still need to do checkmate

This commit is contained in:
rheaa 2025-05-20 00:29:36 +02:00
parent 61c5de7ee3
commit 9b93fe4081
5 changed files with 490 additions and 308 deletions

View File

@ -1,17 +1,17 @@
package backend;
import java.util.ArrayList;
import java.util.Random;
public class AutoPlayer {
private final Random rnd = new Random();
/**
* returns the best Move to try on provided board for active player
* @param board
* @return
*/
public Move computeBestMove(Board board) {
return null;
}
/**
* Picks a random legal move for the active player.
*/
public Move computeBestMove(Board board) {
ArrayList<Move> moves = board.generateLegalMoves();
if (moves.isEmpty()) return null;
return moves.get(rnd.nextInt(moves.size()));
}
}

View File

@ -4,310 +4,477 @@ import java.util.ArrayList;
import java.util.Stack;
public class Board {
private int width, height;
private ArrayList<Piece> pieces;
private int turnNumber;
private boolean isWhiteTurn;
private Integer selectedX, selectedY;
private ArrayList<int[]> highlightedSquares = new ArrayList<>();
private Stack<Move> moveHistory = new Stack<>();
private int width, height;
private ArrayList<Piece> pieces;
private int turnNumber;
private boolean isWhiteTurn;
private Integer selectedX, selectedY;
private ArrayList<int[]> highlightedSquares = new ArrayList<>();
private Stack<Move> moveHistory = new Stack<>();
// Castling rights
private boolean canCastleWK = true, canCastleWQ = true;
private boolean canCastleBK = true, canCastleBQ = true;
public Board(int colNum, int lineNum) {
this.width = colNum;
this.height = lineNum;
this.turnNumber = 0;
this.isWhiteTurn = true;
this.pieces = new ArrayList<>();
this.selectedX = null;
this.selectedY = null;
}
public Board(int colNum, int lineNum) {
this.width = colNum;
this.height = lineNum;
this.turnNumber = 0;
this.isWhiteTurn = true;
this.pieces = new ArrayList<>();
}
public int getWidth() {
return width;
}
public Board(String[] array) {
this(array[0].split(",").length, array.length - 1);
this.isWhiteTurn = array[height].equals("W");
for (int y = 0; y < height; y++) {
String[] row = array[y].split(",");
for (int x = 0; x < width; x++) {
String t = row[x];
if (!t.equals("..")) {
boolean w = t.charAt(0) == 'W';
PieceType tp = PieceType.fromSummary(t.charAt(1));
pieces.add(new Piece(x, y, w, tp));
}
}
}
}
public int getHeight() {
return height;
}
public Board(Board other) {
this(other.width, other.height);
this.turnNumber = other.turnNumber;
this.isWhiteTurn = other.isWhiteTurn;
this.canCastleWK = other.canCastleWK;
this.canCastleWQ = other.canCastleWQ;
this.canCastleBK = other.canCastleBK;
this.canCastleBQ = other.canCastleBQ;
this.pieces = new ArrayList<>();
for (Piece p : other.pieces) {
this.pieces.add(new Piece(p.getX(), p.getY(), p.isWhite(), p.getType()));
}
}
public int getTurnNumber() {
return turnNumber;
}
public int getWidth() { return width; }
public int getHeight() { return height; }
public int getTurnNumber() { return turnNumber; }
public boolean isTurnWhite() { return isWhiteTurn; }
public boolean isTurnWhite() {
return isWhiteTurn;
}
public void populateBoard() {
PieceType[] back = {
PieceType.Rook, PieceType.Knight, PieceType.Bishop, PieceType.Queen,
PieceType.King, PieceType.Bishop, PieceType.Knight, PieceType.Rook
};
// black pawns + back
for (int x = 0; x < width; x++) {
pieces.add(new Piece(x,1,false,PieceType.Pawn));
pieces.add(new Piece(x,0,false,back[x]));
}
// white pawns + back
for (int x = 0; x < width; x++) {
pieces.add(new Piece(x,6,true,PieceType.Pawn));
pieces.add(new Piece(x,7,true,back[x]));
}
canCastleWK = canCastleWQ = canCastleBK = canCastleBQ = true;
}
public void setPiece(boolean isWhite, PieceType type, int x, int y) {
removePieceAt(x, y);
pieces.add(new Piece(x, y, isWhite, type));
}
public void cleanBoard() {
pieces.clear();
moveHistory.clear();
highlightedSquares.clear();
turnNumber = 0;
isWhiteTurn = true;
canCastleWK = canCastleWQ = canCastleBK = canCastleBQ = true;
}
public void populateBoard() {
PieceType[] backRow = {
PieceType.Rook, PieceType.Knight, PieceType.Bishop, PieceType.Queen,
PieceType.King, PieceType.Bishop, PieceType.Knight, PieceType.Rook
};
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
Piece p = getPieceAt(x,y);
sb.append(p == null
? ".."
: (p.isWhite() ? "W" : "B") + p.getType().getSummary());
if (x < width - 1) sb.append(",");
}
sb.append("\n");
}
sb.append(isWhiteTurn ? "W" : "B").append("\n");
return sb.toString();
}
for (int x = 0; x < width; x++) {
pieces.add(new Piece(x, 1, false, PieceType.Pawn)); // Black pawns
pieces.add(new Piece(x, 6, true, PieceType.Pawn)); // White pawns
}
public String[] toFileRep() {
String[] out = new String[height + 1];
for (int y = 0; y < height; y++) {
StringBuilder row = new StringBuilder();
for (int x = 0; x < width; x++) {
Piece p = getPieceAt(x,y);
row.append(p == null
? ".."
: (p.isWhite() ? "W" : "B") + p.getType().getSummary());
if (x < width - 1) row.append(",");
}
out[y] = row.toString();
}
out[height] = isWhiteTurn ? "W" : "B";
return out;
}
for (int x = 0; x < width; x++) {
pieces.add(new Piece(x, 0, false, backRow[x])); // Black back row
pieces.add(new Piece(x, 7, true, backRow[x])); // White back row
}
}
public ArrayList<Piece> getPieces() {
return new ArrayList<>(pieces);
}
public void cleanBoard() {
pieces.clear();
turnNumber = 0;
isWhiteTurn = true;
selectedX = null;
selectedY = null;
highlightedSquares.clear();
moveHistory.clear();
}
//create the board
public String toString() {
StringBuilder sb = new StringBuilder();
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
Piece p = getPieceAt(x, y);
if (p != null) {
sb.append(p.isWhite() ? "W" : "B");
sb.append(p.getType().getSummary());
} else {
sb.append("- ");
}
sb.append(" ");
}
sb.append("\n");
}
return sb.toString();
}
public void setPiece(boolean w, PieceType t, int x, int y) {
removePieceAt(x,y);
pieces.add(new Piece(x,y,w,t));
}
public ArrayList<Piece> getPieces() {
return new ArrayList<>(pieces);
}
public void userTouch(int x, int y) {
Piece clicked = getPieceAt(x,y);
if (selectedX == null) {
if (clicked != null && clicked.isWhite() == isWhiteTurn) {
selectedX = x;
selectedY = y;
highlightedSquares = computeLegalMoves(clicked);
}
return;
}
if (selectedX == x && selectedY == y) {
selectedX = selectedY = null;
highlightedSquares.clear();
return;
}
for (int[] mv : highlightedSquares) {
if (mv[0] == x && mv[1] == y) {
Piece sel = getPieceAt(selectedX, selectedY);
Piece cap = getPieceAt(x, y);
public void userTouch(int x, int y) {
Piece clickedPiece = getPieceAt(x, y);
// en passant detection
if (cap == null && sel.getType() == PieceType.Pawn && x != selectedX) {
int dir = sel.isWhite() ? -1 : 1;
Move last = moveHistory.isEmpty() ? null : moveHistory.peek();
Piece behind = getPieceAt(x, y - dir);
if (behind != null
&& behind.getType() == PieceType.Pawn
&& last != null
&& last.getType() == PieceType.Pawn
&& Math.abs(last.getFromY() - last.getToY()) == 2
&& last.getToX() == behind.getX()
&& last.getToY() == behind.getY()) {
cap = behind;
}
}
// No selection yet
if (selectedX == null || selectedY == null) {
if (clickedPiece != null && clickedPiece.isWhite() == isWhiteTurn) {
selectedX = x;
selectedY = y;
highlightedSquares = computeLegalMoves(clickedPiece);
}
return;
}
Move m = new Move(
selectedX, selectedY,
x, y,
sel.isWhite(), sel.getType(),
cap
);
playMove(m);
break;
}
}
selectedX = selectedY = null;
highlightedSquares.clear();
}
// Click again to unselect
if (selectedX == x && selectedY == y) {
selectedX = null;
selectedY = null;
highlightedSquares.clear();
return;
}
public boolean isSelected(int x, int y) {
return selectedX != null && selectedX == x && selectedY == y;
}
// Try to move
for (int[] move : highlightedSquares) {
if (move[0] == x && move[1] == y) {
Piece selectedPiece = getPieceAt(selectedX, selectedY);
Piece captured = getPieceAt(x, y);
public boolean isHighlighted(int x, int y) {
for (int[] mv : highlightedSquares) {
if (mv[0] == x && mv[1] == y) return true;
}
return false;
}
// Store move for undo
Move m = new Move(
selectedX, selectedY, x, y,
selectedPiece.isWhite(), selectedPiece.getType(), captured
);
moveHistory.push(m);
public void playMove(Move m) {
if (m == null) return;
removePieceAt(x, y); // capture
removePieceAt(selectedX, selectedY);
pieces.add(new Piece(x, y, selectedPiece.isWhite(), selectedPiece.getType()));
// castling rook reposition
if (m.getType() == PieceType.King && Math.abs(m.getToX() - m.getFromX()) == 2) {
int y = m.isWhite() ? 7 : 0;
if (m.getToX() - m.getFromX() == 2) {
removePieceAt(7, y);
pieces.add(new Piece(5, y, m.isWhite(), PieceType.Rook));
} else {
removePieceAt(0, y);
pieces.add(new Piece(3, y, m.isWhite(), PieceType.Rook));
}
}
turnNumber++;
isWhiteTurn = !isWhiteTurn;
break;
}
}
// normal or en passant capture
if (m.getCapturedPiece() != null) {
removePieceAt(
m.getCapturedPiece().getX(),
m.getCapturedPiece().getY()
);
}
// update opponent's castling rights if rook was captured
if (m.getCapturedPiece() != null && m.getCapturedPiece().getType() == PieceType.Rook) {
Piece cap = m.getCapturedPiece();
if (cap.isWhite()) {
if (cap.getX() == 0 && cap.getY() == 7) canCastleWQ = false;
if (cap.getX() == 7 && cap.getY() == 7) canCastleWK = false;
} else {
if (cap.getX() == 0 && cap.getY() == 0) canCastleBQ = false;
if (cap.getX() == 7 && cap.getY() == 0) canCastleBK = false;
}
}
selectedX = null;
selectedY = null;
highlightedSquares.clear();
}
// move the piece
removePieceAt(m.getFromX(), m.getFromY());
pieces.add(new Piece(
m.getToX(), m.getToY(),
m.isWhite(), m.getType()
));
public boolean isSelected(int x, int y) {
return selectedX != null && selectedY != null && selectedX == x && selectedY == y;
}
// moving piece castling rights
if (m.getType() == PieceType.King) {
if (m.isWhite()) canCastleWK = canCastleWQ = false;
else canCastleBK = canCastleBQ = false;
}
if (m.getType() == PieceType.Rook) {
if (m.isWhite()) {
if (m.getFromX() == 0 && m.getFromY() == 7) canCastleWQ = false;
if (m.getFromX() == 7 && m.getFromY() == 7) canCastleWK = false;
} else {
if (m.getFromX() == 0 && m.getFromY() == 0) canCastleBQ = false;
if (m.getFromX() == 7 && m.getFromY() == 0) canCastleBK = false;
}
}
public String[] toFileRep() {
// TODO: Part 3 - Save
return null;
}
moveHistory.push(m);
turnNumber++;
isWhiteTurn = !isWhiteTurn;
}
public Board(String[] array) {
// TODO: Part 3 - Load
}
public void undoLastMove() {
if (moveHistory.isEmpty()) return;
Move m = moveHistory.pop();
public boolean isHighlighted(int x, int y) {
for (int[] move : highlightedSquares) {
if (move[0] == x && move[1] == y) return true;
}
return false;
}
// undo castling rook move
if (m.getType() == PieceType.King && Math.abs(m.getToX() - m.getFromX()) == 2) {
int y = m.isWhite() ? 7 : 0;
if (m.getToX() - m.getFromX() == 2) {
removePieceAt(5, y);
pieces.add(new Piece(7, y, m.isWhite(), PieceType.Rook));
} else {
removePieceAt(3, y);
pieces.add(new Piece(0, y, m.isWhite(), PieceType.Rook));
}
}
public void undoLastMove() {
if (moveHistory.isEmpty()) return;
// move piece back
removePieceAt(m.getToX(), m.getToY());
pieces.add(new Piece(
m.getFromX(), m.getFromY(),
m.isWhite(), m.getType()
));
Move lastMove = moveHistory.pop();
// restore capture
if (m.getCapturedPiece() != null) {
Piece c = m.getCapturedPiece();
pieces.add(new Piece(
c.getX(), c.getY(),
c.isWhite(), c.getType()
));
}
// Remove moved piece from destination
removePieceAt(lastMove.getToX(), lastMove.getToY());
turnNumber--;
isWhiteTurn = !isWhiteTurn;
// note: castling rights are not fully restored in this simple undo
}
// Restore original piece
pieces.add(new Piece(
lastMove.getFromX(),
lastMove.getFromY(),
lastMove.isWhite(),
lastMove.getType()
));
public ArrayList<Move> generateLegalMoves() {
ArrayList<Move> all = new ArrayList<>();
for (Piece p : pieces) {
if (p.isWhite() == isWhiteTurn) {
for (int[] d : computeLegalMoves(p)) {
Piece cap = getPieceAt(d[0], d[1]);
all.add(new Move(
p.getX(), p.getY(),
d[0], d[1],
p.isWhite(), p.getType(),
cap
));
}
}
}
return all;
}
// Restore captured piece, if any
if (lastMove.getCapturedPiece() != null) {
Piece p = lastMove.getCapturedPiece();
pieces.add(new Piece(p.getX(), p.getY(), p.isWhite(), p.getType()));
}
// --- New attack-detection helpers ---
private boolean attacksSquare(Piece p, int targetX, int targetY) {
int x = p.getX(), y = p.getY();
boolean w = p.isWhite();
int dx = targetX - x, dy = targetY - y;
switch (p.getType()) {
case Pawn:
int dir = w ? -1 : 1;
return dy == dir && Math.abs(dx) == 1;
case Knight:
return (Math.abs(dx)==1 && Math.abs(dy)==2)
|| (Math.abs(dx)==2 && Math.abs(dy)==1);
case Bishop:
if (Math.abs(dx) != Math.abs(dy)) return false;
return clearPath(x, y, targetX, targetY);
case Rook:
if (dx!=0 && dy!=0) return false;
return clearPath(x, y, targetX, targetY);
case Queen:
if (dx==0 || dy==0 || Math.abs(dx)==Math.abs(dy))
return clearPath(x, y, targetX, targetY);
return false;
case King:
return Math.max(Math.abs(dx), Math.abs(dy)) == 1;
default:
return false;
}
}
turnNumber--;
isWhiteTurn = !isWhiteTurn;
}
private boolean clearPath(int x1, int y1, int x2, int y2) {
int stepX = Integer.signum(x2 - x1);
int stepY = Integer.signum(y2 - y1);
int cx = x1 + stepX, cy = y1 + stepY;
while (cx != x2 || cy != y2) {
if (getPieceAt(cx, cy) != null) return false;
cx += stepX; cy += stepY;
}
return true;
}
public Board(Board board) {
// TODO: Part 4 - Clone
}
private boolean isSquareAttacked(int x, int y, boolean byWhite) {
for (Piece p : pieces) {
if (p.isWhite() == byWhite && attacksSquare(p, x, y))
return true;
}
return false;
}
public void playMove(Move move) {
// TODO: Part 4 - AutoPlayer
}
// --- Original helpers ---
private Piece getPieceAt(int x, int y) {
for (Piece p : pieces)
if (p.getX() == x && p.getY() == y) return p;
return null;
}
private void removePieceAt(int x, int y) {
pieces.removeIf(p -> p.getX() == x && p.getY() == y);
}
private boolean in(int x, int y) {
return x >= 0 && x < width && y >= 0 && y < height;
}
// ========== Helper Methods ==========
private void removePieceAt(int x, int y) {
pieces.removeIf(p -> p.getX() == x && p.getY() == y);
}
private Piece getPieceAt(int x, int y) {
for (Piece p : pieces) {
if (p.getX() == x && p.getY() == y) return p;
}
return null;
}
private ArrayList<int[]> computeLegalMoves(Piece piece) {
ArrayList<int[]> moves = new ArrayList<>();
int x = piece.getX();
int y = piece.getY();
boolean isWhite = piece.isWhite();
switch (piece.getType()) {
case Pawn:
int dir = isWhite ? -1 : 1;
int startRow = isWhite ? 6 : 1;
if (getPieceAt(x, y + dir) == null) {
moves.add(new int[]{x, y + dir});
if (y == startRow && getPieceAt(x, y + 2 * dir) == null) {
moves.add(new int[]{x, y + 2 * dir});
}
}
for (int dx = -1; dx <= 1; dx += 2) {
int nx = x + dx;
int ny = y + dir;
if (nx >= 0 && nx < width && ny >= 0 && ny < height) {
Piece target = getPieceAt(nx, ny);
if (target != null && target.isWhite() != isWhite) {
moves.add(new int[]{nx, ny});
}
}
}
break;
case Rook:
addSlidingMoves(moves, x, y, isWhite, new int[][]{{1,0},{-1,0},{0,1},{0,-1}});
break;
case Bishop:
addSlidingMoves(moves, x, y, isWhite, new int[][]{{1,1},{1,-1},{-1,1},{-1,-1}});
break;
case Queen:
addSlidingMoves(moves, x, y, isWhite, new int[][]{
{1,0},{-1,0},{0,1},{0,-1},{1,1},{1,-1},{-1,1},{-1,-1}
});
break;
case Knight:
int[][] knightMoves = {
{x+1, y+2}, {x+1, y-2}, {x-1, y+2}, {x-1, y-2},
{x+2, y+1}, {x+2, y-1}, {x-2, y+1}, {x-2, y-1}
};
for (int[] move : knightMoves) {
int nx = move[0];
int ny = move[1];
if (nx >= 0 && nx < width && ny >= 0 && ny < height) {
Piece target = getPieceAt(nx, ny);
if (target == null || target.isWhite() != isWhite) {
moves.add(new int[]{nx, ny});
}
}
}
break;
case King:
for (int dx = -1; dx <= 1; dx++) {
for (int dy = -1; dy <= 1; dy++) {
if (dx == 0 && dy == 0) continue;
int nx = x + dx;
int ny = y + dy;
if (nx >= 0 && nx < width && ny >= 0 && ny < height) {
Piece target = getPieceAt(nx, ny);
if (target == null || target.isWhite() != isWhite) {
moves.add(new int[]{nx, ny});
}
}
}
}
break;
default:
break;
}
return moves;
}
private void addSlidingMoves(ArrayList<int[]> moves, int x, int y, boolean isWhite, int[][] directions) {
for (int[] dir : directions) {
for (int i = 1; i < 8; i++) {
int nx = x + dir[0] * i;
int ny = y + dir[1] * i;
if (nx < 0 || nx >= width || ny < 0 || ny >= height) break;
Piece target = getPieceAt(nx, ny);
if (target == null) {
moves.add(new int[]{nx, ny});
} else {
if (target.isWhite() != isWhite) {
moves.add(new int[]{nx, ny});
}
break;
}
}
}
}
private void slide(ArrayList<int[]> out, int x, int y, boolean w, int[][] dirs) {
for (int[] d : dirs) {
for (int i = 1; i < 8; i++) {
int nx = x + d[0]*i, ny = y + d[1]*i;
if (!in(nx, ny)) break;
Piece t = getPieceAt(nx, ny);
if (t == null) {
out.add(new int[]{nx, ny});
} else {
if (t.isWhite() != w) out.add(new int[]{nx, ny});
break;
}
}
}
}
private ArrayList<int[]> computeLegalMoves(Piece p) {
ArrayList<int[]> out = new ArrayList<>();
int x = p.getX(), y = p.getY();
boolean w = p.isWhite();
switch (p.getType()) {
case Pawn:
int dir = w ? -1 : 1, sr = w ? 6 : 1;
if (in(x, y + dir) && getPieceAt(x, y + dir) == null) {
out.add(new int[]{x, y + dir});
if (y == sr && getPieceAt(x, y + 2*dir) == null) {
out.add(new int[]{x, y + 2*dir});
}
}
for (int dx : new int[]{-1,1}) {
int nx = x + dx, ny = y + dir;
if (in(nx, ny)) {
Piece t = getPieceAt(nx, ny);
if (t != null && t.isWhite() != w) {
out.add(new int[]{nx, ny});
}
}
}
if (!moveHistory.isEmpty()) {
Move last = moveHistory.peek();
if (last.getType() == PieceType.Pawn
&& Math.abs(last.getFromY() - last.getToY()) == 2
&& last.getToY() == y
&& Math.abs(last.getToX() - x) == 1
) {
int ex = last.getToX(), ey = y + dir;
if (in(ex, ey) && getPieceAt(ex, ey) == null)
out.add(new int[]{ex, ey});
}
}
break;
case Rook:
slide(out, x, y, w, new int[][]{{1,0},{-1,0},{0,1},{0,-1}});
break;
case Bishop:
slide(out, x, y, w, new int[][]{{1,1},{1,-1},{-1,1},{-1,-1}});
break;
case Queen:
slide(out, x, y, w, new int[][]{
{1,0},{-1,0},{0,1},{0,-1},
{1,1},{1,-1},{-1,1},{-1,-1}
});
break;
case Knight:
int[][] knightMoves = {{1,2},{1,-2},{-1,2},{-1,-2},{2,1},{2,-1},{-2,1},{-2,-1}};
for (int[] m : knightMoves) {
int nx = x + m[0], ny = y + m[1];
if (in(nx, ny)) {
Piece t = getPieceAt(nx, ny);
if (t == null || t.isWhite() != w)
out.add(new int[]{nx, ny});
}
}
break;
case King:
for (int dx = -1; dx <= 1; dx++)
for (int dy = -1; dy <= 1; dy++) {
if (dx == 0 && dy == 0) continue;
int nx = x + dx, ny = y + dy;
if (in(nx, ny)) {
Piece t = getPieceAt(nx, ny);
if (t == null || t.isWhite() != w)
out.add(new int[]{nx, ny});
}
}
boolean opp = !w;
if (!isSquareAttacked(x, y, opp)) {
if (w && x == 4 && y == 7) {
if (canCastleWK && getPieceAt(5,7) == null && getPieceAt(6,7) == null
&& !isSquareAttacked(5,7,opp) && !isSquareAttacked(6,7,opp))
out.add(new int[]{6,7});
if (canCastleWQ && getPieceAt(3,7) == null && getPieceAt(2,7) == null
&& getPieceAt(1,7) == null && !isSquareAttacked(3,7,opp)
&& !isSquareAttacked(2,7,opp))
out.add(new int[]{2,7});
}
if (!w && x == 4 && y == 0) {
if (canCastleBK && getPieceAt(5,0) == null && getPieceAt(6,0) == null
&& !isSquareAttacked(5,0,opp) && !isSquareAttacked(6,0,opp))
out.add(new int[]{6,0});
if (canCastleBQ && getPieceAt(3,0) == null && getPieceAt(2,0) == null
&& getPieceAt(1,0) == null && !isSquareAttacked(3,0,opp)
&& !isSquareAttacked(2,0,opp))
out.add(new int[]{2,0});
}
}
break;
}
return out;
}
}

View File

@ -108,3 +108,6 @@ public class Game extends Thread {
}
}

View File

@ -1,29 +1,40 @@
// src/backend/Move.java
package backend;
public class Move {
private int fromX, fromY;
private int toX, toY;
private boolean isWhite;
private PieceType type;
private Piece capturedPiece;
private final int fromX, fromY, toX, toY;
private final boolean white;
private final PieceType type;
private final PieceType promotion; // null if none
public Move(int fromX, int fromY, int toX, int toY, boolean isWhite, PieceType type, Piece capturedPiece) {
this.fromX = fromX;
this.fromY = fromY;
this.toX = toX;
this.toY = toY;
this.isWhite = isWhite;
this.type = type;
this.capturedPiece = capturedPiece;
}
public Move(int fromX, int fromY, int toX, int toY,
boolean white, PieceType type, PieceType promotion) {
this.fromX = fromX;
this.fromY = fromY;
this.toX = toX;
this.toY = toY;
this.white = white;
this.type = type;
this.promotion= promotion;
}
// Getters
public int getFromX() { return fromX; }
public int getFromY() { return fromY; }
public int getToX() { return toX; }
public int getToY() { return toY; }
public boolean isWhite() { return isWhite; }
public PieceType getType() { return type; }
public Piece getCapturedPiece() { return capturedPiece; }
public int getFromX() { return fromX; }
public int getFromY() { return fromY; }
public int getToX() { return toX; }
public int getToY() { return toY; }
public boolean isWhite() { return white; }
public PieceType getType() { return type; }
public PieceType getPromotion() { return promotion; }
@Override
public boolean equals(Object o) {
if (!(o instanceof Move)) return false;
Move m = (Move)o;
return fromX==m.fromX && fromY==m.fromY
&& toX==m.toX && toY==m.toY
&& white==m.white && type==m.type;
}
@Override public int hashCode() { return fromX*31+fromY*7+toX*13+toY; }
}

View File

@ -30,3 +30,4 @@ public class Piece {
return isWhite;
}
}