first implementation

This commit is contained in:
Lucas Marais 2023-03-23 15:44:12 +01:00
parent 559579fa10
commit ecb33e2447
1 changed files with 51 additions and 0 deletions

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import math
import matplotlib.image as mpimg
import numpy as np
import matplotlib.pyplot as plt
import cv2
import time
import os
import pygame
from PIL import Image
import random
class getpos():
def __init__(self):
self.win=pygame.display.set_mode((1600, 720))
self.background = (0,0,0)
self.Done = True
self.coords = []
self.pos = np.array([])
while self.Done :
self.img = Image.open(('board.jpg'))
image = self.img.resize((int(1600), int(720)))
size = image.size
mode = image.mode
data = image.tobytes()
self.displayed = pygame.image.fromstring(data, size, mode)
self.rect = self.displayed.get_rect()
self.win.blit(self.displayed, self.rect)
self.checkEvent()
pygame.display.flip()
def checkEvent(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.Done = False
if event.type == pygame.MOUSEBUTTONDOWN:
mouse_presses = pygame.mouse.get_pressed()
if mouse_presses[0]:
x,y = pygame.mouse.get_pos()
if len(self.coords) < 4:
self.coords.append(np.array([x,y]))
if len(self.coords) == 4:
self.pos = np.array([x,y])
print('\n',self.coords,'\n', self.pos,'\n')
print(x,y)
extract = getpos()