OOP_G8_Project/readme.md

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GitarHero for Eclipse

Project Overview

This project simulates an ecosystem with different types of cells: empty cells, prey, and predators. The behavior of these cells follows specific rules which lead to various patterns emerging over time.

Variations

If an empty cell becomes a prey if it has 3 neighboring preys

A prey becomes a predator if it has 2 or 3 predators next to it

A predator dies if it has less than 2 or more than 3 predators next to it

This creates an atypical pattern when there are a lot of cells at the beginning

##Here is a word document with photos of the process, with a step of 1

Refer to the Screenshots code with variation.docx.