setPiece in Game (important)
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@ -6,6 +6,7 @@ public class Game extends Thread {
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private AutoPlayer aiPlayer;
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private Board board;
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private Piece newPiece;
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private MyInterface mjf;
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private int COL_NUM = 8;
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@ -30,6 +31,10 @@ public class Game extends Thread {
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public int getHeight() {
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return board.getHeight();
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}
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public void setPiece(PieceType type, boolean isWhite, int x, int y) {
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this.newPiece= new Piece(x,y,type,isWhite);
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}
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public void run() {
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while(true) {
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@ -61,7 +61,7 @@ public class JPanelChessBoard extends JPanel {
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int y = (me.getY()*myGame.getHeight())/getHeight();
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if(pieceAdderMode) {
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//TODO
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myGame.setPiece(selectedPieceIsWhite,selectedPieceType, x, y);
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myGame.setPiece(selectedPieceType, selectedPieceIsWhite, x, y);
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pieceAdderMode = false;
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} else {
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myGame.clickCoords(x,y);
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