saveAgent and load agent working(save agent needs modification to take

into account the type of agent)
This commit is contained in:
l.dupuis-burtin 2024-05-30 21:50:20 +02:00
parent 3467b887ea
commit e93caa207d
2 changed files with 52 additions and 24 deletions

View File

@ -141,46 +141,36 @@ public class Simulator extends Thread {
}
public int getAliveNeighbors(int x, int y, int radius) {
//to compensate for the cell itself being alive or not
int aliveNeighbors = -1;
if(getCell(x,y) == 0) {
aliveNeighbors++;
}
//for each neighbor
for(int i = x-radius; i <= x+radius; i++) {
for(int j = y-radius; j <= y+radius; j++) {
if(i!=-1 && i!=getWidth() && j!=-1 && j!=getHeight()) { //if neighbor is not outside the map
if(getCell(i,j) == 1) { //if alive, add 1 to counter
aliveNeighbors++;
}
}
else if(loopingBorder==true && (i==-1 || i==getWidth() || j==-1 || j==getHeight() )) { //if looping borders enabled and neighbor outside map
int I=i;
int J=j;
if(I==-1) {
I=getWidth()-1;
}
else if(I==getWidth()) {
I=0;
}
if(J==-1) {
J=getHeight()-1;
}
else if(J==getHeight()) {
J=0;
}
if(getCell(I,J) == 1) { //if alive, add 1 to counter
}if(getCell(I,J) == 1) { //if alive, add 1 to counter
aliveNeighbors++;
}
}
}
}
@ -197,22 +187,16 @@ public class Simulator extends Thread {
// to modify agent behavior, see liveTurn method
// in agent classes
ArrayList<Integer> arrayDeadAgent=new ArrayList<Integer>();
int counter=0;
for(Agent agent : agents) {
ArrayList<Agent> neighbors = this.getNeighboringAnimals(agent.getX(), agent.getY(), ANIMAL_AREA_RADIUS);
if(!agent.liveTurn(neighbors,this)) {
//agents.remove(agent);
arrayDeadAgent.add(counter);
arrayDeadAgent.add(agents.indexOf(agent));
}
counter++;
}
int counterTwo=0;
for(Integer i : arrayDeadAgent) {
if (i==arrayDeadAgent.get(0)) {
agents.remove(i.intValue());
}else{agents.remove(i.intValue()-counterTwo);}
counterTwo++;
agents.remove(i.intValue()-arrayDeadAgent.indexOf(i));
}
//then evolution of the field
@ -558,13 +542,55 @@ public class Simulator extends Thread {
}
public ArrayList<String> getAgentsSave() {
//TODO : Same idea as the other save method, but for agents
return null;
ArrayList<String> arrayLines=new ArrayList<String>();
String sumAgentToLine="";
for(Agent agent :agents) {
sumAgentToLine+=agent.getX()+",";
sumAgentToLine+=agent.getY();
if (agents.indexOf(agent)<agents.size()-1);{
sumAgentToLine+=";";
}
}
arrayLines.add(sumAgentToLine);
//System.out.println(sumElementToLine.length());
//System.out.println(arrayLines);
return arrayLines;
}
public void loadAgents(ArrayList<String> stringArray) {
public void loadAgents(ArrayList<String> lines) {
//TODO : Same idea as other load methods, but for agent list
if(lines.size()<=0) {
return;
}
String firstLine = lines.get(0);
String[] firstLineElements = firstLine.split(";");
if(firstLineElements.length<=0) {
return;
}
for(int j =0; j<lines.size();j++) {
String line = lines.get(j);
String[] lineElements = line.split(";");
for(int i=0; i<lineElements.length;i++) {
String[] coordinates = lineElements[i].split(",");
int x = Integer.parseInt(coordinates[0]);
int y = Integer.parseInt(coordinates[1]);
switch (clickActionFlag) {
case 2 :
Sheep Shaun=new Sheep(x,y);
agents.add(Shaun);
//System.out.println(agents);
break;
case 3 :
Wolf agrou=new Wolf(x,y);
agents.add(agrou);
break;
default:
break;
}
}
}
}
/**

View File

@ -327,7 +327,8 @@ public class MyInterface extends JFrame {
String fileName=SelectFile();
if (fileName.length()>0) {
ArrayList<String> content = mySimu.getSaveState();
String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class);
writeFile(fileName, strArr);
}
}
@ -344,7 +345,8 @@ public class MyInterface extends JFrame {
String fileName=SelectFile();
if (fileName.length()>0) {
ArrayList<String> content = mySimu.getAgentsSave();
writeFile(fileName, (String[]) content.toArray());
String[] strArr = Arrays.copyOf(content.toArray(), content.toArray().length, String[].class);
writeFile(fileName, strArr);
}
}