premiere partie terminee (lab1)
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@ -58,7 +58,7 @@ public class Board {
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PieceType king = PieceType.King;
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PieceType king = PieceType.King;
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//all the pawns
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//all the pawns
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for (int x=0; x<7; x++) {
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for (int x=0; x<8; x++) {
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pieces.add(new Piece(x, 1, pawn, false));
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pieces.add(new Piece(x, 1, pawn, false));
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pieces.add(new Piece(x, 6, pawn, true));
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pieces.add(new Piece(x, 6, pawn, true));
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}
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}
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@ -10,7 +10,7 @@ public class Piece {
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this.x = x;
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this.x = x;
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this.y = y;
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this.y = y;
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this.type = type;
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this.type = type;
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this.isWhite = true; // true if the piece is white, false if black
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this.isWhite = isWhite; // true if the piece is white, false if black
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}
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}
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public int getX() {
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public int getX() {
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