Ajouter readme.md
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# GitarHero for Eclipse
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## Project Overview
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This project simulates an ecosystem with different types of cells: empty cells, prey, and predators. The behavior of these cells follows specific rules which lead to various patterns emerging over time.
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## Variations
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### If an empty cell becomes a prey if it has 3 neighboring preys
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### A prey becomes a predator if it has 2 or 3 predators next to it
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### A predator dies if it has less than 2 or more than 3 predators next to it
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## This creates an atypical pattern when there are a lot of cells at the beginning
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##Here is a word document with photos of the process, with a step of 1
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For more detailed explanations, refer to the [Screenshots code with variation.docx](path/to/document.docx).
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