This commit is contained in:
marce 2025-05-18 17:49:14 +02:00
commit e6fbb4e4a5
3 changed files with 177 additions and 157 deletions

View File

@ -30,6 +30,8 @@ public class Board implements Cloneable {
private ArrayList<int[]> highlightedPositions = new ArrayList<>();
private LinkedList<ArrayList<Piece>> boardHistory = new LinkedList<>();
private int[] kingCheckPos = null;
/* ====== AUDIO STATE ====== */
private Clip moveClip;
@ -429,7 +431,7 @@ public class Board implements Cloneable {
moveClip = AudioSystem.getClip();
moveClip.open(ais);
soundEnabled = true; // <<< MISSING LINE
soundEnabled = true;
System.out.println("Move-sound loaded OK");
} catch (Exception e) {
e.printStackTrace();
@ -500,12 +502,11 @@ public class Board implements Cloneable {
}
public void highlightKingInCheck() {
// Clear previous
kingCheckPos = null;
boolean isWhiteTurn = isTurnWhite();
// Determine the color of the current player
boolean isTurnWhite = isTurnWhite();
// Find the King
Piece king = null;
for (Piece piece : pieces) {
if (piece.getType() == PieceType.King && piece.isWhite() == isWhiteTurn) {
@ -513,37 +514,29 @@ public class Board implements Cloneable {
break;
}
}
for (Piece piece : pieces) {
if (piece.getType() == PieceType.King && piece.isWhite() == isWhiteTurn) {
king = piece;
break;
}
}
if (king == null) {
throw new IllegalStateException("No king found for the current player!");
}
if (king == null) {
throw new IllegalStateException("No king found for the current player!");
}
// Opponents moves
ArrayList<Move> opponentMoves = getAllLegalMoves(!isWhiteTurn);
// See if any can capture the King
for (Move move : opponentMoves) {
if (move.getToCol() == king.getX() && move.getToRow() == king.getY()) {
highlightedPositions.add(new int[]{king.getX(), king.getY()});
return;
kingCheckPos = new int[]{king.getX(), king.getY()};
break;
}
}
// Check if any opponent move targets the king's position
for (Move move : opponentMoves) {
if (move.getToCol() == king.getX() && move.getToRow() == king.getY()) {
// If the king is in check, highlight its position
highlightedPositions.add(new int[]{king.getX(), king.getY()});
return; // No need to continue after finding a check
}
}
}
public boolean isKingCheckSquare(int squareX, int squareY) {
return (kingCheckPos != null
&& kingCheckPos[0] == squareX
&& kingCheckPos[1] == squareY);
}
}

View File

@ -108,5 +108,12 @@ public class Game extends Thread {
public void toggleAI(boolean isWhite) {
this.activationAIFlags[isWhite?1:0] = !this.activationAIFlags[isWhite?1:0];
}
public void highlightKingInCheck() {
board.highlightKingInCheck();
}
public boolean isKingCheckSquare(int squareX, int squareY) {
return board.isKingCheckSquare(squareX, squareY);
}
}

View File

@ -22,175 +22,195 @@ public class JPanelChessBoard extends JPanel {
private Game myGame;
private MyInterface interfaceGlobal;
private BufferedImage spriteSheet;
private int PIECE_WIDTH = 16; //in spritesheet
private int PIECE_HEIGHT = 16; //in spritesheet
private int PIECE_WIDTH = 16; // in spritesheet
private int PIECE_HEIGHT = 16; // in spritesheet
private int MARGIN = 6;
private boolean pieceSelectorMode;
private boolean selectedPieceIsWhite;
private PieceType selectedPieceType;
private boolean pieceAdderMode;
public JPanelChessBoard(MyInterface itf) {
super();
myGame = null;
interfaceGlobal = itf;
selectedPieceIsWhite = true;
selectedPieceType = PieceType.Pawn;
pieceSelectorMode = false;
try {
spriteSheet = ImageIO.read(new File("pieces.png"));
} catch (IOException e) {
e.printStackTrace();
}
pieceSelectorMode = false;
pieceAdderMode = false;
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
// System.out.println(me);
if(pieceSelectorMode) {
int x = Math.round(me.getX()/cellWidth());
selectedPieceType = PieceType.values()[5-x];
selectedPieceIsWhite = (me.getY() > cellHeight());
pieceSelectorMode = false;
} else {
if(myGame == null) {
interfaceGlobal.instantiateSimu();
}
int x = (me.getX()*myGame.getWidth())/getWidth();
int y = (me.getY()*myGame.getHeight())/getHeight();
if(pieceAdderMode) {
//TODO
myGame.setPiece(selectedPieceIsWhite,selectedPieceType, x, y);
pieceAdderMode = false;
} else {
myGame.clickCoords(x,y);
}
}
repaint();
}
});
super();
myGame = null;
interfaceGlobal = itf;
selectedPieceIsWhite = true;
selectedPieceType = PieceType.Pawn;
pieceSelectorMode = false;
try {
spriteSheet = ImageIO.read(new File("pieces.png"));
} catch (IOException e) {
e.printStackTrace();
}
pieceSelectorMode = false;
pieceAdderMode = false;
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
// System.out.println(me);
if(pieceSelectorMode) {
int x = Math.round(me.getX()/cellWidth());
selectedPieceType = PieceType.values()[5-x];
selectedPieceIsWhite = (me.getY() > cellHeight());
pieceSelectorMode = false;
} else {
if(myGame == null) {
interfaceGlobal.instantiateSimu();
}
int x = (me.getX() * myGame.getWidth()) / getWidth();
int y = (me.getY() * myGame.getHeight()) / getHeight();
if(pieceAdderMode) {
// TODO
myGame.setPiece(selectedPieceIsWhite, selectedPieceType, x, y);
pieceAdderMode = false;
} else {
myGame.clickCoords(x, y);
myGame.highlightKingInCheck();
}
repaint();
}
}
});
}
public void setGame(Game simu) {
myGame = simu;
myGame = simu;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
this.setBackground(Color.black);
if(pieceSelectorMode) {
g.drawImage(
spriteSheet,
0,
0,
Math.round(5*cellWidth()),
Math.round(2*cellHeight()),
null
);
return;
}
if (myGame != null) {
// Draw Interface from state of simulator
float cellWidth = cellWidth();
float cellHeight = cellHeight();
super.paintComponent(g);
this.setBackground(Color.black);
if(pieceSelectorMode) {
g.drawImage(
spriteSheet,
0,
0,
Math.round(5*cellWidth()),
Math.round(2*cellHeight()),
null
);
return;
}
g.setColor(Color.white);
for(int x=0; x<myGame.getWidth();x++) {
for (int y=0; y<myGame.getHeight(); y++) {
boolean isSelect = myGame.isSelected(x,y);
boolean isHighlight = myGame.isHighlighted(x,y);
if(isSelect) {
g.setColor(Color.blue);
}
if(isHighlight) {
g.setColor(Color.yellow);
}
if((x+y)%2==1 || isSelect || isHighlight) {
g.fillRect(
Math.round(x*cellWidth),
Math.round(y*cellHeight),
Math.round(cellWidth),
Math.round(cellHeight)
);
}
if(isHighlight || isSelect) {
g.setColor(Color.white);
}
}
}
g.setColor(Color.gray);
for(int x=0; x<myGame.getWidth();x++) {
int graphX = Math.round(x*cellWidth);
g.drawLine(graphX, 0, graphX, this.getHeight());
}
for (int y=0; y<myGame.getHeight(); y++) {
int graphY = Math.round(y*cellHeight);
g.drawLine(0, graphY, this.getWidth(), graphY);
}
for (Piece piece : myGame.getPieces()) {
drawPiece(g,piece);
}
}
if (myGame != null) {
// Draw Interface from state of simulator
float cellWidth = cellWidth();
float cellHeight = cellHeight();
g.setColor(Color.white);
for(int x=0; x<myGame.getWidth(); x++) {
for (int y=0; y<myGame.getHeight(); y++) {
boolean isSelect = myGame.isSelected(x,y);
boolean isHighlight = myGame.isHighlighted(x,y);
if(isSelect) {
g.setColor(Color.blue);
}
if(isHighlight) {
g.setColor(Color.yellow);
}
// Fill either dark squares or new color if selected/highlighted
if((x + y) % 2 == 1 || isSelect || isHighlight) {
g.fillRect(
Math.round(x*cellWidth),
Math.round(y*cellHeight),
Math.round(cellWidth),
Math.round(cellHeight)
);
}
// Restore to white if we changed the color
if(isHighlight || isSelect) {
g.setColor(Color.white);
}
// Check if King is in check at (x, y)
if(myGame.isKingCheckSquare(x, y)) {
g.setColor(new Color(255, 0, 0, 120)); // Red overlay
g.fillRect(
Math.round(x * cellWidth),
Math.round(y * cellHeight),
Math.round(cellWidth),
Math.round(cellHeight)
);
g.setColor(Color.white);
}
}
}
// Draw grid lines
g.setColor(Color.gray);
for(int x=0; x<myGame.getWidth(); x++) {
int graphX = Math.round(x*cellWidth);
g.drawLine(graphX, 0, graphX, this.getHeight());
}
for (int y=0; y<myGame.getHeight(); y++) {
int graphY = Math.round(y*cellHeight);
g.drawLine(0, graphY, this.getWidth(), graphY);
}
// Draw pieces
for (Piece piece : myGame.getPieces()) {
drawPiece(g, piece);
}
}
}
private void drawPiece(Graphics g, Piece piece) {
g.drawImage(
getChessPieceImageFromType(piece.getType(), piece.isWhite()),
MARGIN+(xCoordFromGame(piece.getX())),
MARGIN+(yCoordFromGame(piece.getY())),
null
);
g.drawImage(
getChessPieceImageFromType(piece.getType(), piece.isWhite()),
MARGIN + (xCoordFromGame(piece.getX())),
MARGIN + (yCoordFromGame(piece.getY())),
null
);
}
private Image getChessPieceImageFromType(PieceType type, boolean isWhite) {
int x = spriteSheetPositionOfPieceType(type)*PIECE_WIDTH;
int y = PIECE_HEIGHT * (isWhite?1:0);
Image subImage = spriteSheet.getSubimage(x, y, PIECE_WIDTH, PIECE_HEIGHT);
return subImage.getScaledInstance(
Math.round(cellWidth())-2*MARGIN,
Math.round(cellHeight())-2*MARGIN, 0
);
int x = spriteSheetPositionOfPieceType(type)*PIECE_WIDTH;
int y = PIECE_HEIGHT * (isWhite?1:0);
Image subImage = spriteSheet.getSubimage(x, y, PIECE_WIDTH, PIECE_HEIGHT);
return subImage.getScaledInstance(
Math.round(cellWidth()) - 2*MARGIN,
Math.round(cellHeight()) - 2*MARGIN,
0
);
}
private int spriteSheetPositionOfPieceType(PieceType type) {
return 5-type.ordinal();
return 5 - type.ordinal();
}
private float cellWidth() {
return (float) this.getWidth()/ (float)myGame.getWidth();
return (float)this.getWidth() / (float)myGame.getWidth();
}
private float cellHeight() {
return (float)this.getHeight()/ (float)myGame.getHeight();
return (float)this.getHeight() / (float)myGame.getHeight();
}
private int xCoordFromGame(int x) {
return Math.round(x*cellWidth());
return Math.round(x*cellWidth());
}
private int yCoordFromGame(int y) {
return Math.round(y*cellHeight());
return Math.round(y*cellHeight());
}
public void togglePieceSelector() {
pieceSelectorMode = ! pieceSelectorMode;
pieceSelectorMode = !pieceSelectorMode;
}
public void toggleAdderMode() {
pieceAdderMode = ! pieceAdderMode;
pieceAdderMode = !pieceAdderMode;
}
public boolean isPieceSelectorMode() {
return pieceSelectorMode;
return pieceSelectorMode;
}
public boolean isPieceAdderMode() {
return pieceAdderMode;
return pieceAdderMode;
}
}
}