fix rook and add pawn
This commit is contained in:
parent
48982ad6c7
commit
691979d6f6
|
|
@ -66,8 +66,8 @@ private ArrayList<int[]> highlightedPositions = new ArrayList<>();
|
|||
setPiece(false,PieceType.Knight,1,7);
|
||||
setPiece(false,PieceType.Knight,6,7);
|
||||
setPiece(true,PieceType.Rook,0,0);
|
||||
setPiece(true,PieceType.Rook,0,7);
|
||||
setPiece(false,PieceType.Rook,7,0);
|
||||
setPiece(true,PieceType.Rook,7,0);
|
||||
setPiece(false,PieceType.Rook,0,7);
|
||||
setPiece(false,PieceType.Rook,7,7);
|
||||
setPiece(true,PieceType.Bishop,2,0);
|
||||
setPiece(true,PieceType.Bishop,5,0);
|
||||
|
|
@ -77,10 +77,10 @@ private ArrayList<int[]> highlightedPositions = new ArrayList<>();
|
|||
setPiece(false,PieceType.King,3,7);
|
||||
setPiece(true,PieceType.Queen,4,0);
|
||||
setPiece(false,PieceType.Queen,4,7);
|
||||
for (int i=0;i<7;i++) {
|
||||
for (int i=0;i<8;i++) {
|
||||
setPiece(true,PieceType.Pawn,i,1);
|
||||
}
|
||||
for (int i=0;i<7;i++) {
|
||||
for (int i=0;i<8;i++) {
|
||||
setPiece(false,PieceType.Pawn,i,6);
|
||||
}
|
||||
|
||||
|
|
@ -124,6 +124,11 @@ private ArrayList<int[]> highlightedPositions = new ArrayList<>();
|
|||
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
//TODO
|
||||
return "";
|
||||
}
|
||||
|
||||
/* The following methods require more work ! */
|
||||
|
||||
public boolean isHighlighted(int x, int y) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue