Actualiser src/backend/MoveHistory.java
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@ -3,53 +3,63 @@ package backend;
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import java.util.Stack;
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/**
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* Class to maintain a history of moves made during the game
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* and enable undo functionality
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* This class keeps track of all moves made during a chess game
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* and allows players to undo moves.
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*/
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public class MoveHistory {
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// Stack data structure to store moves in order (last in, first out)
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private Stack<Move> moveStack;
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/**
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* Constructor for MoveHistory
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* Create a new empty move history
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*/
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public MoveHistory() {
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// Initialize an empty stack to store moves
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moveStack = new Stack<>();
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}
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/**
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* Records a move in the history
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* Add a new move to the history
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*
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* @param move The move to record
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* @param move The chess move to add to history
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*/
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public void recordMove(Move move) {
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// Add the move to the top of the stack
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moveStack.push(move);
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}
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/**
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* Gets the last move made and removes it from history
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* Get the most recent move and remove it from history
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* Used when undoing a move
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*
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* @return The last move made, or null if no moves have been made
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* @return The last move made, or null if no moves exist
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*/
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public Move getLastMove() {
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// Check if there are any moves in the history
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if (moveStack.isEmpty()) {
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// If no moves exist, return null
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return null;
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}
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// Remove and return the most recent move
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return moveStack.pop();
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}
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/**
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* Checks if there are moves to undo
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* Check if there are any moves that can be undone
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*
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* @return True if there are moves in the history, false otherwise
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* @return True if there are moves in history, false if history is empty
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*/
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public boolean canUndo() {
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// Return true if the stack has moves, false if it's empty
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return !moveStack.isEmpty();
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}
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/**
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* Clears the move history
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* Remove all moves from the history
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* Used when starting a new game
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*/
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public void clear() {
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// Delete all moves from the stack
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moveStack.clear();
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}
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}
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