sound system implemented when king in check - Exterminate
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@ -570,6 +570,7 @@ public class Board {
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public boolean isKingInCheck(boolean isWhite) {
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// First, find the king's position
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Piece king = findKing(isWhite);
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SoundPlayer soundPlayer = new SoundPlayer();
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if (king == null) {
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// If king not found (shouldn't happen in a valid chess game)
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@ -595,6 +596,7 @@ public class Board {
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// Check if any move can capture the king
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for (Move move : moves) {
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if (move.getToX() == kingX && move.getToY() == kingY) {
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soundPlayer.playCheckSound();
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return true; // King is in check
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}
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}
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@ -0,0 +1,20 @@
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package backend;
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import javax.sound.sampled.*;
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import java.io.File;
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import java.io.IOException;
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public class SoundPlayer {
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public void playCheckSound() {
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try {
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// Replace "check.wav" with the path to your check sound file
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File soundFile = new File("exterminate.wav");
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AudioInputStream audioStream = AudioSystem.getAudioInputStream(soundFile);
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Clip clip = AudioSystem.getClip();
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clip.open(audioStream);
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clip.start();
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} catch (UnsupportedAudioFileException | IOException | LineUnavailableException e) {
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e.printStackTrace();
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}
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}
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}
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