Number and Letter on the board

This commit is contained in:
gabrielshiraishi 2025-05-12 10:55:18 +02:00
parent c0102b7116
commit d64e2962c9
1 changed files with 17 additions and 1 deletions

View File

@ -101,7 +101,7 @@ public class JPanelChessBoard extends JPanel {
if (myGame != null) { if (myGame != null) {
// Draw Interface from state of simulator // Draw Interface from state of simulator
g.setColor(new Color(238, 236, 208)); // Your default color g.setColor(new Color(238, 236, 208)); // Your default color
g.fillRect(0, 0, getWidth(), getHeight()); g.fillRect(0, 0, getWidth()+1, getHeight()+1);
repaint(); repaint();
float cellWidth = cellWidth(); float cellWidth = cellWidth();
float cellHeight = cellHeight(); float cellHeight = cellHeight();
@ -149,6 +149,22 @@ public class JPanelChessBoard extends JPanel {
for (Piece piece : myGame.getPieces()) { for (Piece piece : myGame.getPieces()) {
drawPiece(g,piece); drawPiece(g,piece);
} }
g.setColor(Color.BLACK);
for (int x = 0; x < myGame.getWidth(); x++) {
char letter = (char) ('a' + x);
int xLetter = Math.round(x * cellWidth() + cellWidth() / 2) - 4;
int yLetter = getHeight() - 5;
g.drawString(String.valueOf(letter), xLetter, yLetter);
}
for (int y = 0; y < myGame.getHeight(); y++) {
int number = myGame.getHeight() - y;
int xNumber = 5;
int yNumber = Math.round(y * cellHeight() + cellHeight() / 2) + 5;
g.drawString(String.valueOf(number), xNumber, yNumber);
}
} }
} }