all page 3 methods are updated
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@ -1,10 +1,12 @@
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package backend;
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public class Grid {
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private int[][] grid;
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public static int[][] grid;
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int width=Simulator.COL_NUM;
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int height=Simulator.LINE_NUM;
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public Grid(int width, int height) {
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grid = new int[width][height];
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}
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public Grid() {
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grid = new int[Simulator.COL_NUM][Simulator.LINE_NUM];
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}
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}
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@ -1,5 +1,6 @@
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package backend;
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import java.util.ArrayList;
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import java.util.Random;
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import windowInterface.MyInterface;
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@ -7,8 +8,8 @@ public class Simulator extends Thread {
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private MyInterface mjf;
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private final int COL_NUM = 100;
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private final int LINE_NUM = 100;
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public static final int COL_NUM = 100;
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public static final int LINE_NUM = 100;
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private final int LIFE_TYPE_NUM = 4;
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//Conway Radius : 1
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private final int LIFE_AREA_RADIUS = 1;
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@ -24,8 +25,6 @@ public class Simulator extends Thread {
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private boolean loopingBorder;
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private boolean clickActionFlag;
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private int loopDelay = 150;
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private int[][] grid;
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//TODO : add missing attribute(s)
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@ -148,7 +147,7 @@ public class Simulator extends Thread {
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agents.add(newAgent);
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}
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else {
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grid[x][y] = (grid[x][y] == 0) ? 1 : 0; // 0=dead and 1=alive
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Grid.grid[x][y] = (Grid.grid[x][y] == 0) ? 1 : 0; // 0=dead and 1=alive
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}
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}
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@ -160,7 +159,7 @@ public class Simulator extends Thread {
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*/
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public int getCell(int x, int y) {
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if (x >= 0 && x < COL_NUM && y >= 0 && y < LINE_NUM) {
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return grid[x][y];
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return Grid.grid[x][y];
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}
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else {
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System.out.println("Error: Coordinates out of the grid.");
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@ -200,7 +199,7 @@ public class Simulator extends Thread {
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*/
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public void setCell(int x, int y, int val) {
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if (x >= 0 && x < COL_NUM && y >= 0 && y < LINE_NUM) {
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grid[x][y] = val;
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Grid.grid[x][y] = val;
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}
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else {
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System.out.println("Error: Coordinates out of the grid.");
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@ -257,14 +256,16 @@ public class Simulator extends Thread {
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* to be alive in new state
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*/
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public void generateRandom(float chanceOfLife) {
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//TODO : complete method
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/*
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* Advice :
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* as you should probably have a separate class
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* representing the field of cells...
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* maybe just make a constructor in there
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* and use it here
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*/
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Random random = new Random();
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for (int x = 0; x < COL_NUM; x++) {
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for (int y = 0; y < LINE_NUM; y++) {
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if (random.nextFloat() < chanceOfLife) {
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setCell(x, y, 1);
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} else {
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setCell(x, y, 0);
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}
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}
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}
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}
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public boolean isLoopingBorder() {
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