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@ -10,7 +10,7 @@ public class Main {
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public static void main(String[] args) {
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// testing :
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Board testBoard = new Board(10, 8);
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Board testBoard = new Board(8, 8);
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testBoard.populateBoard();
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System.out.println(testBoard.toString());
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@ -6,11 +6,11 @@ public class Board {
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private int column;
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private int line;
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//initiation of the board, creating an 8 * 8 grid
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public Board(int colNum, int lineNum) {
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this.column = colNum;
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this.line = lineNum;
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}
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public int getWidth() {
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@ -34,9 +34,9 @@ public class Board {
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public void setPiece(boolean isWhite, PieceType type, int x, int y) {
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//TODO
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}
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//to search how to implement pieces bc ???
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public void populateBoard() {
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Piece whiteRook = new Piece(1, 8, PieceType.Rook, true);
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}
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public void cleanBoard() {
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@ -50,7 +50,7 @@ public class Board {
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public ArrayList<Piece> getPieces() {
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ArrayList<Piece> pieces = new ArrayList<>();
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//TODO
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//pieces.add(whiteRook);
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return pieces;
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}
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@ -6,14 +6,14 @@ public class Piece {
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private int y;
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private PieceType type;
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private boolean color;
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private int index;
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//private int index;
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public Piece(int xCoord, int yCoord, PieceType typeConstructor, boolean colorConstructor, int indexPiece) {
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public Piece(int xCoord, int yCoord, PieceType typeConstructor, boolean colorConstructor) {
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this.x = xCoord;
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this.y = yCoord;
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this.type = typeConstructor;
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this.color = colorConstructor;
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this.index = indexPiece;
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//this.index = indexPiece;
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}
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// xcoord of the piece
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@ -36,7 +36,7 @@ public class Piece {
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return color;
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}
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public int getIndex() {
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return index;
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}
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//public int getIndex() {
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// return index;
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//}
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}
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