diff --git a/src/backend/Board.java b/src/backend/Board.java index f6158f3..529c8da 100644 --- a/src/backend/Board.java +++ b/src/backend/Board.java @@ -170,7 +170,7 @@ public class Board { selectedY = y; highlight.clear(); - highlight.addAll(findCastlingMoves(p)); //the NEW UPDATED ONE for CASTLING + highlight.addAll(findMovesAndCastlingMoves(p)); //the NEW UPDATED ONE for CASTLING } else { selectedX = -1; selectedY = -1; @@ -356,7 +356,7 @@ public class Board { return moves; } - public ArrayList findCastlingMoves(Piece p) { + public ArrayList findMovesAndCastlingMoves(Piece p) { ArrayList moves = findMoves(p); //all the basic moves diff --git a/src/backend/chessRulesCheck.java b/src/backend/ChessRulesCheck.java similarity index 92% rename from src/backend/chessRulesCheck.java rename to src/backend/ChessRulesCheck.java index 6f2e9bf..55ef588 100644 --- a/src/backend/chessRulesCheck.java +++ b/src/backend/ChessRulesCheck.java @@ -1,6 +1,6 @@ package backend; -public class chessRulesCheck { +public class ChessRulesCheck { //The basic rules needed for CASTLING!!!!!!!!! useful for the rest of course ;) @@ -17,7 +17,7 @@ public class chessRulesCheck { return false; } - public boolean isGoingToBeThreatenedIfItGoesThere (Board board, Piece piece, int toX, int toY ) { + public boolean isGoingToBeThreatenedIfItGoesThere (Board board, Piece piece, int toX, int toY ) { // I know the name sucks...; int fromX = piece.getX(); int fromY = piece.getY();