hugomanipoud2
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759930016b
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i dont even know if thats progress
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2025-05-21 18:42:39 +02:00 |
hugomanipoud2
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4ab757eec9
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still trying for knight
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2025-05-21 18:20:43 +02:00 |
hugomanipoud2
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9c740ee1f0
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advancement on knight but still doesnt work
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2025-05-21 18:06:24 +02:00 |
hugomanipoud2
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7526532ea4
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creation of framework of knightMoves, will add the conditions to not be
able to be on cases that are white
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2025-05-21 17:51:31 +02:00 |
hugomanipoud2
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7b01772895
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as the moovepool of the queen is one of a rook and bishop combined, an
or operator does the trick !
QUeen finished
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2025-05-21 17:33:30 +02:00 |
hugomanipoud2
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d62bdf7ad0
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rook finished
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2025-05-21 17:30:39 +02:00 |
hugomanipoud2
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b11802b832
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arrangement of isHighlighted, the bishop possible movment are now in the
class move, where it should be, the isHighlighted method is more
readable
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2025-05-21 17:16:26 +02:00 |
hugomanipoud2
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94858166b9
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tostring essai d'amelioration
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2025-05-21 16:38:16 +02:00 |
hugomanipoud2
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a3159cc55e
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bishop done
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2025-05-21 14:45:47 +02:00 |
hugomanipoud2
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8dc6c67272
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added docstring to explain the ishighlighted method
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2025-05-21 14:40:16 +02:00 |
hugomanipoud2
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f3be5c6f6c
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the code is so spaghetti but it WORKS, need to add docstrings and finish
all pieces
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2025-05-21 14:05:06 +02:00 |
hugomanipoud2
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e99013d05e
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still doesnt work but its progress
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2025-05-21 13:40:36 +02:00 |
hugomanipoud2
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3388df84c8
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tried adding a condition on if the color is different to add +1 to K in
this very direction, doesnt work at the moment
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2025-05-21 13:17:41 +02:00 |
hugomanipoud2
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5e3c50adc8
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added all possibilities and it was weird but after reseting the K
variable it works ! now i need to add condition for opposite color
peices to be eaten
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2025-05-21 13:11:23 +02:00 |
hugomanipoud2
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4a42f94ce8
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trying to implement correct movement to isHighlighted on the bishop ,
works weirdly, more work requiered
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2025-05-21 12:52:54 +02:00 |
hugomanipoud2
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59c9394a93
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pawns now can go up 2 cases IFF they never moved
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2025-05-21 12:13:14 +02:00 |
hugomanipoud2
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8bcd0e2b14
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knew that with getPieces with x and y for input, it could light up some
cases with specific pieces, trying to implement that
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2025-05-21 11:29:38 +02:00 |
hugomanipoud2
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981a4ece1a
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pieces can now only go to highlighted cases, im litteraly a genius
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2025-05-21 11:12:40 +02:00 |
hugomanipoud2
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ab4e2b2d32
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remove of yCord variable, pawn promotion works !
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2025-05-21 11:00:26 +02:00 |
hugomanipoud2
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32f43bed0d
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forgotr to put Get y, now works but 1 move after, need to change to ToY
instead
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2025-05-21 10:57:42 +02:00 |
hugomanipoud2
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a0573a5ef8
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pawn promotion for white pawns progress, doesnt work
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2025-05-21 10:55:21 +02:00 |
hugomanipoud2
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3e610d6fba
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changed name of setSelectXY to isAPieceThere, working on pawn promotion
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2025-05-21 10:47:21 +02:00 |
hugomanipoud2
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f14ed809e5
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removing isHiglighted called in user touch
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2025-05-20 19:12:25 +02:00 |
hugomanipoud2
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75cfb15bfd
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isHighlighted finished !
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2025-05-20 17:17:31 +02:00 |
hugomanipoud2
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8d8f155fa0
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added knight ishiglighted
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2025-05-20 17:13:01 +02:00 |
hugomanipoud2
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66a94a17cf
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added queen and rook
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2025-05-20 17:02:13 +02:00 |
hugomanipoud2
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f8461a35f2
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added bishop to ishighlighted
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2025-05-20 16:58:10 +02:00 |
hugomanipoud2
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28e5ec34af
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still doesnt work idk
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2025-05-20 16:17:59 +02:00 |
hugomanipoud2
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37b2bb2a2f
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fixed but doesnt higlight if no piece is in the way
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2025-05-20 15:31:36 +02:00 |
hugomanipoud2
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8a67fc5aff
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added getPiece method to return piece into ishiglighted, doesnt work ATM
but i think its because getpiece returns null when starting the game,
the ishiglighted method might not like it
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2025-05-20 15:18:59 +02:00 |
hugomanipoud2
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7ab2b45919
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Ts works ! needed to add back the Y with the for loop and now it
higlights the grid where i want and doesnt highlight the intial piece !
i have the original bluetile and the yellow ones
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2025-05-20 15:00:33 +02:00 |
hugomanipoud2
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817cf0511c
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trying things, kind of doesnt work but still progress
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2025-05-20 14:56:49 +02:00 |
hugomanipoud2
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3164fcde7c
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almost same as isSelected, understanding that i need to playwith
coordinates in if statements
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2025-05-20 14:38:40 +02:00 |
hugomanipoud2
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2f327e8af7
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trying working with isHiglighted
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2025-05-20 14:29:33 +02:00 |
hugomanipoud2
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4087571352
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implementation of movePiece and needPieceDeletion to Move class !
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2025-05-20 10:30:14 +02:00 |
hugomanipoud2
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dbe928ce78
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added a break statement to needpieceDeletion and everything works !
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2025-05-19 17:19:10 +02:00 |
hugomanipoud2
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8f5a17fc1a
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needPiecedeletion implemented, it suppress the piece but doesnt move the
moving piece to the desired place
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2025-05-19 17:08:31 +02:00 |
hugomanipoud2
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63518d092e
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working on movePiece to remove pieces, might want to create another
method
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2025-05-19 16:39:49 +02:00 |
hugomanipoud2
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be812038d3
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fixed the issue, setSelected had its if statement compparing selY with X
instead of Y, due to copy paste the line elsewhere and not verifying
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2025-05-19 15:10:26 +02:00 |
hugomanipoud2
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0a8cd17dc6
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usertouch works for the 0,1 and the 6,7 collumns ? idek
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2025-05-19 14:16:44 +02:00 |
hugomanipoud2
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b821a42571
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clean board now reset turnNb, advancements on usertouch, the turn
counter now works sometimes, the pieces dont move, idk
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2025-05-19 13:11:14 +02:00 |
hugomanipoud2
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651ef9ef43
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added dockstrings explaining yuesterday's work
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2025-05-19 12:47:44 +02:00 |
hugomanipoud2
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0a2d60c62e
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implementation of movepiece, usertouch advancement and verification of
isturn white and turn nb, OK
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2025-05-18 21:13:19 +02:00 |
hugomanipoud2
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4adb78abfc
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correction isselected now not selecting all pieces
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2025-05-18 20:51:46 +02:00 |
hugomanipoud2
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c87dfd94b5
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isSelected finished, working on usertouch
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2025-05-18 19:58:42 +02:00 |
hugomanipoud2
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a4250943d4
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isturn white done
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2025-05-18 19:32:48 +02:00 |
hugomanipoud2
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faa41e63cd
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set piece done
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2025-05-15 18:55:51 +02:00 |
hugomanipoud2
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6d5e762636
|
ToString finished
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2025-05-15 15:51:08 +02:00 |
hugomanipoud2
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f7a946b576
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functional to string method !
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2025-05-14 16:48:34 +02:00 |
hugomanipoud2
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e44c7ad881
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Saving progress for toString, does not work
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2025-05-14 16:31:02 +02:00 |