Téléverser les fichiers vers "/"
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import serial
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import pygame
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import time
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port = 'COM13' # port de com arduino
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baud_rate = 115200 # baudrate
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ser = serial.Serial(port, baud_rate) # connexion à l'arduino
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pygame.mixer.init() # initialisation pygame
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do = pygame.mixer.Sound("notes/4-c.wav")
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re = pygame.mixer.Sound("notes/4-d.wav") # liste des fichiers audio pour chaque notes
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mi = pygame.mixer.Sound("notes/4-e.wav")
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fa = pygame.mixer.Sound("notes/4-f.wav")
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sol = pygame.mixer.Sound("notes/4-g.wav")
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la = pygame.mixer.Sound("notes/4-a.wav")
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notes = [do, re, mi, fa, sol, la] # liste des notes pour jouer
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keys_values_arduino = [0, 0, 0, 0, 0, 0] # liste ou seront stocker les valeurs des touches de 0 à 1023
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keys_threshold = [150, ]
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notes_current_state = [0, 0, 0, 0, 0, 0]
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notes_last_state = [0, 0, 0, 0, 0, 0]
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first_time_clicked = [time.time() for i in range(6)] # initialisation du temps pour chaque touche
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for i in range(20): # output the 20 first lines to supress the errors
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line = ser.readline()
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try:
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while True:
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line = ser.readline().decode().strip()
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keys_values_arduino = line.split(',')
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print(keys_values_arduino)
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for i in range(len(keys_values_arduino[:-1])):
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if int(keys_values_arduino[i]) >= 850:
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notes_current_state[i] = 1
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else:
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notes_current_state[i] = 0
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if notes_current_state[i] != notes_last_state[i]:
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if time.time() - first_time_clicked[i] >= 0.2:
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pygame.mixer.Channel(i).play(pygame.mixer.Sound(notes[i]))
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first_time_clicked[i] = time.time()
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notes_last_state[i] = notes_current_state[i]
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except KeyboardInterrupt:
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print("Arrêt du programme")
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int pin[] = {A0, A1, A2, A3, A4, A5};
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void setup(){
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Serial.begin(115200);
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}
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void loop(){
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for( int i=0 ; i<6 ; i++){
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Serial.print(String(analogRead(pin[i])) + ",");
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}
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Serial.print("\n");
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}
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