Message + trying no eat the king
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4dc6dee154
commit
2f0f0c8d91
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@ -1,110 +1,133 @@
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package backend;
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import windowInterface.MyInterface;
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import javax.swing.JOptionPane;
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import javax.swing.SwingUtilities;
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public class Game extends Thread {
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private AutoPlayer aiPlayer;
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private Board board;
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private AutoPlayer aiPlayer;
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private Board board;
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private MyInterface mjf;
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private int COL_NUM = 8;
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private int LINE_NUM = 8;
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private int loopDelay = 250;
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boolean[] activationAIFlags;
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private MyInterface mjf;
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private int COL_NUM = 8;
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private int LINE_NUM = 8;
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private int loopDelay = 250;
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boolean[] activationAIFlags;
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public Game(MyInterface mjfParam) {
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mjf = mjfParam;
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board = new Board(COL_NUM, LINE_NUM);
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loopDelay = 250;
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LINE_NUM = 8;
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COL_NUM = 8;
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activationAIFlags = new boolean[2];
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aiPlayer = new AutoPlayer();
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}
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public Game(MyInterface mjfParam) {
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mjf = mjfParam;
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board = new Board(COL_NUM, LINE_NUM);
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loopDelay = 250;
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LINE_NUM = 8;
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COL_NUM = 8;
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activationAIFlags = new boolean[2];
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aiPlayer = new AutoPlayer();
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}
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public int getWidth() {
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return board.getWidth();
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}
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public int getWidth() {
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return board.getWidth();
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}
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public int getHeight() {
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return board.getHeight();
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}
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public int getHeight() {
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return board.getHeight();
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}
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public void run() {
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while(true) {
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aiPlayerTurn();
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mjf.update(board.getTurnNumber(), board.isTurnWhite());
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try {
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Thread.sleep(loopDelay);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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}
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}
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@Override
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public void run() {
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while (true) {
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aiPlayerTurn();
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mjf.update(board.getTurnNumber(), board.isTurnWhite());
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try {
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Thread.sleep(loopDelay);
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} catch (InterruptedException e) {
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// Thread interrupted -> end game loop
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break;
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}
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}
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}
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private boolean isAITurn() {
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return activationAIFlags[board.isTurnWhite()?1:0];
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}
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private boolean isAITurn() {
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return activationAIFlags[board.isTurnWhite() ? 1 : 0];
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}
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private void aiPlayerTurn() {
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if(isAITurn()) {
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board.playMove(aiPlayer.computeBestMove(new Board(board)));
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}
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}
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/**
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* Vérifie si l'adversaire est en échec & mat après un coup,
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* affiche le message et interrompt le thread si c'est le cas.
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*/
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private void checkForCheckmate() {
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boolean nextIsWhite = board.isTurnWhite();
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if (board.isCheckmate(nextIsWhite)) {
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String winner = nextIsWhite ? "Black" : "White";
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SwingUtilities.invokeLater(() ->
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JOptionPane.showMessageDialog(mjf,
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winner + " wins by checkmate!",
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"Game Over",
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JOptionPane.INFORMATION_MESSAGE)
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);
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this.interrupt();
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}
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}
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public void clickCoords(int x, int y) {
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int width = this.getWidth();
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int height = this.getHeight();
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if(0>x || 0>y || x>width || y>height) {
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System.out.println("Click out of bounds");
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return;
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}
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if(!isAITurn()) {
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board.userTouch(x, y);
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}
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private void aiPlayerTurn() {
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if (isAITurn()) {
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board.playMove(aiPlayer.computeBestMove(new Board(board)));
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checkForCheckmate();
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}
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}
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}
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public void clickCoords(int x, int y) {
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int width = this.getWidth();
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int height = this.getHeight();
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if (0 > x || 0 > y || x > width || y > height) {
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System.out.println("Click out of bounds");
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return;
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}
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if (!isAITurn()) {
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board.userTouch(x, y);
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checkForCheckmate();
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}
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}
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public void setPiece(boolean isWhite, PieceType type, int x, int y) {
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board.setPiece(isWhite, type, x, y);
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}
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public void setPiece(boolean isWhite, PieceType type, int x, int y) {
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board.setPiece(isWhite, type, x, y);
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}
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public String[] getFileRepresentation() {
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return board.toFileRep();
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}
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public String[] getFileRepresentation() {
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return board.toFileRep();
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}
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public void setLoopDelay(int delay) {
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this.loopDelay = delay;
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}
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public void setLoopDelay(int delay) {
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this.loopDelay = delay;
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}
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public void setDefaultSetup() {
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board.cleanBoard();
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board.populateBoard();
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}
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public void setDefaultSetup() {
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board.cleanBoard();
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board.populateBoard();
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}
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public void setBoard(String[] array) {
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board = new Board(array);
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}
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public void setBoard(String[] array) {
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board = new Board(array);
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}
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public Iterable<Piece> getPieces() {
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return board.getPieces();
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}
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public Iterable<Piece> getPieces() {
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return board.getPieces();
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}
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public boolean isSelected(int x, int y) {
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return board.isSelected(x, y);
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}
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public boolean isSelected(int x, int y) {
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return board.isSelected(x, y);
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}
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public boolean isHighlighted(int x, int y) {
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return board.isHighlighted(x, y);
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}
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public boolean isHighlighted(int x, int y) {
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return board.isHighlighted(x, y);
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}
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public void undoLastMove() {
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board.undoLastMove();
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}
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public void undoLastMove() {
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board.undoLastMove();
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}
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public void toggleAI(boolean isWhite) {
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this.activationAIFlags[isWhite?1:0] = !this.activationAIFlags[isWhite?1:0];
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}
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public void toggleAI(boolean isWhite) {
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this.activationAIFlags[isWhite ? 1 : 0] = !this.activationAIFlags[isWhite ? 1 : 0];
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}
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}
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