set piece done
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6d5e762636
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@ -3,9 +3,10 @@ package backend;
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import java.util.ArrayList;
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public class Board {
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private int column;
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private int line;
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private ArrayList<Piece> pieces;
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private int column; // constructors for column and line
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private int line; // constructors for column and line
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private ArrayList<Piece> pieces; // list of all pieces on the board
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private Piece newPiece; // to add a piece to the board
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//initiation of the board, creating an 8 * 8 grid
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public Board(int colNum, int lineNum) {
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@ -34,11 +35,15 @@ public class Board {
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}
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public void setPiece(boolean isWhite, PieceType type, int x, int y) {
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//TODO
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// set the piece to the newPiece object made for this very purpose
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this.newPiece = new Piece(x, y, type, isWhite);
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// add newPiece (Piece object) to the arraylist for it to appear on the board
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pieces.add(newPiece);
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// reset newPiece for future selection of other pieces
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newPiece = null ;
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}
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//to search how to implement pieces bc ???
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public void populateBoard() {
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//for loop avec les coordones de board attribuées via les coordonées des pieces ?
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// pieces noires
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pieces.add(new Piece(0, 0, PieceType.Rook, false));
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pieces.add(new Piece(1, 0, PieceType.Knight, false));
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@ -52,7 +57,6 @@ public class Board {
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for (int i = 0; i <= 7; i++) {
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pieces.add(new Piece(i, 1, PieceType.Pawn, false));
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}
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// blanches
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pieces.add(new Piece(0, 7, PieceType.Rook, true));
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pieces.add(new Piece(1, 7, PieceType.Knight, true));
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@ -70,13 +74,17 @@ public class Board {
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}
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public void cleanBoard() {
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//removes all pieces from arraylist pieces
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pieces.clear();
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}
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@Override
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public String toString() {
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//initialize the str variable + black and white str
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String boardState = "";
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String bOrW = "" ;
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//for loop that iterates through all the pieces in the arraylist pieces, adding conditions and simplifying the state of the board
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for(Piece piece : pieces) {
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if(piece.isWhite() == true) {
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@ -89,14 +97,17 @@ public class Board {
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String type = piece.getType().getSummary();
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int xCord = piece.getX() + 1; //adding one to better understand the grid as a human, this will convert the 0-7 coord
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int yCord = piece.getY() + 1; //system to a much more understandable 1-8 value range, which is better for an 8x8 grid
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boardState += bOrW + "[" + type + "] (" + xCord + ";" + yCord + ")\n";
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bOrW = "";
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boardState += bOrW + "[" + type + "] (" + xCord + ";" + yCord + ")\n"; // str concatenation
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bOrW = ""; //reinitialization of this local var bc white and black will pile up if not
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}
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return boardState;
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return boardState; //gives back the full string
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//TODO
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//maybe i should add a flag variable to display 5 or 6 coordinates on the same line if i have time instead of 1 coord per line
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}
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public ArrayList<Piece> getPieces() {
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//TODOa
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//basic getter function
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return pieces;
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}
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