change sound effect
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f1e22e6b14
commit
e9f00ec16f
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@ -11,7 +11,7 @@ public class Game extends Thread {
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private int LINE_NUM = 8;
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private int loopDelay = 250;
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boolean[] activationAIFlags;
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private SoundEffect soundEffect = new SoundEffect();
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public Game(MyInterface mjfParam) {
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mjf = mjfParam;
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board = new Board(COL_NUM, LINE_NUM);
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@ -120,6 +120,9 @@ public class Game extends Thread {
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public void toggleAI(boolean isWhite) {
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// System.out.println(isWhite);
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this.activationAIFlags[isWhite?1:0] = !this.activationAIFlags[isWhite?1:0];
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if (this.activationAIFlags[isWhite?1:0]) {
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soundEffect.aiSound();
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}
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}
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public void setTurnNumber(int turnNumber) {
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@ -1,5 +1,5 @@
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package windowInterface;
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import backend.SoundEffect;
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import java.awt.BorderLayout;
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import java.awt.Dimension;
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import java.awt.GridLayout;
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@ -44,7 +44,6 @@ public class MyInterface extends JFrame {
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private JLabel actionLabel;
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private JCheckBox chckbxBlackAI;
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private JCheckBox chckbxWhiteAI;
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private SoundEffect soundEffect = new SoundEffect();
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/**
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* Create the frame.
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@ -195,7 +194,6 @@ public class MyInterface extends JFrame {
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} else {
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game.toggleAI(isWhite);
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}
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soundEffect.aiSound();
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}
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public void clicLoadFileButton() {
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