autoplayer not working bu the rest is

This commit is contained in:
Alexandre ALTARIBA 2025-05-23 20:57:36 +02:00
parent fd9f2cce62
commit 4f71803aa7
6 changed files with 470 additions and 389 deletions

View File

@ -32,4 +32,4 @@ public class AutoPlayer {
return possibleMoves.get(random.nextInt(possibleMoves.size()));
}
}
}

View File

@ -1,179 +1,257 @@
package backend;
import java.util.ArrayList;
import java.util.Stack;
import java.lang.Math;
public class Board {
private int cNum;
private int lNum;
private ArrayList<Piece> Pieces;
private Stack<Move> moveHistory = new Stack<>();
private Piece[][] cells;
Piece selectedCell;
private ArrayList<Move> moveHistory = new ArrayList<>();
public Piece enPassantTargetPawn = null;
int turnNumber = 0;
public Board(int colNum, int lineNum) {
cNum = colNum;
lNum = lineNum;
Pieces = new ArrayList<>();
cNum=colNum;
lNum=lineNum;
cells = new Piece[cNum][lNum]; // creation du tableau de pieces
selectedCell=null;
}
public int getWidth() {
return cNum;
}
public int getHeight() {
return lNum;
}
public int getTurnNumber() {
return turnNumber;
public int getHeight() {
return cNum;
}
public int getTurnNumber() {
return turnNumber;
}
public boolean isTurnWhite() {
return turnWhite;
return getTurnNumber() % 2 == 0;
}
public void setPiece(boolean isWhite, PieceType type, int x, int y) {
Piece existing = null;
for (Piece piece : Pieces) {
if (piece.getX() == x && piece.getY() == y) {
existing = piece;
break;
}
}
if (existing != null) {
Pieces.remove(existing);
}
Piece newPiece = new Piece(x, y, isWhite, type);
Pieces.add(newPiece);
public void setPiece(PieceType type, boolean isWhite, int x, int y) {
Piece newPiece = new Piece(type, isWhite, x, y);
cells[x][y] = newPiece;
}
public void populateBoard() {
Pieces.add(new Piece(0, 0, false, PieceType.Rook));
Pieces.add(new Piece(1, 0, false, PieceType.Knight));
Pieces.add(new Piece(2, 0, false, PieceType.Bishop));
Pieces.add(new Piece(3, 0, false, PieceType.Queen));
Pieces.add(new Piece(4, 0, false, PieceType.King));
Pieces.add(new Piece(5, 0, false, PieceType.Bishop));
Pieces.add(new Piece(6, 0, false, PieceType.Knight));
Pieces.add(new Piece(7, 0, false, PieceType.Rook));
for (int i = 0; i < 8; i++) {
Pieces.add(new Piece(i, 1, false, PieceType.Pawn));
final int startWhite = 0;
final int startBlack = lNum-1;
//Black pieces populating
setPiece(PieceType.Rook,false,0,startWhite);
setPiece(PieceType.Knight,false, 1,startWhite);
setPiece(PieceType.Bishop,false,2,startWhite);
setPiece(PieceType.Queen,false,3,startWhite);
setPiece(PieceType.King,false,4,startWhite);
setPiece(PieceType.Bishop,false,5,startWhite);
setPiece(PieceType.Knight,false,6,startWhite);
setPiece(PieceType.Rook,false,7,startWhite);
for (int x = 0; x < cNum; x++) {
setPiece(PieceType.Pawn,false,x,startWhite+1);
}
//White pieces populating
setPiece(PieceType.Rook,true,0,startBlack);
setPiece(PieceType.Knight,true,1,startBlack);
setPiece(PieceType.Bishop,true,2,startBlack);
setPiece(PieceType.Queen,true,3,startBlack);
setPiece(PieceType.King,true,4,startBlack);
setPiece(PieceType.Bishop,true,5,startBlack);
setPiece(PieceType.Knight,true,6,startBlack);
setPiece(PieceType.Rook,true,7,startBlack);
Pieces.add(new Piece(0, 7, true, PieceType.Rook));
Pieces.add(new Piece(1, 7, true, PieceType.Knight));
Pieces.add(new Piece(2, 7, true, PieceType.Bishop));
Pieces.add(new Piece(3, 7, true, PieceType.Queen));
Pieces.add(new Piece(4, 7, true, PieceType.King));
Pieces.add(new Piece(5, 7, true, PieceType.Bishop));
Pieces.add(new Piece(6, 7, true, PieceType.Knight));
Pieces.add(new Piece(7, 7, true, PieceType.Rook));
for (int x = 0; x < cNum; x++) {
for (int i = 0; i < 8; i++) {
Pieces.add(new Piece(i, 6, true, PieceType.Pawn));
setPiece(PieceType.Pawn,true,x,startBlack-1);
}
}
for (int x = 0; x < cNum; x++) {
for(int y=0;y<lNum;y++) {
if (cells[x][y]==null) {
System.out.print("blank - ");
}
else {
System.out.print(cells[x][y].getName());
}
}
public ArrayList<Piece> getPieces() {
return Pieces;
System.out.print("\r\n");
}
}
public void cleanBoard() {
Pieces.clear();
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
cells[x][y] = null;
}
}
selectedCell = null;
moveHistory.clear(); // clear undo history
turnNumber = 0;
}
public String toString() {
StringBuilder boardView = new StringBuilder();
for (int row = 0; row < lNum; row++) {
for (int col = 0; col < cNum; col++) {
Piece pieceAtPosition = getPieceAt(col, row);
if (pieceAtPosition != null) {
String colorPrefix = pieceAtPosition.isWhite() ? "W" : "B";
boardView.append(colorPrefix)
.append(pieceAtPosition.getType().getSummary())
.append(" ");
StringBuilder sb = new StringBuilder();
for (int y = 0; y < lNum; y++) {
for (int x = 0; x < cNum; x++) {
Piece p = cells[x][y];
if (p != null) {
sb.append(p.isWhite() ? "W" : "B").append(p.getType().toString().charAt(0)).append(" ");
} else {
boardView.append(".. ");
sb.append("-- ");
}
}
boardView.append("\n");
sb.append("\n");
}
return boardView.toString();
return sb.toString();
}
private boolean hasSelection = false;
private int selectedX, selectedY;
private int turnNumber = 0;
private boolean turnWhite = true;
private Piece findPieceAt(int x, int y) {
for (Piece piece : Pieces) {
if (piece.getX() == x && piece.getY() == y) {
return piece;
public ArrayList<Piece> getPieces() {
ArrayList<Piece> pieces = new ArrayList<>();
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
if (cells[x][y]!= null) {
pieces.add(cells[x][y]);
}
}
}
return null;
return pieces;
}
public void userTouch(int x, int y) {
if (this.selectedCell != null) {
System.out.println("cellule deja selectionne : " + this.selectedCell.getName());
public void userTouch(int col, int row) {
if (GameLost()) return;
int selectedX = selectedCell.getX();
int selectedY = selectedCell.getY();
Piece target = findPieceAt(col, row);
if (!hasSelection) {
if (target != null && target.isWhite() == turnWhite) {
hasSelection = true;
selectedX = col;
selectedY = row;
// CASE 1: Same cell clicked (deselect)
if (cells[x][y] != null && x == selectedX && y == selectedY) {
System.out.println("il a clique sur la meme cellule, je deselectionne");
this.selectedCell = null;
return;
}
// CASE 2: Illegal move
if (!isHighlighted(x, y)) {
System.out.println("Illegal move for this piece.");
return;
}
Piece movingPiece = selectedCell;
Piece targetPiece = cells[x][y];
// Handle special move: En Passant
if (movingPiece.getType() == PieceType.Pawn && x != selectedX && targetPiece == null) {
if (enPassantTargetPawn != null && enPassantTargetPawn.getX() == x && enPassantTargetPawn.getY() == selectedY) {
targetPiece = enPassantTargetPawn;
cells[x][selectedY] = null;
}
}
// Add to move history
Move move = new Move(movingPiece, selectedX, selectedY, x, y, targetPiece);
moveHistory.add(move);
// Move piece
cells[x][y] = new Piece(movingPiece.getType(), movingPiece.isWhite(), x, y);
cells[selectedX][selectedY] = null;
// En Passant tracking
enPassantTargetPawn = null;
if (movingPiece.getType() == PieceType.Pawn && Math.abs(y - selectedY) == 2) {
enPassantTargetPawn = cells[x][y];
}
if (selectedCell.getType() == PieceType.Pawn) {
int promotionRow = selectedCell.isWhite() ? 0 : 7;
if (y == promotionRow) {
cells[x][y] = new Piece(PieceType.Queen, selectedCell.isWhite(), x, y);
System.out.println("Pawn promoted to Queen at (" + x + "," + y + ")");
}
}
cells[x][y].setHasMoved(true); // Mark king as moved
cells[selectedCell.getX()][selectedCell.getY()] = null;
// Castling: detect and move rook
if (selectedCell.getType() == PieceType.King && Math.abs(x - selectedCell.getX()) == 2) {
int yRow = selectedCell.getY();
boolean isWhite = selectedCell.isWhite();
boolean kingside = (x - selectedCell.getX()) == 2;
int rookFromX = kingside ? 7 : 0;
int rookToX = kingside ? x - 1 : x + 1;
Piece rook = cells[rookFromX][yRow];
if (rook != null && rook.getType() == PieceType.Rook && rook.isWhite() == isWhite) {
cells[rookToX][yRow] = new Piece(PieceType.Rook, isWhite, rookToX, yRow);
cells[rookToX][yRow].setHasMoved(true);
cells[rookFromX][yRow] = null;
}
}
// Reset selection and switch turn
selectedCell = null;
turnNumber++;
System.out.println(this);
} else {
// No piece selected
System.out.println("----- aucune cellule selectionnee");
Piece clickedPiece = cells[x][y];
if (clickedPiece != null) {
boolean pieceIsWhite = clickedPiece.isWhite();
boolean correctTurn = (pieceIsWhite == isTurnWhite());
if (correctTurn) {
this.selectedCell = clickedPiece;
System.out.println("nouvelle cellule selectionne " + clickedPiece.getName());
} else {
System.out.println("Mauvais tour ! Ce n'est pas le tour de cette couleur.");
}
} else {
System.out.println("il a clique sur cellule vide");
}
return;
}
if (col == selectedX && row == selectedY) {
hasSelection = false;
return;
}
if (!isHighlighted(col, row)) {
return;
}
Piece pieceToCapture = findPieceAt(col, row);
if (pieceToCapture != null) {
Pieces.remove(pieceToCapture);
}
Piece selected = findPieceAt(selectedX, selectedY);
if (selected != null) {
Pieces.remove(selected);
Piece moved = new Piece(col, row, selected.isWhite(), selected.getType());
Pieces.add(moved);
Move move = new Move(selected, col, row, pieceToCapture);
moveHistory.push(move);
}
turnNumber++;
turnWhite = !turnWhite;
hasSelection = false;
System.out.println(this);
}
public boolean isSelected(int x, int y) {
return hasSelection && selectedX == x && selectedY == y;
return selectedCell != null && selectedCell.getX() == x && selectedCell.getY() == y;
}
//saving feature: "type + iswhite + x + y"
public String[] toFileRep() {
ArrayList<String> lines = new ArrayList<>();
ArrayList<String> lines = new ArrayList<>();
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
Piece piece = cells[x][y];
@ -186,10 +264,10 @@ public class Board {
return lines.toArray(new String[0]);
}
//loading feature
public Board(String[] array) {
this.cNum = 8;
this.cNum = 8;
this.lNum = 8;
this.cells = new Piece[cNum][lNum];
this.selectedCell = null;
@ -212,260 +290,220 @@ public class Board {
int x = Integer.parseInt(tokens[2]);
int y = Integer.parseInt(tokens[3]);
setPiece(isWhite, type, x, y);
setPiece(type, isWhite, x, y);
} catch (Exception e) {
System.err.println("Error parsing line: " + line);
}
}
}
public boolean isHighlighted(int destX, int destY) {
if (!hasSelection) return false;
Piece selected = null;
for (Piece p : Pieces) {
if (p.getX() == selectedX && p.getY() == selectedY) {
selected = p;
break;
}
}
if (selected == null) return false;
/* The following methods require more work ! */
int fromX = selected.getX(), fromY = selected.getY();
boolean isWhite = selected.isWhite();
PieceType type = selected.getType();
public boolean isHighlighted(int x, int y) {
if (selectedCell == null) return false;
int currX = selectedCell.getX();
int currY = selectedCell.getY();
int dx = x - currX;
int dy = y - currY;
PieceType type = selectedCell.getType();
boolean isWhite = selectedCell.isWhite();
if (x < 0 || x >= cNum || y < 0 || y >= lNum) return false;
Piece target = cells[x][y];
if (target != null && target.isWhite() == isWhite) return false;
if (type == PieceType.Pawn) {
int dir = isWhite ? -1 : 1;
if (destX == fromX && destY == fromY + dir && getPieceAt(destX, destY) == null) return true;
if ((isWhite && fromY == 6 || !isWhite && fromY == 1) &&
destX == fromX && destY == fromY + 2 * dir &&
getPieceAt(fromX, fromY + dir) == null && getPieceAt(destX, destY) == null) return true;
if ((destX == fromX + 1 || destX == fromX - 1) && destY == fromY + dir) {
Piece target = getPieceAt(destX, destY);
if (target != null && target.isWhite() != isWhite) return true;
}
int direction = isWhite ? -1 : 1;
// Forward move
if (dx == 0 && dy == direction && cells[x][y] == null) return true;
// Double move
boolean onStartRow = (isWhite && currY == 6) || (!isWhite && currY == 1);
if (dx == 0 && dy == 2 * direction && onStartRow &&
cells[x][y] == null && cells[currX][currY + direction] == null) return true;
// Capture
if (Math.abs(dx) == 1 && dy == direction && target != null && target.isWhite() != isWhite) return true;
// En passant
if (Math.abs(dx) == 1 && dy == direction &&
enPassantTargetPawn != null &&
enPassantTargetPawn.getX() == x &&
enPassantTargetPawn.getY() == currY) return true;
}
if (type == PieceType.Knight) {
int[][] moves = {{1,2},{2,1},{2,-1},{1,-2},{-1,-2},{-2,-1},{-2,1},{-1,2}};
for (int[] m : moves) {
int x = fromX + m[0], y = fromY + m[1];
if (x == destX && y == destY && x >= 0 && x < cNum && y >= 0 && y < lNum) {
Piece target = getPieceAt(x, y);
if (target == null || target.isWhite() != isWhite) return true;
if (type == PieceType.Rook) {
if (dx == 0 || dy == 0) {
int stepX = Integer.compare(dx, 0);
int stepY = Integer.compare(dy, 0);
int cx = currX + stepX;
int cy = currY + stepY;
while (cx != x || cy != y) {
if (cells[cx][cy] != null) return false;
cx += stepX;
cy += stepY;
}
}
}
if (type == PieceType.King) {
int[][] moves = {{1,0},{-1,0},{0,1},{0,-1},{1,1},{-1,1},{1,-1},{-1,-1}};
for (int[] m : moves) {
int x = fromX + m[0], y = fromY + m[1];
if (x == destX && y == destY && x >= 0 && x < cNum && y >= 0 && y < lNum) {
Piece target = getPieceAt(x, y);
if (target == null || target.isWhite() != isWhite) return true;
}
}
}
if (type == PieceType.Rook || type == PieceType.Queen) {
int[][] directions = {{1,0},{-1,0},{0,1},{0,-1}};
for (int[] d : directions) {
int x = fromX + d[0], y = fromY + d[1];
while (x >= 0 && x < cNum && y >= 0 && y < lNum) {
Piece target = getPieceAt(x, y);
if (target == null) {
if (x == destX && y == destY) return true;
} else {
if (x == destX && y == destY && target.isWhite() != isWhite) return true;
break;
}
x += d[0]; y += d[1];
}
}
}
if (type == PieceType.Bishop || type == PieceType.Queen) {
int[][] directions = {{1,1},{-1,1},{1,-1},{-1,-1}};
for (int[] d : directions) {
int x = fromX + d[0], y = fromY + d[1];
while (x >= 0 && x < cNum && y >= 0 && y < lNum) {
Piece target = getPieceAt(x, y);
if (target == null) {
if (x == destX && y == destY) return true;
} else {
if (x == destX && y == destY && target.isWhite() != isWhite) return true;
break;
}
x += d[0]; y += d[1];
}
}
}
return false;
}
public void undoLastMove() {
if (moveHistory.isEmpty()) return;
Move previousMove = moveHistory.pop();
int toX = previousMove.getToX();
int toY = previousMove.getToY();
int fromX = previousMove.getFromX();
int fromY = previousMove.getFromY();
Piece movedPiece = previousMove.getMovedPiece();
Piece capturedPiece = previousMove.getCapturedPiece();
// Remove the piece from its current destination
Pieces.removeIf(piece -> piece.getX() == toX && piece.getY() == toY);
// Restore the moved piece to its original position
Pieces.add(new Piece(fromX, fromY, movedPiece.isWhite(), movedPiece.getType()));
// Restore the captured piece if one was taken
if (capturedPiece != null) {
Pieces.add(new Piece(capturedPiece.getX(), capturedPiece.getY(), capturedPiece.isWhite(), capturedPiece.getType()));
}
turnNumber--;
turnWhite = !turnWhite;
hasSelection = false;
}
public Board(Board source) {
this.cNum = source.cNum;
this.lNum = source.lNum;
this.turnNumber = source.turnNumber;
this.turnWhite = source.turnWhite;
this.hasSelection = source.hasSelection;
this.selectedX = source.selectedX;
this.selectedY = source.selectedY;
this.Pieces = new ArrayList<>();
for (Piece piece : source.Pieces) {
int x = piece.getX();
int y = piece.getY();
boolean isWhite = piece.isWhite();
PieceType type = piece.getType();
this.Pieces.add(new Piece(x, y, isWhite, type));
}
this.moveHistory = new Stack<>();
}
public void playMove(Move move) {
if (GameLost()) {
return;
}
Pieces.removeIf(p -> p.getX() == move.getToX() && p.getY() == move.getToY());
Pieces.removeIf(p -> p.getX() == move.getFromX() && p.getY() == move.getFromY());
Piece moved = move.getMovedPiece();
Pieces.add(new Piece(move.getToX(), move.getToY(), moved.isWhite(), moved.getType()));
moveHistory.push(move);
turnNumber++;
turnWhite = !turnWhite;
hasSelection = false;
return;
}
Piece getPieceAt(int x, int y) {
for (Piece p : Pieces) {
if (p.getX() == x && p.getY() == y) return p;
}
return null;
}
public void selectPiece(int col, int row) {
selectedX = col;
selectedY = row;
hasSelection = true;
}
public boolean GameLost() {
boolean hasWhiteKing = false;
boolean hasBlackKing = false;
for (Piece piece : Pieces) {
if (piece.getType() == PieceType.King) {
if (piece.isWhite()) {
hasWhiteKing = true;
} else {
hasBlackKing = true;
}
}
if (hasWhiteKing && hasBlackKing) break;
}
return !(hasWhiteKing && hasBlackKing);
}
public void activateSelection(int col, int row) {
selectedX = col;
selectedY = row;
hasSelection = true;
}
public boolean isValidDestination(int x, int y) {
return isHighlighted(x, y);
}
public boolean isCheckmate() {
if (!isKingInCheck(turnWhite)) return false;
for (Piece piece : Pieces) {
if (piece.isWhite() != turnWhite) continue;
int fromX = piece.getX();
int fromY = piece.getY();
for (int toX = 0; toX < getWidth(); toX++) {
for (int toY = 0; toY < getHeight(); toY++) {
Board simulation = new Board(this);
simulation.activateSelection(fromX, fromY);
if (simulation.isHighlighted(toX, toY)) {
Move move = new Move(piece, toX, toY, getPieceAt(toX, toY));
simulation.playMove(move);
if (!simulation.isKingInCheck(turnWhite)) {
return false; // At least one escape exists
}
}
}
}
}
return true;
}
public boolean isKingInCheck(boolean white) {
Piece king = null;
for (Piece piece : Pieces) {
if (piece.getType() == PieceType.King && piece.isWhite() == white) {
king = piece;
break;
}
}
if (king == null) return false;
int kingX = king.getX(), kingY = king.getY();
for (Piece attacker : Pieces) {
if (attacker.isWhite() == white) continue;
activateSelection(attacker.getX(), attacker.getY());
if (isHighlighted(kingX, kingY)) {
return true;
}
}
if (type == PieceType.Bishop) {
if (Math.abs(dx) == Math.abs(dy)) {
int stepX = Integer.compare(dx, 0);
int stepY = Integer.compare(dy, 0);
int cx = currX + stepX;
int cy = currY + stepY;
while (cx != x || cy != y) {
if (cells[cx][cy] != null) return false;
cx += stepX;
cy += stepY;
}
return true;
}
}
if (type == PieceType.Queen) {
if (dx == 0 || dy == 0 || Math.abs(dx) == Math.abs(dy)) {
int stepX = Integer.compare(dx, 0);
int stepY = Integer.compare(dy, 0);
int cx = currX + stepX;
int cy = currY + stepY;
while (cx != x || cy != y) {
if (cells[cx][cy] != null) return false;
cx += stepX;
cy += stepY;
}
return true;
}
}
if (type == PieceType.King) {
if (Math.abs(dx) <= 1 && Math.abs(dy) <= 1) {
return true;
}
if (!selectedCell.hasMoved() && dy == 0 && Math.abs(dx) == 2) {
boolean kingside = dx == 2;
int row = selectedCell.getY();
int rookX = kingside ? 7 : 0;
Piece rook = cells[rookX][row];
if (rook == null || rook.getType() != PieceType.Rook || rook.isWhite() != isWhite || rook.hasMoved()) {
return false;
}
// Check path is clear
int step = dx > 0 ? 1 : -1;
for (int i = 1; i < Math.abs(dx); i++) {
if (cells[currX + step * i][currY] != null) return false;
}
return true;
}
}
if (type == PieceType.Knight) {
if ((Math.abs(dx) == 2 && Math.abs(dy) == 1) || (Math.abs(dx) == 1 && Math.abs(dy) == 2)) return true;
}
return false;
}
public Board(Board other) {
this.cNum = other.cNum;
this.lNum = other.lNum;
this.cells = new Piece[cNum][lNum];
this.selectedCell = null; // don't copy selection
}
for (int x = 0; x < cNum; x++) {
for (int y = 0; y < lNum; y++) {
Piece p = other.cells[x][y];
if (p != null) {
this.cells[x][y] = new Piece(p.getType(), p.isWhite(), x, y);
}
}
}
}
public void playMove(Move move) {
int fromX = move.getFromX();
int fromY = move.getFromY();
int toX = move.getToX();
int toY = move.getToY();
Piece movingPiece = cells[fromX][fromY];
if (movingPiece == null) {
System.err.println("No piece at source position.");
return;
}
cells[toX][toY] = new Piece(movingPiece.getType(), movingPiece.isWhite(), toX, toY);
cells[fromX][fromY] = null;
System.out.println("Moved " + movingPiece.getType() + " from (" + fromX + "," + fromY + ") to (" + toX + "," + toY + ")");
System.out.println(this);
}
public void undoLastMove() {
if (moveHistory.isEmpty()) {
System.out.println("No move to undo.");
return;
}
Move lastMove = moveHistory.remove(moveHistory.size() - 1);
int fromX = lastMove.getFromX();
int fromY = lastMove.getFromY();
int toX = lastMove.getToX();
int toY = lastMove.getToY();
// Restore moved piece
cells[fromX][fromY] = lastMove.getPiece();
// Restore captured piece (or null)
if (lastMove.getCapturedPiece() != null) {
cells[toX][toY] = lastMove.getCapturedPiece();
} else {
cells[toX][toY] = null;
}
// Clear selection
selectedCell = null;
// Roll back turn
if (turnNumber > 0) {
turnNumber--;
}
System.out.println("Undo completed.");
System.out.println(this);
}
public boolean hasPiece(int x, int y) {
return cells[x][y] != null;
}
public Piece getPiece(int x, int y) {
return cells[x][y];
}
public void resetGame() {
cleanBoard();
populateBoard();
}
}

View File

@ -1,4 +1,3 @@
package backend;
import windowInterface.MyInterface;
@ -7,6 +6,7 @@ public class Game extends Thread {
private AutoPlayer aiPlayer;
private Board board;
private Piece newPiece;
private MyInterface mjf;
private int COL_NUM = 8;
@ -31,6 +31,10 @@ public class Game extends Thread {
public int getHeight() {
return board.getHeight();
}
public void setPiece(PieceType type, boolean isWhite, int x, int y) {
this.newPiece= new Piece(type,isWhite, x,y);
}
public void run() {
while(true) {
@ -65,10 +69,7 @@ public class Game extends Thread {
board.userTouch(x, y);
}
}
public void setPiece(boolean isWhite, PieceType type, int x, int y) {
board.setPiece(isWhite, type, x, y);
}
public String[] getFileRepresentation() {

View File

@ -1,13 +1,24 @@
package backend;
public class Move {
private final int fromX;
private final int fromY;
private final int toX;
private final int toY;
private final Piece movedPiece;
private final Piece capturedPiece;
private Piece piece;
private int fromX, fromY;
private int toX, toY;
private Piece capturedPiece;
private Piece movedPiece;
public Move ( Piece piece, int fromX, int fromY, int toX, int toY, Piece capturedPiece){
this.piece = piece;
this.fromX = fromX;
this.fromY = fromY;
this.toX = toX;
this.toY = toY;
this.capturedPiece = capturedPiece;
}
public Move(Piece movedPiece, int toX, int toY, Piece capturedPiece) {
this.fromX = movedPiece.getX();
this.fromY = movedPiece.getY();
@ -20,28 +31,35 @@ public class Move {
public Move(Piece movedPiece, int toX, int toY) {
this(movedPiece, toX, toY, null);
}
public Piece getPiece() {
return piece;
}
public int getFromX() {
return fromX;
}
public int getFromY() {
return fromY;
}
public int getToX() {
return toX;
}
public int getToY() {
return toY;
}
public Piece getMovedPiece() {
return movedPiece;
}
public Piece getCapturedPiece() {
return capturedPiece;
}
}
public boolean isCapture() {
return capturedPiece != null;
}
public String toString() {
return piece + ":("+ fromX + "," + fromY + ")-("+ toX + "," + toY + ")" +
( capturedPiece != null? "capturing "+ capturedPiece: "");
}
}

View File

@ -1,20 +1,20 @@
package backend;
public class Piece {
private int x;
private int y;
private boolean isWhite;
private PieceType type;
private boolean color;
private boolean hasMoved;
public Piece(int x, int y, boolean isWhite, PieceType type) {
this.x = x;
this.y = y;
this.isWhite = isWhite;
this.type = type;
public Piece(PieceType type_P, boolean color_P, int xP, int yP) {
x = xP;
y = yP;
type = type_P;
color = color_P;
}
public int getX() {
return x;
}
@ -23,12 +23,36 @@ public class Piece {
return y;
}
public void setX(int x) {
this.x = x;
}
public void setY(int y) {
this.y = y;
}
public PieceType getType() {
return type;
}
public boolean isWhite() {
return isWhite;
return color;
}
public boolean hasMoved() {
return hasMoved;
}
public void setHasMoved(boolean moved) {
this.hasMoved = moved;
}
public String getName() {
if(color) {
return type.getSummary().concat("W - ");
}
else {
return type.getSummary().concat("B - ");
}
}
}

View File

@ -62,7 +62,7 @@ public class JPanelChessBoard extends JPanel {
int y = (me.getY()*myGame.getHeight())/getHeight();
if(pieceAdderMode) {
//TODO
myGame.setPiece(selectedPieceIsWhite,selectedPieceType, x, y);
myGame.setPiece(selectedPieceType,selectedPieceIsWhite, x, y);
pieceAdderMode = false;
} else {
myGame.clickCoords(x,y);