functional Cell and corresponding methods in Simulator -> worlds shows
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@ -1,16 +1,21 @@
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package backend;
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public class Cell {
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int val;
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int alive;
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private Simulator mySimu;
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public Cell(int val) {
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this.val = val;
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public Cell(int alive) {
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this.alive = alive;
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}
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public int getVal() {
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return val;
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public int getAlive() {
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return this.alive;
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}
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public void setAlive(int status) {
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this.alive = status;
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}
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}
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@ -40,6 +40,15 @@ public class Simulator extends Thread {
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//TODO : add missing attribute initialization
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//initialize grid with dead cells
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for(int x=0; x <= getWidth();x++) {
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ArrayList<Cell> arrayCell = new ArrayList<Cell>(); //initialise first dimension with ArrayLists
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cells.add(arrayCell);
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for(int y=0; y <= getHeight(); y++) {
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Cell cell = new Cell(0); //create a dead cell
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cells.get(x).add(cell); //assign dead cell to its position in second dimension array
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}
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}
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//Default rule : Survive always, birth never
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@ -158,7 +167,8 @@ public class Simulator extends Thread {
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*/
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public int getCell(int x, int y) {
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//TODO : complete method with proper return
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return 0;
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int status = cells.get(x).get(y).getAlive();
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return status;
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}
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/**
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*
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@ -191,8 +201,10 @@ public class Simulator extends Thread {
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* @param y coord of cell
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* @param val to set in cell
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*/
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public void setCell(int x, int y, int val) {
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//TODO : complete method
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public void setCell(int x, int y, int status) {
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//TODO : complete method
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cells.get(x).get(y).setAlive(status);
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}
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/**
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