finally working correctly, however not optimized at all yet

This commit is contained in:
Raphaelsav 2024-04-30 20:03:12 +02:00
parent 64a3e59afe
commit 778ae63f4e
2 changed files with 107 additions and 5 deletions

View File

@ -2,8 +2,11 @@ package backend;
public class Cell {
int alive;
private Simulator mySimu;
//private Simulator mySimu;
public Cell() {
}
public Cell(int alive) {
this.alive = alive;
}

View File

@ -2,16 +2,19 @@ package backend;
import java.util.ArrayList;
import windowInterface.MyInterface;
//import backend.Rules;
public class Simulator extends Thread {
private MyInterface mjf;
//private Rules rules;
private final int COL_NUM = 100;
private final int LINE_NUM = 100;
private final int LIFE_TYPE_NUM = 4;
//Conway Radius : 1
private final int LIFE_AREA_RADIUS = 1;
public final int LIFE_AREA_RADIUS = 1;
//Animal Neighborhood Radius : 2
private final int ANIMAL_AREA_RADIUS = 2;
private ArrayList<Integer> fieldSurviveValues;
@ -19,6 +22,8 @@ public class Simulator extends Thread {
private ArrayList<Agent> agents;
private ArrayList<ArrayList<Cell>> cells;
private ArrayList<ArrayList<Integer>> newCells;
private boolean stopFlag;
private boolean pauseFlag;
private boolean loopingBorder;
@ -34,6 +39,8 @@ public class Simulator extends Thread {
loopingBorder=false;
clickActionFlag=false;
cells = new ArrayList<ArrayList<Cell>>();
newCells = new ArrayList<ArrayList<Integer>>();
agents = new ArrayList<Agent>();
fieldBirthValues = new ArrayList<Integer>();
fieldSurviveValues = new ArrayList<Integer>();
@ -42,7 +49,7 @@ public class Simulator extends Thread {
//initialize grid with dead cells
for(int x=0; x <= getWidth();x++) {
ArrayList<Cell> arrayCell = new ArrayList<Cell>(); //initialise first dimension with ArrayLists
ArrayList<Cell> arrayCell = new ArrayList<Cell>(); //initialize first dimension with ArrayLists
cells.add(arrayCell);
for(int y=0; y <= getHeight(); y++) {
Cell cell = new Cell(0); //create a dead cell
@ -50,6 +57,14 @@ public class Simulator extends Thread {
}
}
for(int x=0; x <= getWidth();x++) {
ArrayList<Integer> arrayNewCell = new ArrayList<Integer>(); //initialize first dimension with ArrayLists
newCells.add(arrayNewCell);
for(int y=0; y <= getHeight(); y++) {
newCells.get(x).add(0); //assign dead cell to its position in second dimension array
}
}
//Default rule : Survive always, birth never
for(int i =0; i<9; i++) {
@ -91,6 +106,45 @@ public class Simulator extends Thread {
}
//i put everything here for now
public void cellDies(int x, int y) {
int aliveNeighbors = getAliveNeighbors(x, y, LIFE_AREA_RADIUS);
if(aliveNeighbors < 2 || aliveNeighbors > 3) {
//setNewCell(x, y, 0);
newCells.get(x).set(y, 0);
}
}
public void cellBorns(int x, int y) {
int aliveNeighbors = getAliveNeighbors(x, y, LIFE_AREA_RADIUS);
if(aliveNeighbors == 3) {
//setNewCell(x, y, 1);
newCells.get(x).set(y, 1);
}
}
public int getAliveNeighbors(int x, int y, int radius) {
int aliveNeighbors = -1;
if(getCell(x,y) == 0) {
aliveNeighbors++;
}
//for each neighbor
for(int i = x-radius; i <= x+radius; i++) {
for(int j = y-radius; j <= y+radius; j++) {
if(getCell(i,j) == 1) { //if alive, add 1 to counter
aliveNeighbors++;
}
}
}
return aliveNeighbors;
}
/**
* method called at each step of the simulation
* makes all the actions to go from one step to the other
@ -129,6 +183,40 @@ public class Simulator extends Thread {
* then the cell becomes alive
*/
//calculate and set newCells based on cells
//i started from 1 and ended < to ignore the borders
for(int x=1; x < getWidth();x++) {
for(int y=1; y < getHeight(); y++) {
int status = getCell(x,y);
if(status == 1) {
//cellDies(x, y);
int aliveNeighbors = getAliveNeighbors(x, y, LIFE_AREA_RADIUS);
if(aliveNeighbors < 2 || aliveNeighbors > 3) {
//setNewCell(x, y, 0);
newCells.get(x).set(y, 0);
}else{newCells.get(x).set(y, status);}
}else if(status == 0) {
//cellBorns(x, y);
int aliveNeighbors = getAliveNeighbors(x, y, LIFE_AREA_RADIUS);
if(aliveNeighbors == 3) {
//setNewCell(x, y, 1);
newCells.get(x).set(y, 1);
}else{newCells.get(x).set(y, status);}
}
}
}
//update cells
for(int x=1; x < getWidth();x++) {
for(int y=1; y < getHeight(); y++) {
int status = getNewCell(x,y);
setCell(x, y, status);
}
}
@ -162,6 +250,7 @@ public class Simulator extends Thread {
if(clickActionFlag) {
}else {
//System.out.println(getAliveNeighbors(x, y, LIFE_AREA_RADIUS)); //print nb of neighbours
if(getCell(x, y)==0) {
setCell(x, y, 1);
}else {setCell(x, y, 0);}
@ -180,6 +269,15 @@ public class Simulator extends Thread {
int status = cells.get(x).get(y).getAlive();
return status;
}
public int getNewCell(int x, int y) {
//TODO : complete method with proper return
//int status = newCells.get(x).get(y).getAlive();
int status = newCells.get(x).get(y);
return status;
}
/**
*
* @return list of Animals in simulated world
@ -212,10 +310,11 @@ public class Simulator extends Thread {
* @param val to set in cell
*/
public void setCell(int x, int y, int status) {
//TODO : complete method
cells.get(x).get(y).setAlive(status);
}
/*public void setNewCell(int x, int y, int status) {
newCells.get(x).get(y).setAlive(status);
}*/
/**
*