opimised countnear (thx gpt)

This commit is contained in:
Guillaume BONABAU 2024-05-08 09:52:16 +02:00
parent aa7ff4311f
commit d6b7038167
1 changed files with 20 additions and 16 deletions

View File

@ -59,23 +59,27 @@ public class Table {
//TODO-INPROGRESS : count near (xy) -> return how many cells around this cell
// NEED A STRONG OPTIMISATION
public int countNear(int row, int column){
int cellCount =0;
for (int x = row-1;x<=row+1;x++){
for (int y = column-1;y<=column+1;column++){
if (!(x == y)){
try {
cellCount += this.getCell(x,y).getValue();
}
catch(Exception e) {
cellCount +=0;
//TODO what to do when out of bound (wall alive or dead/ looping border) (wall dead by default)
}
}
}
}
return 0;
int numRows = this.width;
int numColumns = this.height;
// Define the relative positions of neighboring cells (assuming 8 neighbors)
int[][] neighbors = {
{-1, -1}, {-1, 0}, {-1, 1},
{0, -1}, {0, 1},
{1, -1}, {1, 0}, {1, 1}
};
int count = 0;
for (int[] neighbor : neighbors) {
int newRow = row + neighbor[0];
int newColumn = column + neighbor[1];
// Check if the new indices are within the table boundaries
if (newRow >= 0 && newRow < numRows && newColumn >= 0 && newColumn < numColumns) {
count+= this.getCell(newRow, newColumn).getValue();
}
}
return count;
}
//TODO : set agent (x y agent) load an agent to coordinates x,y