:16:49 +02:00
In this project, I will develop a multi-agent simulation using the Java programming language. My primary goal is to simulate "The Game of Life" and its various variants, originally designed by John Conway in 1970. During this process, I will program the fundamental dynamics and evolutionary rules of the simulation, creating an environment where users can interact through a graphical interface. I will employ object-oriented programming principles to design and implement my own simulation world, evolutionary rules, and interactive agents. This project will provide me with valuable experience in designing complex simulation systems and a deep understanding of how these systems operate.
Updated 2024-06-01 17:15:19 +02:00