highlighted ça marche lets go

This commit is contained in:
cleme 2025-05-16 08:42:00 +02:00
parent 6e3e5311b8
commit 8eab89ecf9
1 changed files with 271 additions and 21 deletions

View File

@ -1,7 +1,8 @@
package backend;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Set;
public class Board {
private int width;
@ -9,6 +10,29 @@ public class Board {
private int turnNumber;
private boolean isWhiteTurn;
private ArrayList<Piece> pieces;
private Set<Position> highlightedPositions = new HashSet<>();
private static class Position {
int x;
int y;
public Position(int x, int y) {
this.x = x;
this.y = y;
}
@Override
public boolean equals(Object obj) {
if (this == obj) return true;
if (obj == null || getClass() != obj.getClass()) return false;
Position position = (Position) obj;
return x == position.x && y == position.y;
}
@Override
public int hashCode() {
return 31 * x + y;
}
}
public Board(int colNum, int lineNum) {
this.width = colNum;
@ -16,6 +40,7 @@ public class Board {
this.turnNumber = 0;
this.isWhiteTurn = true;
this.pieces = new ArrayList<>();
this.highlightedPositions = new HashSet<>();
}
public int getWidth() {
@ -140,32 +165,42 @@ public class Board {
if (clickedPiece != null && clickedPiece.isWhite() == isWhiteTurn) {
selectedX = x;
selectedY = y;
calculateHighlights(); // Calculate valid moves
}
} else {
if (selectedX == x && selectedY == y) {
// Unselection
selectedX = null;
selectedY = null;
clearHighlights(); // Clear highlights
} else {
// Attempt to move
Piece selectedPiece = getPieceAt(selectedX, selectedY);
if (selectedPiece != null) {
// Remove captured piece (if any)
Piece toRemove = getPieceAt(x, y);
if (toRemove != null && toRemove.isWhite() != isWhiteTurn) {
pieces.remove(toRemove);
// Check if the destination is a valid move
if (isHighlighted(x, y)) {
// Remove captured piece (if any)
Piece toRemove = getPieceAt(x, y);
if (toRemove != null) {
pieces.remove(toRemove);
}
// Move piece
selectedPiece.moveTo(x, y);
// Advance turn
turnNumber++;
isWhiteTurn = !isWhiteTurn;
// Unselect and clear highlights
selectedX = null;
selectedY = null;
clearHighlights();
} else if (clickedPiece != null && clickedPiece.isWhite() == isWhiteTurn) {
// Select a different piece of same color
selectedX = x;
selectedY = y;
calculateHighlights(); // Calculate valid moves for new piece
}
// Move piece
selectedPiece.moveTo(x, y);
// Advance turn
turnNumber++;
isWhiteTurn = !isWhiteTurn;
// Unselect
selectedX = null;
selectedY = null;
}
}
}
@ -199,6 +234,7 @@ public class Board {
this.turnNumber = Integer.parseInt(firstLine[2]);
this.isWhiteTurn = Boolean.parseBoolean(firstLine[3]);
this.pieces = new ArrayList<>();
this.highlightedPositions = new HashSet<>();
// Remaining lines: x y PieceType isWhite
for (int i = 1; i < array.length; i++) {
@ -219,8 +255,7 @@ public class Board {
/* The following methods require more work ! */
public boolean isHighlighted(int x, int y) {
//TODO
return false;
return highlightedPositions.contains(new Position(x, y));
}
public void undoLastMove() {
@ -229,10 +264,225 @@ public class Board {
}
public Board(Board board) {
//TODO
this.width = board.width;
this.height = board.height;
this.turnNumber = board.turnNumber;
this.isWhiteTurn = board.isWhiteTurn;
// Deep copy pieces
this.pieces = new ArrayList<>();
for (Piece p : board.pieces) {
this.pieces.add(new Piece(p.getX(), p.getY(), p.getType(), p.isWhite()));
}
// Copy selection
this.selectedX = board.selectedX;
this.selectedY = board.selectedY;
// Copy highlighted positions
this.highlightedPositions = new HashSet<>();
this.highlightedPositions.addAll(board.highlightedPositions);
}
// Add these methods after userTouch or before isHighlighted
private void clearHighlights() {
highlightedPositions.clear();
}
private void calculateHighlights() {
if (selectedX == null || selectedY == null) {
return;
}
Piece selectedPiece = getPieceAt(selectedX, selectedY);
if (selectedPiece == null) {
return;
}
// Get valid moves for the selected piece
Set<Position> validMoves = getValidMoves(selectedPiece);
// Update highlighted positions
highlightedPositions.clear();
highlightedPositions.addAll(validMoves);
}
// Calculate valid moves for a piece
private Set<Position> getValidMoves(Piece piece) {
Set<Position> validMoves = new HashSet<>();
int x = piece.getX();
int y = piece.getY();
boolean isWhite = piece.isWhite();
switch (piece.getType()) {
case Pawn:
addPawnMoves(validMoves, x, y, isWhite);
break;
case Rook:
addRookMoves(validMoves, x, y, isWhite);
break;
case Knight:
addKnightMoves(validMoves, x, y, isWhite);
break;
case Bishop:
addBishopMoves(validMoves, x, y, isWhite);
break;
case Queen:
addRookMoves(validMoves, x, y, isWhite);
addBishopMoves(validMoves, x, y, isWhite);
break;
case King:
addKingMoves(validMoves, x, y, isWhite);
break;
}
return validMoves;
}
// Add valid pawn moves
private void addPawnMoves(Set<Position> validMoves, int x, int y, boolean isWhite) {
int direction = isWhite ? -1 : 1; // White pawns move up, black pawns move down
// Forward movement
int newY = y + direction;
if (newY >= 0 && newY < height) {
// Single square forward
if (getPieceAt(x, newY) == null) {
validMoves.add(new Position(x, newY));
// Initial double move
int startRow = isWhite ? 6 : 1;
if (y == startRow) {
int doubleY = newY + direction;
if (doubleY >= 0 && doubleY < height && getPieceAt(x, doubleY) == null) {
validMoves.add(new Position(x, doubleY));
}
}
}
// Diagonal captures
for (int dx = -1; dx <= 1; dx += 2) {
int newX = x + dx;
if (newX >= 0 && newX < width) {
Piece targetPiece = getPieceAt(newX, newY);
if (targetPiece != null && targetPiece.isWhite() != isWhite) {
validMoves.add(new Position(newX, newY));
}
}
}
}
}
// Add valid rook moves
private void addRookMoves(Set<Position> validMoves, int x, int y, boolean isWhite) {
// Directions: horizontal and vertical
int[][] directions = {{0, 1}, {1, 0}, {0, -1}, {-1, 0}};
for (int[] dir : directions) {
int dx = dir[0];
int dy = dir[1];
int newX = x + dx;
int newY = y + dy;
while (newX >= 0 && newX < width && newY >= 0 && newY < height) {
Piece targetPiece = getPieceAt(newX, newY);
if (targetPiece == null) {
// Empty square
validMoves.add(new Position(newX, newY));
} else {
// Occupied square
if (targetPiece.isWhite() != isWhite) {
// Capture opponent's piece
validMoves.add(new Position(newX, newY));
}
break; // Cannot move beyond a piece
}
newX += dx;
newY += dy;
}
}
}
// Add valid knight moves
private void addKnightMoves(Set<Position> validMoves, int x, int y, boolean isWhite) {
// All possible knight moves: L-shapes
int[][] knightMoves = {
{-2, -1}, {-2, 1}, {-1, -2}, {-1, 2},
{1, -2}, {1, 2}, {2, -1}, {2, 1}
};
for (int[] move : knightMoves) {
int newX = x + move[0];
int newY = y + move[1];
if (newX >= 0 && newX < width && newY >= 0 && newY < height) {
Piece targetPiece = getPieceAt(newX, newY);
if (targetPiece == null || targetPiece.isWhite() != isWhite) {
// Empty square or can capture opponent's piece
validMoves.add(new Position(newX, newY));
}
}
}
}
// Add valid bishop moves
private void addBishopMoves(Set<Position> validMoves, int x, int y, boolean isWhite) {
// Directions: diagonals
int[][] directions = {{1, 1}, {1, -1}, {-1, 1}, {-1, -1}};
for (int[] dir : directions) {
int dx = dir[0];
int dy = dir[1];
int newX = x + dx;
int newY = y + dy;
while (newX >= 0 && newX < width && newY >= 0 && newY < height) {
Piece targetPiece = getPieceAt(newX, newY);
if (targetPiece == null) {
// Empty square
validMoves.add(new Position(newX, newY));
} else {
// Occupied square
if (targetPiece.isWhite() != isWhite) {
// Capture opponent's piece
validMoves.add(new Position(newX, newY));
}
break; // Cannot move beyond a piece
}
newX += dx;
newY += dy;
}
}
}
// Add valid king moves
private void addKingMoves(Set<Position> validMoves, int x, int y, boolean isWhite) {
// All adjacent squares
for (int dx = -1; dx <= 1; dx++) {
for (int dy = -1; dy <= 1; dy++) {
if (dx == 0 && dy == 0) continue; // Skip the current position
int newX = x + dx;
int newY = y + dy;
if (newX >= 0 && newX < width && newY >= 0 && newY < height) {
Piece targetPiece = getPieceAt(newX, newY);
if (targetPiece == null || targetPiece.isWhite() != isWhite) {
// Empty square or can capture opponent's piece
validMoves.add(new Position(newX, newY));
}
}
}
}
}
public void playMove(Move move) {
//TODO