38 lines
1.6 KiB
Markdown
38 lines
1.6 KiB
Markdown
Game of Life Project - Group B1
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Overview :
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This project expands Conway's Game of Life by adding custom rules, agent interactions, and an interactive GUI. The main highlight is the inclusion of a prey-predator model featuring Sheep and Wolf agents.
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Features :
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Standard and Custom Game of Life Rules: Supports both Conway's original rules and customizable rule sets.
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Prey-Predator Model: Includes Sheep and Wolf agents with distinct behaviors.
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Interactive GUI: Users can start, pause, and stop the simulation, and edit the world state in real-time.
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Speed Control: A slider allows adjustment of the simulation speed.
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Border Toggle: Switch between looping and closed borders.
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Random Initialization: Populate the world randomly using a probability slider.
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File Operations: Save and load world states, agents, and rules from files.
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Running the Simulation :
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- Clone the repository.
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- Compile the project using your preferred IDE or the command line.
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- Run the Simulator class to launch the GUI.
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GUI Instructions :
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Buttons :
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- Start/Pause: Begins or pauses the simulation. If no world is loaded, a default world is created.
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- Stop: Halts the simulation and resets the world to its default state.
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- Toggle Border: Switches between looping and closed borders.
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- Random: Randomly populates the world with living or dead cells based on the probability set by the slider.
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- Save File: Saves the current world state, agents, and rules to a file.
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- Load File: Loads a world state, agents, and rules from a file.
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Interacting with the World :
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Toggle a cell's status by clicking on it. This makes it possible to modify or create the world's initial state.
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Have Fun ! |