changes
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parent
ab467ea11e
commit
66d32fe2eb
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@ -1,9 +0,0 @@
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3W
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@ -1,9 +0,0 @@
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4B
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@ -1,9 +0,0 @@
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, ,BB,BQ,BK, , ,BR
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3W
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@ -1,9 +0,0 @@
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BR,BN,BB,BQ,BK,BB,BN,BR
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BP,BP,BP,BP,BP,BP,BP,BP
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0W
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Before Width: | Height: | Size: 41 KiB |
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Before Width: | Height: | Size: 954 B |
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@ -16,6 +16,7 @@ public class Main {
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// launches graphical interface :
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MyInterface mjf = new MyInterface();
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mjf.introduction();
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mjf.setVisible(true);
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}
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@ -11,7 +11,7 @@ public class Game extends Thread {
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private int LINE_NUM = 8;
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private int loopDelay = 250;
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boolean[] activationAIFlags;
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SoundEffect soundEffect = new SoundEffect();
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public Game(MyInterface mjfParam) {
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mjf = mjfParam;
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board = new Board(COL_NUM, LINE_NUM);
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@ -120,6 +120,9 @@ public class Game extends Thread {
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public void toggleAI(boolean isWhite) {
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// System.out.println(isWhite);
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this.activationAIFlags[isWhite?1:0] = !this.activationAIFlags[isWhite?1:0];
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if (this.activationAIFlags[isWhite?1:0]) {
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soundEffect.aiSound();
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}
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}
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public void setTurnNumber(int turnNumber) {
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@ -7,7 +7,7 @@ public class SoundEffect {
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public void captureSound() {
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try {
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File file = new File("capture.wav");
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File file = new File("sounds/capture.wav");
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AudioInputStream audioStream = AudioSystem.getAudioInputStream(file);
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Clip clip = AudioSystem.getClip();
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clip.open(audioStream);
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@ -19,7 +19,7 @@ public class SoundEffect {
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public void movingSound() {
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try {
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File file = new File("move-self.wav");
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File file = new File("sounds/move-self.wav");
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AudioInputStream audioStream = AudioSystem.getAudioInputStream(file);
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Clip clip = AudioSystem.getClip();
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clip.open(audioStream);
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@ -31,7 +31,7 @@ public class SoundEffect {
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public void aiSound() {
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try {
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File file = new File("Voicy_R2-D2-7.wav");
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File file = new File("sounds/Voicy_R2-D2-7.wav");
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AudioInputStream audioStream = AudioSystem.getAudioInputStream(file);
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Clip clip = AudioSystem.getClip();
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clip.open(audioStream);
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@ -174,7 +174,6 @@ public class MyInterface extends JFrame {
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public void clicButtonStart() {
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this.instantiateSimu();
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int introduction = introduction();
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int depth = askDifficulty();
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int time = askTime();
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game.setAutoPlayerDepth(depth);
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@ -345,7 +344,7 @@ public class MyInterface extends JFrame {
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default: return 600; // 10 min
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}
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}
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private int introduction() {
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public int introduction() {
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int boardWidth = 600;
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int boardHeight = 600;
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