when cliking on an animal it remove itself from the board like the cells

This commit is contained in:
Laure BEL 2024-05-29 14:27:31 +02:00
parent a426e87da4
commit 377ff8e633
1 changed files with 23 additions and 5 deletions

View File

@ -225,15 +225,33 @@ public class Simulator extends Thread {
* method called when clicking on a cell in the interface
*/
public void clickCell(int x, int y) {
if (clickActionFlag==0) { // cell
world.setCell(x, y, getCell(x, y) == 1 ? 0 : 1);
} else if (clickActionFlag==1) { // sheep
Sheep sheep = new Sheep(x,y);
agents.add(sheep);
ArrayList<Agent> nearby=getNeighboringAnimals(x,y,1);
if (nearby.isEmpty()) {
Sheep sheep = new Sheep(x,y);
agents.add(sheep);
}else {
for (Agent animal:nearby) {
agents.remove(animal);
}
}
} else if (clickActionFlag==2) { // wolf
Wolf wolf = new Wolf(x,y);
agents.add(wolf);
}
ArrayList<Agent> nearby=getNeighboringAnimals(x,y,1);
if (nearby.isEmpty()) {
Wolf wolf = new Wolf(x,y);
agents.add(wolf);
}else {
for (Agent animal:nearby) {
agents.remove(animal);
}
}
}
}