Merge branch 'master' of

https://gitarero.ecam.fr/c.delmont-magazzeni/OOP_2A3_Project.git
This commit is contained in:
Bastien Druillette 2025-05-13 14:31:37 +02:00
commit 543aa711d1
1 changed files with 291 additions and 103 deletions

View File

@ -4,126 +4,314 @@ import java.util.ArrayList;
public class Board { public class Board {
public int width; public int width;
public int height; public int height;
private Piece[][] board; private Piece[][] board;
private boolean hasSelectedPiece = false;
private int selectedX = -1;
private int selectedY = -1;
private int turnNumber = 0;
private boolean turnWhite = true;
private ArrayList<int[]> highlightedSquares = new ArrayList<>();
public Board(int colNum, int lineNum) { public Board(int colNum, int lineNum) {
//TODO this.width = colNum;
this.width = colNum; this.height = lineNum;
this.height = lineNum; this.board = new Piece[width][height];
this.board= new Piece[width][height]; }
}
public int getWidth() { public int getWidth() {
//TODO return width;
return width; }
}
public int getHeight() {
return height;
}
public int getTurnNumber() {
return turnNumber;
}
public int getHeight() { public boolean isTurnWhite() {
//TODO return turnWhite;
return height; }
}
public int getTurnNumber() { public void setPiece(boolean isWhite, PieceType type, int x, int y) {
//TODO if (x >= 0 && x < width && y >= 0 && y < height) {
return 0; board[x][y] = new Piece(x, y, isWhite, type);
} }
}
public boolean isTurnWhite() { public void populateBoard() {
//TODO cleanBoard();
return false; // White pawns
} for (int x = 0; x < 8; x++) {
setPiece(true, PieceType.Pawn, x, 1);
}
// Black pawns
for (int x = 0; x < 8; x++) {
setPiece(false, PieceType.Pawn, x, 6);
}
public void setPiece(boolean isWhite, PieceType type, int x, int y) { PieceType[] backRow = {
if (x >= 0 && x < width && y >= 0 && y < height) { PieceType.Rook, PieceType.Knight, PieceType.Bishop,
board[y][x] = new Piece(x, y, isWhite, type); PieceType.Queen, PieceType.King, PieceType.Bishop,
} PieceType.Knight, PieceType.Rook
} };
//TODO TEST
// White back row
for (int x = 0; x < 8; x++) {
setPiece(true, backRow[x], x, 0);
}
// Black back row
for (int x = 0; x < 8; x++) {
setPiece(false, backRow[x], x, 7);
}
}
public void populateBoard() { public void cleanBoard() {
cleanBoard(); for (int x = 0; x < width; x++) {
for (int x = 0; x < 8; x++) { for (int y = 0; y < height; y++) {
setPiece(true, PieceType.Pawn, x, 1); board[x][y] = null;
} }
for (int x = 0; x < 8; x++) { }
setPiece(false, PieceType.Pawn, x, 6); }
}
PieceType[] value = {PieceType.Rook, PieceType.Knight, PieceType.Bishop, PieceType.Queen, PieceType.King, PieceType.Bishop, PieceType.Knight, PieceType.Rook};
for (int x = 0; x < 8; x++) {
setPiece(true, value[x], x, 0);
}
for (int x = 0; x < 8; x++) {
setPiece(false, value[x], x, 7);
} }
public void cleanBoard() { public String toString() {
//TODO StringBuilder stringboard= new StringBuilder();
} for (int row = height - 1; row >= 0; row--) {
public String toString() { for (int column = 0; column < width; column++) {
//TODO Piece piece = board[column][row];
return "board"; if (piece == null) {
} stringboard.append(". ");
} else {
public ArrayList<Piece> getPieces() { char sym = piece.getType().name().charAt(0);
ArrayList<Piece> pieces = new ArrayList<>(); stringboard.append(piece.isWhite() ? sym : Character.toLowerCase(sym))
for (int y = 0; y < height; y++) { .append(' ');
for (int x = 0; x < width; x++) {
if (board[y][x] != null) {
pieces.add(board[y][x]);
} }
} }
stringboard.append("\n");
} }
return pieces; stringboard.append(" ");
for (int x = 0; x < width; x++) {
stringboard.append((char)('a' + x)).append(' ');
}
stringboard.append("\n");
stringboard.append("Turn: ").append(isTurnWhite() ? "White" : "Black");
return stringboard.toString();
} }
public void userTouch(int x, int y) {
//TODO
} public ArrayList<Piece> getPieces() {
ArrayList<Piece> pieces = new ArrayList<>();
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
if (board[x][y] != null) {
pieces.add(board[x][y]);
}
}
}
return pieces;
public boolean isSelected(int x, int y) {
//TODO
return false;
}
/* saving-loading feature :*/
public String[] toFileRep() {
//TODO
return null;
}
public Board(String[] array) { }
//TODO
} public boolean isSelected(int x, int y) {
return hasSelectedPiece && selectedX == x && selectedY == y;
}
/* The following methods require more work ! */ private boolean inBounds(int x, int y) {
return x >= 0 && x < width && y >= 0 && y < height;
}
public boolean isHighlighted(int x, int y) {
//TODO
return false;
}
public void undoLastMove() { private ArrayList<int[]> getValidMoves(Piece piece) {
//TODO ArrayList<int[]> moves = new ArrayList<>();
int x = piece.getX();
int y = piece.getY();
PieceType type = piece.getType();
} if (type == PieceType.Pawn) {
int dir = piece.isWhite() ? 1 : -1;
int startRow = piece.isWhite() ? 1 : 6;
public Board(Board board) { int oneStep = y + dir;
//TODO if (inBounds(x, oneStep) && board[x][oneStep] == null) {
moves.add(new int[]{x, oneStep});
} // If on start row, try two steps forward
int twoStep = y + 2 * dir;
if (y == startRow && inBounds(x, twoStep) && board[x][twoStep] == null) {
moves.add(new int[]{x, twoStep});
}
}
public void playMove(Move move) { // Capture diagonals
//TODO for (int dx : new int[]{-1, 1}) {
int nx = x + dx;
int ny = y + dir;
if (inBounds(nx, ny) && board[nx][ny] != null &&
board[nx][ny].isWhite() != piece.isWhite()) {
moves.add(new int[]{nx, ny});
}
}
}
else if (type == PieceType.Rook) {
int[][] dirs = {{1,0}, {-1,0}, {0,1}, {0,-1}};
for (int[] d : dirs) {
int nx = x + d[0], ny = y + d[1];
while (inBounds(nx, ny)) {
if (board[nx][ny] == null) {
moves.add(new int[]{nx, ny});
} else {
if (board[nx][ny].isWhite() != piece.isWhite()) {
moves.add(new int[]{nx, ny});
}
break;
}
nx += d[0]; ny += d[1];
}
}
}
} else if (type == PieceType.Bishop) {
int[][] dirs = {{1,1}, {-1,1}, {-1,-1}, {1,-1}};
for (int[] d : dirs) {
int nx = x + d[0], ny = y + d[1];
while (inBounds(nx, ny)) {
if (board[nx][ny] == null) {
moves.add(new int[]{nx, ny});
} else {
if (board[nx][ny].isWhite() != piece.isWhite()) {
moves.add(new int[]{nx, ny});
}
break;
}
nx += d[0]; ny += d[1];
}
}
}
else if (type == PieceType.Queen) {
// Queen = Rook + Bishop
moves.addAll(getValidMoves(new Piece(x, y, piece.isWhite(), PieceType.Rook)));
moves.addAll(getValidMoves(new Piece(x, y, piece.isWhite(), PieceType.Bishop)));
}
else if (type == PieceType.Knight) {
int[][] jumps = {
{2,1},{1,2},{-1,2},{-2,1},
{-2,-1},{-1,-2},{1,-2},{2,-1}
};
for (int[] j : jumps) {
int nx = x + j[0], ny = y + j[1];
if (inBounds(nx, ny)) {
if (board[nx][ny] == null || board[nx][ny].isWhite() != piece.isWhite()) {
moves.add(new int[]{nx, ny});
}
}
}
}
else if (type == PieceType.King) {
int[][] dirs = {
{1,0}, {-1,0}, {0,1}, {0,-1},
{1,1}, {-1,1}, {-1,-1}, {1,-1}
};
for (int[] d : dirs) {
int nx = x + d[0], ny = y + d[1];
if (inBounds(nx, ny)) {
if (board[nx][ny] == null || board[nx][ny].isWhite() != piece.isWhite()) {
moves.add(new int[]{nx, ny});
}
}
}
}
return moves;
}
public void userTouch(int x, int y) {
if (x < 0 || x >= width || y < 0 || y >= height) return;
Piece clicked = board[x][y];
if (!hasSelectedPiece) {
if (clicked != null && clicked.isWhite() == turnWhite) {
// Select piece
selectedX = x;
selectedY = y;
hasSelectedPiece = true;
highlightedSquares = getValidMoves(clicked); // Highlight legal moves
}
} else {
// Check if clicked again on the same square to unselect
if (selectedX == x && selectedY == y) {
hasSelectedPiece = false;
highlightedSquares.clear();
}
// If clicked on a highlighted square, move there
else if (isHighlighted(x, y)) {
Piece selectedPiece = board[selectedX][selectedY];
// Move piece
board[x][y] = selectedPiece;
board[selectedX][selectedY] = null;
selectedPiece.setX(x);
selectedPiece.setY(y);
// Update turn
turnWhite = !turnWhite;
turnNumber++;
// Clear selection & highlights
hasSelectedPiece = false;
highlightedSquares.clear();
}
// Invalid move: just unselect
else {
hasSelectedPiece = false;
highlightedSquares.clear();
}
}
}
/* saving-loading feature */
public String[] toFileRep() {
return null;
}
public Board(String[] array) {
// TODO
}
/* The following methods require more work */
public boolean isHighlighted(int x, int y) {
for (int[] pos : highlightedSquares) {
if (pos[0] == x && pos[1] == y) {
return true;
}
}
return false;
}
public void undoLastMove() {
// TODO
}
public Board(Board board) {
// TODO helloyo
}
public void playMove(Move move) {
// TODO
}
} }