fixed some bugs, and added teach instruction when in playing mode
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a6039b22af
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29a1a1bdf1
100
main.cpp
100
main.cpp
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@ -21,8 +21,9 @@ int _targetJointTorqueGripper = 1140;
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float _proportionnalIncrement = 0.025f;
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float _proportionnalIncrementAbove = 0.01f;
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float _threshold= 1.9;
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std::array<std::array<short unsigned int, 6>,9> notes_position = {{{1, 2, 3, 4, 5, 6}, {2, 2, 3, 4, 5, 6}, {3, 2, 3, 4, 5, 6}, {4, 2, 3, 4, 5, 6}, {5, 2, 3, 4, 5, 6}, {6, 2, 3, 4, 5, 6}, {7, 2, 3, 4, 5, 6}, {8, 2, 3, 4, 5, 6}, {9, 2, 3, 4, 5, 6}}};
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std::array<std::array<short unsigned int, 6>,9> notes_position = {{{511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}, {511, 511, 511, 511, 511, 511}}};
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//short unsigned int notes_position[54] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54};
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std::array<short unsigned int, 6> playingPosition = {{511, 410, 515, 515, 685, 589}}; //511, 310, 485, 515, 665, 592
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int convertAnglesToJointCmd(float fJointAngle)
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@ -52,31 +53,46 @@ void goToHomePosition()
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void goToPlayingPosition()
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{
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std::vector<uint16_t> l_vTargetJointPosition;
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for (int l_joint = 0; l_joint < _nbJoints; l_joint++)
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l_vTargetJointPosition.push_back(playingPosition[l_joint]);
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_oDxlHandler.sendTargetJointPosition(l_vTargetJointPosition);
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/*std::vector<uint16_t> l_vTargetJointPosition;
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(0.0f));
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(-45.0f));
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(0.0f));
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(0.0f));
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(45.0f));
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(38.0f)); //mettre pince à convertAnglesToJointCmd(38.0f) (à revérifier si ça ne change pas avec un poppy différent)
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_oDxlHandler.sendTargetJointPosition(l_vTargetJointPosition);
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(35.0f)); //mettre pince à convertAnglesToJointCmd(38.0f) (à revérifier si ça ne change pas avec un poppy différent)
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_oDxlHandler.sendTargetJointPosition(l_vTargetJointPosition);*/
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}
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void currentPos()
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std::array<short unsigned int,6> currentPos()
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{
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std::array<short unsigned int, 6> myPosition = {{0, 1, 2, 3, 4, 5}};
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// read current joint position
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std::vector<uint16_t> l_vCurrentJointPosition;
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_oDxlHandler.readCurrentJointPosition(l_vCurrentJointPosition);
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//store current joint position to return it
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for (int l_joint=0; l_joint < myPosition.size(); l_joint++)
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{
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myPosition[l_joint] = l_vCurrentJointPosition[l_joint];
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}
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// display current joint position
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std::cout << "vCurrentJointPosition= (";
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for (int l_joint=0; l_joint < l_vCurrentJointPosition.size(); l_joint++)
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std::cout << l_vCurrentJointPosition[l_joint] << ", ";
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std::cout << ")" << std::endl;
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return myPosition;
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}
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void teachTarget()
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{
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_oDxlHandler.enableTorque(false);
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std::cout<<"===Disabling Torque==="<<std::endl;
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int noteNumber = 333;
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@ -85,6 +101,13 @@ void teachTarget()
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std::cin >> noteNumber;
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while(noteNumber != 555)
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{
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while (noteNumber < 0 or (noteNumber > 9 and noteNumber != 555)) // test if the input is good
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{
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std::cout << "wrong number: enter note number (between 0 and 9), or exit with 555:\n";
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std::cin >> noteNumber;
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}
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if (noteNumber != 555)
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{
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// read current joint position
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std::vector<uint16_t> l_vCurrentJointPosition;
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@ -99,14 +122,13 @@ void teachTarget()
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std::cout << "enter note number (starting from 0):\n"; //allows to wait until user input, and specify which note is given
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std::cin >> noteNumber;
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while (noteNumber < 0 or (noteNumber > 9 and noteNumber != 555)) // test if the input is good
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{ std::cout << "wrong number: enter note number (between 0 and 9), or exit with 555:\n";
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std::cin >> noteNumber;
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}
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}
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_oDxlHandler.enableTorque(true);
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_oDxlHandler.enableTorque(true); //gives Hardware error
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std::cout<<"===Enabling Torque==="<<std::endl;
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return ;
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}
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int closeGripper()
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@ -254,11 +276,20 @@ void playNote(int myNote)
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(20.0f));
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break;
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}
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l_vTargetJointPosition.push_back(convertAnglesToJointCmd(38.0f)); //mettre pince à convertAnglesToJointCmd(38.0f) (à revérifier si ça ne change pas avec un poppy différent)
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l_vTargetJointPosition.push_back(playingPosition[5]); //mettre pince à convertAnglesToJointCmd(38.0f) (à revérifier si ça ne change pas avec un poppy différent)
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_oDxlHandler.sendTargetJointPosition(l_vTargetJointPosition);
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sleep(1); //time period in seconds
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}
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void playMultipleNotes(std::string myMusic)
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{
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for (char& c : myMusic)
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{
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std::cout<<c<<std::endl;
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playNote((c - '0')+1);
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}
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}
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int main()
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{
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std::cout << "===Initialization of the Dynamixel Motor communication====" << std::endl;
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@ -269,20 +300,61 @@ int main()
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_oDxlHandler.enableTorque(true);
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std::cout << std::endl;
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currentPos();
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std::cout<<"===Initalization of the position==="<<std::endl;
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std::array<short unsigned int, 6> myPosition = currentPos(); //check position, to add a test later
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goToPlayingPosition();
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std::cout<<"===Going to playing position==="<<std::endl;
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currentPos();
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std::cout<<"===Position: OK==="<<std::endl;
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//int gripperTorque = closeGripper();
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goToPlayingPosition();
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currentPos();
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teachTarget();
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playNote(1);
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playNote(2);
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playNote(3);
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std::string myMusic = "";
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std::cout << std::endl;
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std::cout<<"Write the notes you want to play (from 0 to 8), without spaces between them"<<std::endl;
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std::cout<<"Write 'stop' to stop"<<std::endl;
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std::cin >> myMusic;
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while (myMusic != "stop")
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{
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if (myMusic == "home")
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{
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goToHomePosition();
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std::cout << std::endl;
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std::cout<<"Write the notes you want to play (from 0 to 8), without spaces between them"<<std::endl;
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std::cout<<"Write 'stop' to stop"<<std::endl;
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std::cin >> myMusic;
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}
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else if (myMusic == "start")
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{
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goToPlayingPosition();
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std::cout << std::endl;
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std::cout<<"Write the notes you want to play (from 0 to 8), without spaces between them"<<std::endl;
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std::cout<<"Write 'stop' to stop"<<std::endl;
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std::cin >> myMusic;
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}
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else if (myMusic == "teach")
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{
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teachTarget();
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std::cout << std::endl;
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std::cout<<"Write the notes you want to play (from 0 to 8), without spaces between them"<<std::endl;
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std::cout<<"Write 'stop' to stop"<<std::endl;
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std::cin >> myMusic;
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}
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else
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{
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playMultipleNotes(myMusic);
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std::cout << std::endl;
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std::cout<<"Write the notes you want to play (from 0 to 8), without spaces between them"<<std::endl;
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std::cout<<"Write 'stop' to stop"<<std::endl;
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std::cin >> myMusic;
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}
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}
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goToPlayingPosition();
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// wait 1s
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