revert updated Simulator and MyInterface
This commit is contained in:
t.leclapart-jublot 2024-05-26 13:03:24 +02:00
parent 94fd880575
commit ce36dc5e09
6 changed files with 938 additions and 532 deletions

View File

@ -1,8 +1,12 @@
import windowInterface.MyInterface; import windowInterface.MyInterface;
public class Main { public class Main {
public static void main(String[] args) { public static void main(String[] args) {
MyInterface mjf = new MyInterface(); MyInterface mjf = new MyInterface();
mjf.setVisible(true); mjf.setVisible(true);
} }
} }

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@ -17,21 +17,24 @@ public abstract class Agent {
public Color getDisplayColor() { public Color getDisplayColor() {
return color; return color;
} }
public int getX() { public int getX() {
return x; return x;
} }
public int getY() { public int getY() {
return y; return y;
} }
public boolean isInArea(int x, int y, int radius) { public boolean isInArea(int x, int y, int radius) {
int diffX = this.x - x; int diffX = this.x-x;
int diffY = this.y - y; int diffY = this.y-y;
int dist = (int) Math.floor(Math.sqrt(diffX * diffX + diffY * diffY)); int dist = (int) Math.floor(Math.sqrt(diffX*diffX+diffY*diffY));
return dist < radius; return dist<radius;
} }
// Does whatever the agent does during a step
// then returns a boolean
// if false, agent dies at end of turn
// see step function in Simulator
public abstract boolean liveTurn(ArrayList<Agent> neighbors, Simulator world); public abstract boolean liveTurn(ArrayList<Agent> neighbors, Simulator world);
} }

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@ -4,33 +4,56 @@ import java.awt.Color;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Random; import java.util.Random;
// example of basic animal.
// do not hesitate to make it more complex
// and DO add at least another species that interact with it
// for example wolves that eat Sheep
public class Sheep extends Agent { public class Sheep extends Agent {
int hunger; int hunger;
Random rand; Random rand;
public Sheep(int x, int y) { Sheep(int x,int y){
super(x, y, Color.white); //first we call the constructor of the superClass(Animal)
//with the values we want.
// here we decide that a Sheep is initially white using this constructor
super(x,y,Color.white);
// we give our sheep a hunger value of zero at birth
hunger = 0; hunger = 0;
//we initialize the random number generator we will use to move randomly
rand = new Random(); rand = new Random();
} }
/**
* action of the animal
* it can interact with the cells or with other animals
* as you wish
*/
public boolean liveTurn(ArrayList<Agent> neighbors, Simulator world) { public boolean liveTurn(ArrayList<Agent> neighbors, Simulator world) {
if (world.getCell(x, y) == 1) { if(world.getCell(x, y)==1) {
world.setCell(x, y, 0); world.setCell(x, y, 0);
hunger = 0;
} else { } else {
hunger++; hunger++;
} }
this.moveRandom(world); this.moveRandom();
return hunger <= 10; return hunger>10;
} }
private void moveRandom(Simulator world) { private void moveRandom() {
int newX = x + rand.nextInt(3) - 1; int direction = rand.nextInt(4);
int newY = y + rand.nextInt(3) - 1; if(direction == 0) {
if (newX >= 0 && newX < world.getWidth() && newY >= 0 && newY < world.getHeight()) { x+=1;
x = newX; }
y = newY; if(direction == 1) {
y+=1;
}
if(direction == 2) {
x-=1;
}
if(direction == 3) {
y-=1;
} }
} }
} }

View File

@ -1,202 +1,362 @@
package backend; package backend;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import windowInterface.MyInterface; import windowInterface.MyInterface;
public class Simulator { public class Simulator extends Thread {
private int width;
private int height; private MyInterface mjf;
private int[][] world;
private final int COL_NUM = 100;
private final int LINE_NUM = 100;
private final int LIFE_TYPE_NUM = 4;
//Conway Radius : 1
private final int LIFE_AREA_RADIUS = 1;
//Animal Neighborhood Radius : 5
private final int ANIMAL_AREA_RADIUS = 2;
private ArrayList<Integer> fieldSurviveValues;
private ArrayList<Integer> fieldBirthValues;
private ArrayList<Agent> agents; private ArrayList<Agent> agents;
private boolean loopingBorder;
private boolean stopFlag;
private boolean pauseFlag; private boolean pauseFlag;
private int loopDelay; private boolean loopingBorder;
private MyInterface interfaceGlobal; private boolean clickActionFlag;
private Timer timer; private int loopDelay = 150;
private int stepCount; private int[][] grid;
//TODO : add missing attribute(s)
public Simulator(MyInterface mjfParam) { public Simulator(MyInterface mjfParam) {
this.interfaceGlobal = mjfParam; mjf = mjfParam;
this.width = 100; // Example value stopFlag=false;
this.height = 100; // Example value pauseFlag=false;
this.world = new int[width][height]; loopingBorder=false;
this.agents = new ArrayList<>(); clickActionFlag=false;
this.loopingBorder = false;
this.pauseFlag = true; // Start in paused state agents = new ArrayList<Agent>();
this.loopDelay = 1000; fieldBirthValues = new ArrayList<Integer>();
this.timer = new Timer(); fieldSurviveValues = new ArrayList<Integer>();
this.stepCount = 0; //TODO : add missing attribute initialization
grid = gridCreation();
//Default rule : Survive always, birth never
for(int i =0; i<9; i++) {
fieldSurviveValues.add(i);
} }
public void startSimulationLoop() { }
timer.scheduleAtFixedRate(new TimerTask() { public int[][] gridCreation() {
@Override int[][] newGrid = new int[COL_NUM][LINE_NUM];
//create the grid
for (int x = 0; x < COL_NUM; x ++) {
for (int y = 0; y < LINE_NUM; y ++) {
if (grid[x][y] == 0)
System.out.print("0");
else
System.out.print("1");
//create cell
//cest fait jpeux pas enlever le todo
}
System.out.println();
}
return newGrid;
}
//TODO create a new generation
public int[][] nextGen(int gridCreation[][], int COL_NUM, int LINE_NUM){
int[][] future = new int[COL_NUM][LINE_NUM];
for (int x = 0; x < COL_NUM; x++) {
for (int y = 0; y < LINE_NUM; y++) {
}
}
}
public int getWidth() {
return COL_NUM;
}
public int getHeight() {
return LINE_NUM;
}
//Should probably stay as is
public void run() { public void run() {
if (!pauseFlag) { int stepCount=0;
makeStep(); while(!stopFlag) {
stepCount++; stepCount++;
interfaceGlobal.update(stepCount); makeStep();
mjf.update(stepCount);
try {
Thread.sleep(loopDelay);
} catch (InterruptedException e) {
e.printStackTrace();
}
while(pauseFlag && !stopFlag) {
try {
Thread.sleep(loopDelay);
} catch (InterruptedException e) {
e.printStackTrace();
} }
} }
}, 0, loopDelay);
} }
}
/**
* method called at each step of the simulation
* makes all the actions to go from one step to the other
*/
public void makeStep() { public void makeStep() {
int[][] newWorld = new int[width][height]; // agent behaviors first
// only modify if sure of what you do
// to modify agent behavior, see liveTurn method
// in agent classes
for(Agent agent : agents) {
ArrayList<Agent> neighbors =
this.getNeighboringAnimals(
agent.getX(),
agent.getY(),
ANIMAL_AREA_RADIUS);
if(!agent.liveTurn(
neighbors,
this)) {
agents.remove(agent);
}
}
//then evolution of the field
// TODO : apply game rule to all cells of the field
/* you should distribute this action in methods/classes
* don't write everything here !
*
* the idea is first to get the surrounding values
* then count how many are alive
* then check if that number is in the lists of rules
* if the cell is alive
* and the count is in the survive list,
* then the cell stays alive
* if the cell is not alive
* and the count is in the birth list,
* then the cell becomes alive
*/
// Apply Game of Life rules
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
int aliveNeighbors = countAliveNeighbors(x, y);
if (world[x][y] == 1) {
newWorld[x][y] = (aliveNeighbors < 2 || aliveNeighbors > 3) ? 0 : 1;
} else {
newWorld[x][y] = (aliveNeighbors == 3) ? 1 : 0;
}
}
} }
world = newWorld; /*
* leave this as is
// Agents take their turn */
ArrayList<Agent> newAgents = new ArrayList<>(); public void stopSimu() {
for (Agent agent : agents) { stopFlag=true;
if (agent.liveTurn(getNeighbors(agent), this)) {
newAgents.add(agent);
}
}
agents = newAgents;
interfaceGlobal.update(stepCount);
} }
/*
* method called when clicking pause button
*/
public void togglePause() { public void togglePause() {
pauseFlag = !pauseFlag; pauseFlag= ! pauseFlag;
if (!pauseFlag) { // It changes the boolean value associated to pauseFlag (pauseFlag= not pauseFlag)
startSimulationLoop(); }
/**
* method called when clicking on a cell in the interface
*/
public void clickCell(int x, int y) {
//TODO : complete method
}
/**
* get cell value in simulated world
* @param x coordinate of cell
* @param y coordinate of cell
* @return value of cell
*/
public int getCell(int x, int y) {
//get the value (dead or alive) of my cell at x y
return 0;
}
/**
*
* @return list of Animals in simulated world
*/
public ArrayList<Agent> getAnimals(){
return agents;
}
/**
* selects Animals in a circular area of simulated world
* @param x center
* @param y center
* @param radius
* @return list of agents in area
*/
public ArrayList<Agent> getNeighboringAnimals(int x, int y, int radius){
ArrayList<Agent> inArea = new ArrayList<Agent>();
for(int i=0;i<agents.size();i++) {
Agent agent = agents.get(i);
if(agent.isInArea(x,y,radius)) {
inArea.add(agent);
}
}
return inArea;
}
/**
* set value of cell
* @param x coord of cell
* @param y coord of cell
* @param val to set in cell
*/
public void setCell(int x, int y, int val) {
//TODO : complete method
}
/**
*
* @return lines of file representing
* the simulated world in its present state
*/
public ArrayList<String> getSaveState() {
//TODO : complete method with proper return
return null;
}
/**
*
* @param lines of file representing saved world state
*/
public void loadSaveState(ArrayList<String> lines) {
/*
* First some checks that the file is usable
* We call early returns in conditions like this
* "Guard clauses", as they guard the method
* against unwanted inputs
*/
if(lines.size()<=0) {
return;
}
String firstLine = lines.get(0);
String[] firstLineElements = firstLine.split(";");
if(firstLineElements.length<=0) {
return;
}
/*
* now we fill in the world
* with the content of the file
*/
for(int y =0; y<lines.size();y++) {
String line = lines.get(y);
String[] lineElements = line.split(";");
for(int x=0; x<lineElements.length;x++) {
String elem = lineElements[x];
int value = Integer.parseInt(elem);
setCell(x, y, value);
}
} }
} }
public void toggleLoopingBorder() { /**
loopingBorder = !loopingBorder; * called by button, with slider providing the argument
interfaceGlobal.setBorderBanner("border : " + (loopingBorder ? "looping" : "closed")); * makes a new world state with random cell states
* @param chanceOfLife the chance for each cell
* to be alive in new state
*/
public void generateRandom(float chanceOfLife) {
//TODO : complete method
/*
* Advice :
* as you should probably have a separate class
* representing the field of cells...
* maybe just make a constructor in there
* and use it here
*/
} }
public boolean isLoopingBorder() { public boolean isLoopingBorder() {
return loopingBorder; return loopingBorder;
} }
public void toggleLoopingBorder() {
if (loopingBorder){
loopingBorder = false;
}else {
loopingBorder = true;
}
}
public void setLoopDelay(int delay) { public void setLoopDelay(int delay) {
loopDelay = delay; //TODO : complete method
timer.cancel();
timer = new Timer();
startSimulationLoop();
} }
public int getWidth() { public void toggleClickAction() {
return width; //TODO : complete method
}
public int getHeight() {
return height;
}
public int getCell(int x, int y) {
return world[x][y];
}
public void setCell(int x, int y, int val) {
world[x][y] = val;
}
public void clickCell(int x, int y) {
setCell(x, y, getCell(x, y) == 1 ? 0 : 1);
}
public void generateRandom(float chanceOfLife) {
Random rand = new Random();
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
world[x][y] = rand.nextFloat() < chanceOfLife ? 1 : 0;
}
}
interfaceGlobal.update(stepCount); // Ensure the display updates
}
public ArrayList<Agent> getAgents() {
return agents;
}
public ArrayList<Agent> getNeighbors(Agent agent) {
ArrayList<Agent> neighbors = new ArrayList<>();
for (Agent a : agents) {
if (a != agent && a.isInArea(agent.getX(), agent.getY(), 1)) {
neighbors.add(a);
}
}
return neighbors;
}
private int countAliveNeighbors(int x, int y) {
int count = 0;
int[][] directions = {{-1, -1}, {-1, 0}, {-1, 1}, {0, -1}, {0, 1}, {1, -1}, {1, 0}, {1, 1}};
for (int[] dir : directions) {
int nx = x + dir[0];
int ny = y + dir[1];
if (nx >= 0 && nx < width && ny >= 0 && ny < height) {
count += world[nx][ny];
} else if (loopingBorder) {
nx = (nx + width) % width;
ny = (ny + height) % height;
count += world[nx][ny];
}
}
return count;
} }
/**
* prepare the content of a file saving present ruleSet
* as you might want to save a state,
* initialy written in this class constructor
* as a file for future use
* @return File content as an ArrayList of Lines (String)
* @see loadRule for inverse process
*/
public ArrayList<String> getRule() { public ArrayList<String> getRule() {
return new ArrayList<>(); //TODO : complete method with proper return
return null;
} }
public void loadRule(ArrayList<String> lines) { public void loadRule(ArrayList<String> lines) {
// Implement loadRule logic if(lines.size()<=0) {
System.out.println("empty rule file");
return;
} }
//TODO : remove previous rule (=emptying lists)
public ArrayList<String> getSaveState() {
ArrayList<String> saveState = new ArrayList<>();
for (int y = 0; y < height; y++) {
StringBuilder line = new StringBuilder();
for (int x = 0; x < width; x++) {
if (x > 0) line.append(";");
line.append(world[x][y]);
}
saveState.add(line.toString());
}
return saveState;
}
public void loadSaveState(ArrayList<String> lines) { String surviveLine = lines.get(0);
for (int y = 0; y < lines.size(); y++) { String birthLine = lines.get(1);
String[] values = lines.get(y).split(";"); String[] surviveElements = surviveLine.split(";");
for (int x = 0; x < values.length; x++) { for(int x=0; x<surviveElements.length;x++) {
world[x][y] = Integer.parseInt(values[x]); String elem = surviveElements[x];
int value = Integer.parseInt(elem);
//TODO : add value to possible survive values
} }
String[] birthElements = birthLine.split(";");
for(int x=0; x<birthElements.length;x++) {
String elem = birthElements[x];
int value = Integer.parseInt(elem);
//TODO : add value to possible birth values
} }
} }
public ArrayList<String> getAgentsSave() { public ArrayList<String> getAgentsSave() {
return new ArrayList<>(); //TODO : Same idea as the other save method, but for agents
return null;
} }
public void loadAgents(ArrayList<String> stringArray) { public void loadAgents(ArrayList<String> stringArray) {
// Implement loadAgents logic //TODO : Same idea as other load methods, but for agent list
} }
/**
* used by label in interface to show the active click action
* @return String representation of click action
*/
public String clickActionName() { public String clickActionName() {
// TODO : initially return "sheep" or "cell"
// depending on clickActionFlag
return ""; return "";
} }
} }

View File

@ -12,6 +12,7 @@ import backend.Agent;
import backend.Simulator; import backend.Simulator;
public class JPanelDraw extends JPanel { public class JPanelDraw extends JPanel {
private static final long serialVersionUID = 1L; private static final long serialVersionUID = 1L;
private Simulator mySimu; private Simulator mySimu;
private MyInterface interfaceGlobal; private MyInterface interfaceGlobal;
@ -22,17 +23,19 @@ public class JPanelDraw extends JPanel {
interfaceGlobal = itf; interfaceGlobal = itf;
addMouseListener(new MouseAdapter() { addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) { public void mousePressed(MouseEvent me) {
if (mySimu == null) { // System.out.println(me);
if(mySimu == null) {
interfaceGlobal.instantiateSimu(); interfaceGlobal.instantiateSimu();
} }
int x = (me.getX() * mySimu.getWidth()) / getWidth(); int x = (me.getX()*mySimu.getWidth())/getWidth();
int y = (me.getY() * mySimu.getHeight()) / getHeight(); int y = (me.getY()*mySimu.getHeight())/getHeight();
mySimu.clickCell(x, y); mySimu.clickCell(x,y);
repaint(); repaint();
} }
}); });
} }
public void setSimu(Simulator simu) { public void setSimu(Simulator simu) {
mySimu = simu; mySimu = simu;
} }
@ -42,37 +45,50 @@ public class JPanelDraw extends JPanel {
super.paintComponent(g); super.paintComponent(g);
this.setBackground(Color.black); this.setBackground(Color.black);
if (mySimu != null) { if (mySimu != null) {
float cellWidth = (float) this.getWidth() / (float) mySimu.getWidth(); // Draw Interface from state of simulator
float cellHeight = (float) this.getHeight() / (float) mySimu.getHeight(); float cellWidth = (float)this.getWidth()/(float)mySimu.getWidth();
float cellHeight = (float)this.getHeight()/(float)mySimu.getHeight();
g.setColor(Color.gray); g.setColor(Color.gray);
for (int x = 0; x < mySimu.getWidth(); x++) { for(int x=0; x<mySimu.getWidth();x++) {
int graphX = Math.round(x * cellWidth); int graphX = Math.round(x*cellWidth);
g.drawLine(graphX, 0, graphX, this.getHeight()); g.drawLine(graphX, 0, graphX, this.getHeight());
} }
for (int y = 0; y < mySimu.getHeight(); y++) { for (int y=0; y<mySimu.getHeight(); y++) {
int graphY = Math.round(y * cellHeight); int graphY = Math.round(y*cellHeight);
g.drawLine(0, graphY, this.getWidth(), graphY); g.drawLine(0, graphY, this.getWidth(), graphY);
} }
for (int x = 0; x < mySimu.getWidth(); x++) { for(int x=0; x<mySimu.getWidth();x++) {
for (int y = 0; y < mySimu.getHeight(); y++) { for (int y=0; y<mySimu.getHeight(); y++) {
int cellContent = mySimu.getCell(x, y); int cellContent = mySimu.getCell(x,y);
if (cellContent == 0) { if(cellContent == 0) {
continue; continue;
} }
if (cellContent == 1) { if(cellContent == 1) {
g.setColor(Color.white); g.setColor(Color.green);
} else {
g.setColor(Color.getHSBColor(cellContent / 10.0f, 1.0f, 1.0f));
} }
g.fillRect(Math.round(x * cellWidth), Math.round(y * cellHeight), Math.round(cellWidth), Math.round(cellHeight)); if(cellContent == 2) {
g.setColor(Color.yellow);
}
if(cellContent == 3) {
g.setColor(Color.cyan);
}
g.fillRect(
(int) Math.round(x*cellWidth),
(int) Math.round(y*cellHeight),
(int) Math.round(cellWidth),
(int) Math.round(cellHeight)
);
} }
} }
for (Agent ag : mySimu.getAgents()) { for (Agent animal:mySimu.getAnimals()){
g.setColor(ag.getDisplayColor()); g.setColor(animal.getDisplayColor());
int graphX = Math.round(ag.getX() * cellWidth); g.fillOval((int)Math.round(animal.getX()*cellWidth),
int graphY = Math.round(ag.getY() * cellHeight); (int)Math.round(animal.getY()*cellHeight),
g.fillOval(graphX, graphY, Math.round(cellWidth), Math.round(cellHeight)); (int)Math.round(cellWidth/2),
(int)Math.round(cellHeight/2));
} }
} }
} }
} }

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@ -1,133 +1,331 @@
package windowInterface; package windowInterface;
import java.awt.BorderLayout; import java.awt.BorderLayout;
import java.awt.event.ActionEvent; import java.awt.Dimension;
import java.awt.GridLayout;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.SwingConstants;
import javax.swing.border.EmptyBorder;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import backend.Simulator;
import javax.swing.JButton;
import javax.swing.JFileChooser;
import javax.swing.JLabel;
import java.awt.event.ActionListener; import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.FileReader;
import java.io.FileWriter; import java.io.FileWriter;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import javax.swing.JButton; import java.awt.event.ActionEvent;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JSlider;
import backend.Simulator;
public class MyInterface extends JFrame { public class MyInterface extends JFrame {
private static final long serialVersionUID = 1L;
private Simulator mySimu; private static final long serialVersionUID = -6840815447618468846L;
private JPanelDraw drawPanel; private JPanel contentPane;
private JLabel stepBanner; private JLabel stepLabel;
private JLabel borderBanner; private JLabel borderLabel;
private JLabel clickBanner; private JLabel speedLabel;
private JPanelDraw panelDraw;
private Simulator mySimu=null;
private JSlider randSlider;
private JSlider speedSlider; private JSlider speedSlider;
private JLabel clickLabel;
/**
* Create the frame.
*/
public MyInterface() { public MyInterface() {
super("Simulator Interface"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setBounds(10, 10, 700, 600);
this.setSize(800, 600); contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
contentPane.setLayout(new BorderLayout(0, 0));
setContentPane(contentPane);
drawPanel = new JPanelDraw(this); JPanel panelTop = new JPanel();
this.add(drawPanel, BorderLayout.CENTER); contentPane.add(panelTop, BorderLayout.NORTH);
JPanel controlPanel = new JPanel(); JPanel panelRight = new JPanel();
panelRight.setLayout(new GridLayout(12,1));
contentPane.add(panelRight, BorderLayout.EAST);
JButton startPauseButton = new JButton("Start/Pause"); JButton btnGo = new JButton("Start/Pause");
startPauseButton.addActionListener(new ActionListener() { btnGo.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) { public void actionPerformed(ActionEvent arg0) {
if (mySimu != null) { clicButtonGo();
mySimu.togglePause();
}
} }
}); });
controlPanel.add(startPauseButton); panelTop.add(btnGo);
JButton stopButton = new JButton("Stop"); JButton btnClickAct = new JButton("Toggle Click");
stopButton.addActionListener(new ActionListener() { btnClickAct.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) { public void actionPerformed(ActionEvent arg0) {
if (mySimu != null) { clicButtonToggleClickAction();
mySimu = null;
drawPanel.setSimu(null);
drawPanel.repaint();
eraseLabels();
}
} }
}); });
controlPanel.add(stopButton); panelTop.add(btnClickAct);
JButton toggleBorderButton = new JButton("Toggle Border"); stepLabel = new JLabel("Step : X");
toggleBorderButton.addActionListener(new ActionListener() { panelTop.add(stepLabel);
public void actionPerformed(ActionEvent e) {
if (mySimu != null) { speedLabel = new JLabel("speed slider : ");
mySimu.toggleLoopingBorder(); panelTop.add(speedLabel);
}
speedSlider = new JSlider();
speedSlider.setValue(3);
speedSlider.setMinimum(0);
speedSlider.setMaximum(10);
speedSlider.setOrientation(SwingConstants.HORIZONTAL);
speedSlider.setPreferredSize(new Dimension(100,30));
speedSlider.addChangeListener(new ChangeListener() {
public void stateChanged(ChangeEvent arg0) {
changeSpeed();
} }
}); });
controlPanel.add(toggleBorderButton); panelTop.add(speedSlider);
JButton randomButton = new JButton("Random"); // JButton btnSpeed = new JButton("Set Speed");
randomButton.addActionListener(new ActionListener() { // btnSpeed.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) { // public void actionPerformed(ActionEvent e) {
if (mySimu != null) { // clicButtonSpeed();
mySimu.generateRandom(0.2f); // Example chance of life // }
drawPanel.repaint(); // });
} // panelTop.add(btnSpeed);
JButton btnLoad = new JButton("Load World");
btnLoad.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
clicLoadFileButton();
} }
}); });
controlPanel.add(randomButton); panelRight.add(btnLoad);
speedSlider = new JSlider(1, 10, 3); JButton btnSave = new JButton("Save World");
speedSlider.addChangeListener(e -> { btnSave.addActionListener(new ActionListener() {
if (mySimu != null) { public void actionPerformed(ActionEvent arg0) {
mySimu.setLoopDelay(1000 / speedSlider.getValue()); clicSaveToFileButton();
} }
}); });
controlPanel.add(speedSlider); panelRight.add(btnSave);
this.add(controlPanel, BorderLayout.SOUTH);
JPanel infoPanel = new JPanel(); JButton btnLoadRule = new JButton("Load Rule");
btnLoadRule.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
clicLoadRuleFileButton();
}
});
panelRight.add(btnLoadRule);
stepBanner = new JLabel("Step : X"); JButton btnSaveRule = new JButton("Save Rule");
infoPanel.add(stepBanner); btnSaveRule.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
clicSaveRuleToFileButton();
}
});
panelRight.add(btnSaveRule);
borderBanner = new JLabel("border : X"); JButton btnLoadAgents = new JButton("Load Agents");
infoPanel.add(borderBanner); btnLoadAgents.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
clicLoadAgentsFileButton();;
}
});
panelRight.add(btnLoadAgents);
clickBanner = new JLabel("click : X"); JButton btnSaveAgents = new JButton("Save Agents");
infoPanel.add(clickBanner); btnSaveAgents.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
clicSaveAgentsToFileButton();
}
});
panelRight.add(btnSaveAgents);
this.add(infoPanel, BorderLayout.NORTH); JButton btnRandGen = new JButton("Random Field");
btnRandGen.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
generateRandomBoard();
}
});
panelRight.add(btnRandGen);
JLabel randLabel = new JLabel("random density slider :");
panelRight.add(randLabel);
randSlider = new JSlider();
randSlider.setValue(50);
randSlider.setMinimum(0);
randSlider.setMaximum(100);
randSlider.setPreferredSize(new Dimension(30,200));
panelRight.add(randSlider);
JButton btnBorder = new JButton("Toggle Border");
btnBorder.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
clicButtonBorder();
}
});
panelRight.add(btnBorder);
panelDraw = new JPanelDraw(this);
contentPane.add(panelDraw, BorderLayout.CENTER);
instantiateSimu();
borderLabel = new JLabel("border : X");
panelRight.add(borderLabel);
borderLabel.setText("border : " +
(mySimu.isLoopingBorder()?"loop":"closed"));
clickLabel = new JLabel("click : X");
panelRight.add(clickLabel);
clickLabel.setText("click : " + mySimu.clickActionName());
}
public void setStepBanner(String s) {
stepLabel.setText(s);
}
public void setBorderBanner(String s) {
borderLabel.setText(s);
}
public void setClickBanner(String s) {
clickLabel.setText(s);
}
public JPanelDraw getPanelDessin() {
return panelDraw;
} }
public void instantiateSimu() { public void instantiateSimu() {
if(mySimu==null) {
mySimu = new Simulator(this); mySimu = new Simulator(this);
drawPanel.setSimu(mySimu); panelDraw.setSimu(mySimu);
setStepBanner("Step : 0"); }
setBorderBanner("border : closed");
setClickBanner("click : cell");
mySimu.setLoopDelay(1000 / speedSlider.getValue());
mySimu.startSimulationLoop();
} }
public void setStepBanner(String text) { public void clicButtonGo() {
stepBanner.setText(text); this.instantiateSimu();
if(!mySimu.isAlive()) {
mySimu.start();
} else {
mySimu.togglePause();
}
} }
public void setBorderBanner(String text) { public void clicButtonToggleClickAction() {
borderBanner.setText(text); if(mySimu != null) {
mySimu.toggleClickAction();
clickLabel.setText("click : " + mySimu.clickActionName());
}
} }
public void setClickBanner(String text) { public void clicButtonBorder() {
clickBanner.setText(text); if(mySimu != null) {
mySimu.toggleLoopingBorder();
borderLabel.setText("border : " +
(mySimu.isLoopingBorder()?"loop":"closed"));
} }
}
public void generateRandomBoard() {
this.instantiateSimu();
float chanceOfLife = ((float)randSlider.getValue())/((float)randSlider.getMaximum());
mySimu.generateRandom(chanceOfLife);
panelDraw.repaint();
}
public void changeSpeed() {
if(mySimu != null) {
int delay = (int)Math.pow(2, 10-speedSlider.getValue());
mySimu.setLoopDelay(delay);
} else {
speedSlider.setValue(3);
}
}
public void clicLoadFileButton() {
Simulator loadedSim = new Simulator(this);
String fileName=SelectFile();
ArrayList<String> stringArray = new ArrayList<String>();
if (fileName.length()>0) {
try {
BufferedReader fileContent = new BufferedReader(new FileReader(fileName));
String line = fileContent.readLine();
while (line != null) {
stringArray.add(line);
line = fileContent.readLine();
}
fileContent.close();
} catch (Exception e) {
e.printStackTrace();
}
if(mySimu != null) {
mySimu.stopSimu();
this.eraseLabels();
}
loadedSim.loadSaveState(stringArray);
mySimu = loadedSim;
panelDraw.setSimu(mySimu);
this.repaint();
}
}
public void clicLoadRuleFileButton() {
String fileName=SelectFile();
ArrayList<String> stringArray = new ArrayList<String>();
if (fileName.length()>0) {
try {
BufferedReader fileContent = new BufferedReader(new FileReader(fileName));
String line = fileContent.readLine();
while (line != null) {
stringArray.add(line);
line = fileContent.readLine();
}
fileContent.close();
} catch (Exception e) {
e.printStackTrace();
}
mySimu.loadRule(stringArray);
this.repaint();
}
}
public void clicLoadAgentsFileButton() {
String fileName=SelectFile();
ArrayList<String> stringArray = new ArrayList<String>();
if (fileName.length()>0) {
try {
BufferedReader fileContent = new BufferedReader(new FileReader(fileName));
String line = fileContent.readLine();
while (line != null) {
stringArray.add(line);
line = fileContent.readLine();
}
fileContent.close();
} catch (Exception e) {
e.printStackTrace();
}
mySimu.loadAgents(stringArray);
this.repaint();
}
}
public void clicSaveToFileButton() { public void clicSaveToFileButton() {
String fileName = SelectFile(); String fileName=SelectFile();
if (fileName.length() > 0) { if (fileName.length()>0) {
ArrayList<String> content = mySimu.getSaveState(); ArrayList<String> content = mySimu.getSaveState();
String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class); String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class);
writeFile(fileName, strArr); writeFile(fileName, strArr);
@ -135,8 +333,8 @@ public class MyInterface extends JFrame {
} }
public void clicSaveRuleToFileButton() { public void clicSaveRuleToFileButton() {
String fileName = SelectFile(); String fileName=SelectFile();
if (fileName.length() > 0) { if (fileName.length()>0) {
ArrayList<String> content = mySimu.getRule(); ArrayList<String> content = mySimu.getRule();
String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class); String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class);
writeFile(fileName, strArr); writeFile(fileName, strArr);
@ -144,14 +342,15 @@ public class MyInterface extends JFrame {
} }
public void clicSaveAgentsToFileButton() { public void clicSaveAgentsToFileButton() {
String fileName = SelectFile(); String fileName=SelectFile();
if (fileName.length() > 0) { if (fileName.length()>0) {
ArrayList<String> content = mySimu.getAgentsSave(); ArrayList<String> content = mySimu.getAgentsSave();
String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class); String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class);
writeFile(fileName, strArr); writeFile(fileName, strArr);
} }
} }
public String SelectFile() { public String SelectFile() {
String s; String s;
JFileChooser chooser = new JFileChooser(); JFileChooser chooser = new JFileChooser();
@ -160,10 +359,10 @@ public class MyInterface extends JFrame {
chooser.setFileSelectionMode(JFileChooser.FILES_AND_DIRECTORIES); chooser.setFileSelectionMode(JFileChooser.FILES_AND_DIRECTORIES);
chooser.setAcceptAllFileFilterUsed(true); chooser.setAcceptAllFileFilterUsed(true);
if (chooser.showOpenDialog(null) == JFileChooser.APPROVE_OPTION) { if (chooser.showOpenDialog(null) == JFileChooser.APPROVE_OPTION) {
s = chooser.getSelectedFile().toString(); s=chooser.getSelectedFile().toString();
} else { } else {
System.out.println("No Selection "); System.out.println("No Selection ");
s = ""; s="";
} }
return s; return s;
} }
@ -183,8 +382,8 @@ public class MyInterface extends JFrame {
} }
} }
public void update(int stepCount) { public void update (int stepCount) {
this.setStepBanner("Step : " + stepCount); this.setStepBanner("Step : "+ stepCount);
this.repaint(); this.repaint();
} }
@ -194,4 +393,5 @@ public class MyInterface extends JFrame {
this.setClickBanner("click : X"); this.setClickBanner("click : X");
speedSlider.setValue(3); speedSlider.setValue(3);
} }
} }