Color green + Welcome interface
This commit is contained in:
parent
2ba7cccbf4
commit
9fd3642203
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@ -117,9 +117,6 @@ public class Board {
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}
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}
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return pieces;
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return pieces;
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}
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}
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public boolean isSelected(int x, int y) {
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public boolean isSelected(int x, int y) {
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@ -127,13 +124,6 @@ public class Board {
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}
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}
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public void userTouch(int x, int y) {
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public void userTouch(int x, int y) {
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if (x < 0 || x >= width || y < 0 || y >= height) return;
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if (x < 0 || x >= width || y < 0 || y >= height) return;
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@ -171,7 +161,7 @@ public class Board {
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board[selectedX][selectedY] = null;
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board[selectedX][selectedY] = null;
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selectedPiece.setX(x);
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selectedPiece.setX(x);
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selectedPiece.setY(y);
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selectedPiece.setY(y);
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selectedPiece.setMoved(true); // ✅ Marque la pièce comme ayant bougé
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selectedPiece.setMoved(true);
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// Déplacement de la tour si roque
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// Déplacement de la tour si roque
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@ -77,66 +77,76 @@ public class JPanelChessBoard extends JPanel {
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myGame = simu;
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myGame = simu;
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}
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}
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@Override
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@Override
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protected void paintComponent(Graphics g) {
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protected void paintComponent(Graphics g) {
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super.paintComponent(g);
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super.paintComponent(g);
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this.setBackground(Color.black);
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this.setBackground(new Color(0, 100, 0)); // Dark green background
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if(pieceSelectorMode) {
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g.drawImage(
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spriteSheet,
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0,
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0,
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Math.round(5*cellWidth()),
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Math.round(2*cellHeight()),
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null
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);
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return;
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}
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if (myGame != null) {
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// Draw Interface from state of simulator
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float cellWidth = cellWidth();
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float cellHeight = cellHeight();
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g.setColor(Color.white);
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if(pieceSelectorMode) {
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for(int x=0; x<myGame.getWidth();x++) {
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g.drawImage(
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for (int y=0; y<myGame.getHeight(); y++) {
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spriteSheet,
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boolean isSelect = myGame.isSelected(x,y);
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0,
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boolean isHighlight = myGame.isHighlighted(x,y);
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0,
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if(isSelect) {
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Math.round(5*cellWidth()),
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g.setColor(Color.blue);
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Math.round(2*cellHeight()),
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}
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null
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if(isHighlight) {
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);
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g.setColor(Color.yellow);
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return;
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}
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}
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if((x+y)%2==1 || isSelect || isHighlight) {
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g.fillRect(
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Math.round(x*cellWidth),
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Math.round(y*cellHeight),
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Math.round(cellWidth),
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Math.round(cellHeight)
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);
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}
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if(isHighlight || isSelect) {
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g.setColor(Color.white);
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}
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}
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if (myGame != null) {
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}
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// Define green theme colors
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Color lightGreen = new Color(234, 235, 200); // Light green squares
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Color darkGreen = new Color(119, 149, 86); // Dark green squares
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Color highlightYellow = new Color(247, 247, 105); // Highlight color
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Color selectBlue = new Color(66, 135, 245); // Selection color
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g.setColor(Color.gray);
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// Draw chess board squares
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for(int x=0; x<myGame.getWidth();x++) {
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float cellWidth = cellWidth();
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int graphX = Math.round(x*cellWidth);
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float cellHeight = cellHeight();
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g.drawLine(graphX, 0, graphX, this.getHeight());
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}
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for (int y=0; y<myGame.getHeight(); y++) {
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int graphY = Math.round(y*cellHeight);
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g.drawLine(0, graphY, this.getWidth(), graphY);
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}
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for (Piece piece : myGame.getPieces()) {
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for(int x=0; x<myGame.getWidth(); x++) {
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drawPiece(g,piece);
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for (int y=0; y<myGame.getHeight(); y++) {
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}
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boolean isSelect = myGame.isSelected(x,y);
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}
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boolean isHighlight = myGame.isHighlighted(x,y);
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// Set square color
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if(isSelect) {
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g.setColor(selectBlue);
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}
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else if(isHighlight) {
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g.setColor(highlightYellow);
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}
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else {
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g.setColor((x + y) % 2 == 0 ? lightGreen : darkGreen);
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}
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g.fillRect(
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Math.round(x*cellWidth),
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Math.round(y*cellHeight),
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Math.round(cellWidth),
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Math.round(cellHeight)
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);
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}
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}
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// Draw grid lines (optional)
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g.setColor(new Color(0, 80, 0)); // Darker green for grid lines
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for(int x=0; x<myGame.getWidth(); x++) {
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int graphX = Math.round(x*cellWidth);
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g.drawLine(graphX, 0, graphX, this.getHeight());
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}
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for (int y=0; y<myGame.getHeight(); y++) {
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int graphY = Math.round(y*cellHeight);
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g.drawLine(0, graphY, this.getWidth(), graphY);
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}
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// Draw pieces
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for (Piece piece : myGame.getPieces()) {
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drawPiece(g, piece);
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}
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}
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}
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}
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private void drawPiece(Graphics g, Piece piece) {
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private void drawPiece(Graphics g, Piece piece) {
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@ -1,5 +1,6 @@
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package windowInterface;
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package windowInterface;
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import java.awt.BorderLayout;
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import java.awt.BorderLayout;
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import java.awt.CardLayout;
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import java.awt.Dimension;
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import java.awt.Dimension;
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import java.awt.GridLayout;
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import java.awt.GridLayout;
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@ -32,238 +33,257 @@ import javax.swing.JCheckBox;
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public class MyInterface extends JFrame {
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public class MyInterface extends JFrame {
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private static final long serialVersionUID = -6840815447618468846L;
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private static final long serialVersionUID = -6840815447618468846L;
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private JPanel contentPane;
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private JPanel contentPane;
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private JLabel turnLabel;
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private JLabel turnLabel;
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private JLabel borderLabel;
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private JLabel borderLabel;
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private JLabel speedLabel;
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private JLabel speedLabel;
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private JPanelChessBoard panelDraw;
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private Game game;
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private Game game;
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private JLabel actionLabel;
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private JLabel actionLabel;
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private JCheckBox chckbxBlackAI;
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private JCheckBox chckbxBlackAI;
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private JCheckBox chckbxWhiteAI;
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private JCheckBox chckbxWhiteAI;
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private JPanelChessBoard chessBoard;
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private WelcomePanel welcomePanel;
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private CardLayout cardLayout;
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private JPanel mainPanel;
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/**
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/**
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* Create the frame.
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* Create the frame.
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*/
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*/
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public MyInterface() {
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public MyInterface() {
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setBounds(10, 10, 650, 650);
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setBounds(10, 10, 650, 650);
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contentPane = new JPanel();
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contentPane = new JPanel();
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contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
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contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
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contentPane.setLayout(new BorderLayout(0, 0));
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contentPane.setLayout(new BorderLayout(0, 0));
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setContentPane(contentPane);
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setContentPane(contentPane);
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JPanel panelTop = new JPanel();
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JPanel panelTop = new JPanel();
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contentPane.add(panelTop, BorderLayout.NORTH);
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contentPane.add(panelTop, BorderLayout.NORTH);
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JPanel panelRight = new JPanel();
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JPanel panelRight = new JPanel();
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contentPane.add(panelRight, BorderLayout.EAST);
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contentPane.add(panelRight, BorderLayout.EAST);
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panelRight.setLayout(new GridLayout(4,1));
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panelRight.setLayout(new GridLayout(4,1));
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actionLabel = new JLabel("Waiting For Start");
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panelTop.add(actionLabel);
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actionLabel = new JLabel("Waiting For Start");
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JButton btnGo = new JButton("Start/Restart");
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panelTop.add(actionLabel);
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btnGo.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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clicButtonStart();
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}
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});
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panelTop.add(btnGo);
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JButton btnGo = new JButton("Start/Restart");
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turnLabel = new JLabel("Turn : X");
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btnGo.addActionListener(new ActionListener() {
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panelTop.add(turnLabel);
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public void actionPerformed(ActionEvent arg0) {
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clicButtonStart();
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}
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});
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panelTop.add(btnGo);
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turnLabel = new JLabel("Turn : X");
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JButton btnLoad = new JButton("Load File");
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panelTop.add(turnLabel);
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btnLoad.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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clicLoadFileButton();
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}
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});
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panelRight.add(btnLoad);
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JButton btnLoad = new JButton("Load File");
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JButton btnSave = new JButton("Save To File");
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btnLoad.addActionListener(new ActionListener() {
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btnSave.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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public void actionPerformed(ActionEvent arg0) {
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clicLoadFileButton();
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clicSaveToFileButton();
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}
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}
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});
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});
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panelRight.add(btnLoad);
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panelRight.add(btnSave);
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JButton btnSave = new JButton("Save To File");
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JButton btnAdder = new JButton("Add Piece");
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btnSave.addActionListener(new ActionListener() {
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btnAdder.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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public void actionPerformed(ActionEvent arg0) {
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clicSaveToFileButton();
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clickButtonAdder();
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}
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}
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});
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});
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panelRight.add(btnSave);
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panelRight.add(btnAdder);
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JButton btnAdder = new JButton("Add Piece");
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JButton btnPieceSelector = new JButton("Piece Select");
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btnAdder.addActionListener(new ActionListener() {
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btnPieceSelector.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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public void actionPerformed(ActionEvent arg0) {
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clickButtonAdder();
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clickButtonSelector();
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}
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}
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});
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});
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panelRight.add(btnAdder);
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panelRight.add(btnPieceSelector);
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JButton btnPieceSelector = new JButton("Piece Select");
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JButton btnUndo = new JButton("Undo");
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btnPieceSelector.addActionListener(new ActionListener() {
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btnUndo.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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public void actionPerformed(ActionEvent arg0) {
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clickButtonSelector();
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clicUndoButton();
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}
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}
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});
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});
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panelRight.add(btnPieceSelector);
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panelTop.add(btnUndo);
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JButton btnUndo = new JButton("Undo");
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chckbxWhiteAI = new JCheckBox("WhiteAI");
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btnUndo.addActionListener(new ActionListener() {
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chckbxWhiteAI.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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public void actionPerformed(ActionEvent arg0) {
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clicUndoButton();
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clicAIToggle(true);
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}
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}
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});
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panelTop.add(chckbxWhiteAI);
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});
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chckbxBlackAI = new JCheckBox("BlackAI");
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panelTop.add(btnUndo);
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chckbxBlackAI.addActionListener(new ActionListener() {
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public void actionPerformed(ActionEvent arg0) {
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clicAIToggle(false);
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}
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});
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panelTop.add(chckbxBlackAI);
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chckbxWhiteAI = new JCheckBox("WhiteAI");
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// Create card layout for switching panels
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chckbxWhiteAI.addActionListener(new ActionListener() {
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cardLayout = new CardLayout();
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public void actionPerformed(ActionEvent arg0) {
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mainPanel = new JPanel(cardLayout);
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clicAIToggle(true);
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}
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});
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// Create panels
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panelTop.add(chckbxWhiteAI);
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welcomePanel = new WelcomePanel(this);
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chessBoard = new JPanelChessBoard(this);
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chckbxBlackAI = new JCheckBox("BlackAI");
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// Add panels to card layout
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chckbxBlackAI.addActionListener(new ActionListener() {
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mainPanel.add(welcomePanel, "welcome");
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public void actionPerformed(ActionEvent arg0) {
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mainPanel.add(chessBoard, "game");
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clicAIToggle(false);
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}
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});
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// Show welcome screen first
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panelTop.add(chckbxBlackAI);
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cardLayout.show(mainPanel, "welcome");
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panelDraw = new JPanelChessBoard(this);
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// Add main panel to frame
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contentPane.add(panelDraw, BorderLayout.CENTER);
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contentPane.add(mainPanel, BorderLayout.CENTER);
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}
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}
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public void setStepBanner(String s) {
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public void showGameBoard() {
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turnLabel.setText(s);
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cardLayout.show(mainPanel, "game");
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}
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instantiateSimu(); // Initialize the game
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}
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public void setBorderBanner(String s) {
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public void setStepBanner(String s) {
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borderLabel.setText(s);
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turnLabel.setText(s);
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}
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}
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public JPanelChessBoard getPanelDessin() {
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public void setBorderBanner(String s) {
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return panelDraw;
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borderLabel.setText(s);
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}
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}
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public void instantiateSimu() {
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public JPanelChessBoard getPanelDessin() {
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if(game==null) {
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return chessBoard;
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game = new Game(this);
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}
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panelDraw.setGame(game);
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game.start();
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}
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}
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public void clicButtonStart() {
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public void instantiateSimu() {
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this.instantiateSimu();
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if(game == null) {
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game.setDefaultSetup();
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game = new Game(this);
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}
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chessBoard.setGame(game);
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game.start();
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}
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}
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public void clickButtonAdder() {
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public void clicButtonStart() {
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panelDraw.toggleAdderMode();
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this.instantiateSimu();
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}
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game.setDefaultSetup();
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public void clickButtonSelector() {
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}
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panelDraw.togglePieceSelector();
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}
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private void clicUndoButton() {
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public void clickButtonAdder() {
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if(game == null) {
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chessBoard.toggleAdderMode();
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System.out.println("error : can't undo while no game present");
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}
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} else {
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game.undoLastMove();
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}
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}
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public void clickButtonSelector() {
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public void clicAIToggle(boolean isWhite) {
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chessBoard.togglePieceSelector();
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if(game == null) {
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}
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System.out.println("error : can't activate AI while no game present");
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if(isWhite) {
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chckbxWhiteAI.setSelected(false);
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}else {
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chckbxBlackAI.setSelected(false);
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}
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} else {
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game.toggleAI(isWhite);
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}
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}
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public void clicLoadFileButton() {
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private void clicUndoButton() {
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Game loadedSim = new Game(this);
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if(game == null) {
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String fileName=SelectFile();
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System.out.println("error : can't undo while no game present");
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LinkedList<String> lines = new LinkedList<String>();
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} else {
|
||||||
if (fileName.length()>0) {
|
game.undoLastMove();
|
||||||
try {
|
}
|
||||||
BufferedReader fileContent = new BufferedReader(new FileReader(fileName));
|
}
|
||||||
String line = fileContent.readLine();
|
|
||||||
int colorID = 0;
|
|
||||||
while (line != null) {
|
|
||||||
lines.add(line);
|
|
||||||
line = fileContent.readLine();
|
|
||||||
}
|
|
||||||
loadedSim.setBoard(Arrays.stream(lines.toArray()).map(Object::toString).toArray(String[]::new));
|
|
||||||
fileContent.close();
|
|
||||||
} catch (Exception e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
game = loadedSim;
|
|
||||||
panelDraw.setGame(game);
|
|
||||||
this.repaint();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void clicSaveToFileButton() {
|
public void clicAIToggle(boolean isWhite) {
|
||||||
String fileName=SelectFile();
|
if(game == null) {
|
||||||
if (fileName.length()>0) {
|
System.out.println("error : can't activate AI while no game present");
|
||||||
String[] content = game.getFileRepresentation();
|
if(isWhite) {
|
||||||
writeFile(fileName, content);
|
chckbxWhiteAI.setSelected(false);
|
||||||
}
|
}else {
|
||||||
}
|
chckbxBlackAI.setSelected(false);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
game.toggleAI(isWhite);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public String SelectFile() {
|
public void clicLoadFileButton() {
|
||||||
String s;
|
Game loadedSim = new Game(this);
|
||||||
JFileChooser chooser = new JFileChooser();
|
String fileName=SelectFile();
|
||||||
chooser.setCurrentDirectory(new java.io.File("."));
|
LinkedList<String> lines = new LinkedList<String>();
|
||||||
chooser.setDialogTitle("Choose a file");
|
if (fileName.length()>0) {
|
||||||
chooser.setFileSelectionMode(JFileChooser.FILES_AND_DIRECTORIES);
|
try {
|
||||||
chooser.setAcceptAllFileFilterUsed(true);
|
BufferedReader fileContent = new BufferedReader(new FileReader(fileName));
|
||||||
if (chooser.showOpenDialog(null) == JFileChooser.APPROVE_OPTION) {
|
String line = fileContent.readLine();
|
||||||
s=chooser.getSelectedFile().toString();
|
int colorID = 0;
|
||||||
} else {
|
while (line != null) {
|
||||||
System.out.println("No Selection ");
|
lines.add(line);
|
||||||
s="";
|
line = fileContent.readLine();
|
||||||
}
|
}
|
||||||
return s;
|
loadedSim.setBoard(Arrays.stream(lines.toArray()).map(Object::toString).toArray(String[]::new));
|
||||||
}
|
fileContent.close();
|
||||||
|
} catch (Exception e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
game = loadedSim;
|
||||||
|
chessBoard.setGame(game);
|
||||||
|
this.repaint();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void writeFile(String fileName, String[] content) {
|
public void clicSaveToFileButton() {
|
||||||
FileWriter csvWriter;
|
String fileName=SelectFile();
|
||||||
try {
|
if (fileName.length()>0) {
|
||||||
csvWriter = new FileWriter(fileName);
|
String[] content = game.getFileRepresentation();
|
||||||
for (String row : content) {
|
writeFile(fileName, content);
|
||||||
csvWriter.append(row);
|
}
|
||||||
csvWriter.append("\n");
|
}
|
||||||
}
|
|
||||||
csvWriter.flush();
|
|
||||||
csvWriter.close();
|
|
||||||
} catch (IOException e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void update(int turnCount, boolean turnIsWhite) {
|
public String SelectFile() {
|
||||||
turnLabel.setText("Turn : "+turnCount+", "+ (turnIsWhite?"White":"Black"));
|
String s;
|
||||||
actionLabel.setText(panelDraw.isPieceAdderMode()?"Adding Piece":
|
JFileChooser chooser = new JFileChooser();
|
||||||
(panelDraw.isPieceSelectorMode()?"Selecting Piece to Add":
|
chooser.setCurrentDirectory(new java.io.File("."));
|
||||||
"Playing"));
|
chooser.setDialogTitle("Choose a file");
|
||||||
this.repaint();
|
chooser.setFileSelectionMode(JFileChooser.FILES_AND_DIRECTORIES);
|
||||||
}
|
chooser.setAcceptAllFileFilterUsed(true);
|
||||||
|
if (chooser.showOpenDialog(null) == JFileChooser.APPROVE_OPTION) {
|
||||||
|
s=chooser.getSelectedFile().toString();
|
||||||
|
} else {
|
||||||
|
System.out.println("No Selection ");
|
||||||
|
s="";
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
public void eraseLabels() {
|
public void writeFile(String fileName, String[] content) {
|
||||||
this.setStepBanner("Turn : X");
|
FileWriter csvWriter;
|
||||||
}
|
try {
|
||||||
|
csvWriter = new FileWriter(fileName);
|
||||||
|
for (String row : content) {
|
||||||
|
csvWriter.append(row);
|
||||||
|
csvWriter.append("\n");
|
||||||
|
}
|
||||||
|
csvWriter.flush();
|
||||||
|
csvWriter.close();
|
||||||
|
} catch (IOException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update(int turnCount, boolean turnIsWhite) {
|
||||||
|
turnLabel.setText("Turn : "+turnCount+", "+ (turnIsWhite?"White":"Black"));
|
||||||
|
actionLabel.setText(chessBoard.isPieceAdderMode()?"Adding Piece":
|
||||||
|
(chessBoard.isPieceSelectorMode()?"Selecting Piece to Add":
|
||||||
|
"Playing"));
|
||||||
|
this.repaint();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void eraseLabels() {
|
||||||
|
this.setStepBanner("Turn : X");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -0,0 +1,46 @@
|
||||||
|
package windowInterface;
|
||||||
|
|
||||||
|
import java.awt.*;
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
import javax.swing.*;
|
||||||
|
|
||||||
|
public class WelcomePanel extends JPanel {
|
||||||
|
private JButton startButton;
|
||||||
|
private MyInterface mainInterface;
|
||||||
|
|
||||||
|
public WelcomePanel(MyInterface mainInterface) {
|
||||||
|
this.mainInterface = mainInterface;
|
||||||
|
setLayout(new BorderLayout());
|
||||||
|
setBackground(new Color(0, 100, 0)); // Dark green background
|
||||||
|
|
||||||
|
// Create title label
|
||||||
|
JLabel titleLabel = new JLabel("Chess Game", SwingConstants.CENTER);
|
||||||
|
titleLabel.setFont(new Font("Serif", Font.BOLD, 48));
|
||||||
|
titleLabel.setForeground(Color.WHITE);
|
||||||
|
titleLabel.setBorder(BorderFactory.createEmptyBorder(50, 0, 30, 0));
|
||||||
|
|
||||||
|
// Create subtitle label
|
||||||
|
JLabel subtitleLabel = new JLabel("Let the game begin!", SwingConstants.CENTER);
|
||||||
|
subtitleLabel.setFont(new Font("Serif", Font.ITALIC, 24));
|
||||||
|
subtitleLabel.setForeground(new Color(234, 235, 200)); // Light green
|
||||||
|
|
||||||
|
// Create start button
|
||||||
|
startButton = new JButton("Start Game");
|
||||||
|
startButton.setFont(new Font("SansSerif", Font.BOLD, 18));
|
||||||
|
startButton.setBackground(new Color(119, 149, 86)); // Dark green
|
||||||
|
startButton.setForeground(Color.WHITE);
|
||||||
|
startButton.setBorder(BorderFactory.createEmptyBorder(10, 30, 10, 30));
|
||||||
|
startButton.addActionListener(e -> mainInterface.showGameBoard());
|
||||||
|
|
||||||
|
// Center panel for button
|
||||||
|
JPanel buttonPanel = new JPanel();
|
||||||
|
buttonPanel.setOpaque(false);
|
||||||
|
buttonPanel.add(startButton);
|
||||||
|
|
||||||
|
// Add components
|
||||||
|
add(titleLabel, BorderLayout.NORTH);
|
||||||
|
add(subtitleLabel, BorderLayout.CENTER);
|
||||||
|
add(buttonPanel, BorderLayout.SOUTH);
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue