Change in the function to display the color of the pieces on the console
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@ -432,36 +432,42 @@ public class Board {
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return null;
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}
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public String[] toFileRep() {
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String[] output = new String[height + 2];
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StringBuilder top = new StringBuilder(" ");
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public String toString() {
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StringBuilder sb = new StringBuilder();
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// 1) File letters
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sb.append(" ");
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for (int x = 0; x < width; x++) {
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if (x > 0) top.append(" ");
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top.append((char)('A' + x));
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char fileLetter = (char)('A' + x);
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sb.append(" ").append(fileLetter);
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}
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output[0] = top.toString();
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sb.append("\n");
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// 2) Ranks with pieces
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for (int y = 0; y < height; y++) {
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int rank = height - y;
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StringBuilder row = new StringBuilder();
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row.append(rank).append(" ");
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sb.append(rank).append(" ");
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for (int x = 0; x < width; x++) {
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if (x > 0) row.append(" ");
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if (x > 0) sb.append(" ");
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Piece p = getPieceAt(x, y);
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if (p == null) {
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row.append(".");
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sb.append("..");
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} else {
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char c = p.getType().getSummary();
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row.append(p.isWhite() ? Character.toUpperCase(c) : Character.toLowerCase(c));
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char colorChar = p.isWhite() ? 'w' : 'b';
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char typeChar = Character.toLowerCase(p.getType().getSummary()); // standardized as lowercase
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sb.append(colorChar).append(typeChar);
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}
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}
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output[y + 1] = row.toString();
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sb.append("\n");
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}
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output[height + 1] = "Turn: " + (turnIsWhite ? "White" : "Black");
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return output;
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}
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// 3) Turn indicator
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sb.append("Turn: ").append(turnIsWhite ? "White" : "Black");
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return sb.toString();
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}
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// console print
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public void printBoard() {
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for (String line : toFileRep()) System.out.println(line);
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System.out.println(this);
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}
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public void playMove(Move move) {
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