This commit is contained in:
Lymeng LY 2025-05-09 09:32:47 +02:00
commit f331bd3e9a
1 changed files with 54 additions and 7 deletions

View File

@ -231,6 +231,7 @@ public class Board {
}
public ArrayList<int[]> getValidMoves(Piece p) {
// Calculate the valid moves for each Piece type
ArrayList<int[]> moves = new ArrayList<>();
int x = p.getX(), y = p.getY();
boolean isWhite = p.isWhite();
@ -308,19 +309,65 @@ public class Board {
}
/* saving-loading feature :*/
public String[] toFileRep() {
//TODO
return null;
ArrayList<String> fileLines = new ArrayList<>();
// First line: game state (turn number and current player)
fileLines.add(turnNumber + "," + (turnWhite ? "white" : "black"));
// Second line: board dimensions
fileLines.add(line + "," + col);
// Get all pieces on the board
ArrayList<Piece> pieces = getPieces();
// Add one line per piece with format: pieceType,x,y,color
for (Piece piece : pieces) {
StringBuilder pieceInfo = new StringBuilder();
pieceInfo.append(piece.getType()).append(",");
pieceInfo.append(piece.getX()).append(",");
pieceInfo.append(piece.getY()).append(",");
pieceInfo.append(piece.isWhite() ? "W" : "B");
fileLines.add(pieceInfo.toString());
}
return fileLines.toArray(new String[0]);
}
public Board(String[] array) {
//TODO
public Board(String[] fileRepresentation) {
// Parse game state from first line
String[] gameState = fileRepresentation[0].split(",");
turnNumber = Integer.parseInt(gameState[0]);
turnWhite = gameState[1].equals("white");
// Parse board dimensions from second line
String[] dimensions = fileRepresentation[1].split(",");
line = Integer.parseInt(dimensions[0]);
col = Integer.parseInt(dimensions[1]);
// Initialize the board with the specified dimensions
board = new Piece[line][col];
// Parse pieces from the remaining lines
for (int i = 2; i < fileRepresentation.length; i++) {
String[] pieceInfo = fileRepresentation[i].split(",");
PieceType pieceType = PieceType.valueOf(pieceInfo[0]);
int x = Integer.parseInt(pieceInfo[1]);
int y = Integer.parseInt(pieceInfo[2]);
boolean isWhite = pieceInfo[3].equals("W");
// Create the piece and place it on the board
board[y][x] = new Piece(isWhite,pieceType, x, y);
}
// Initialize other state variables
selectedPosition = null;
highlightedPositions = new ArrayList<>();
}
/* The following methods require more work ! */
public boolean isHighlighted(int x, int y) {
// Storing valid moves when piece is selected
for (int[] pos : highlightedPositions) {